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E3 2001 Flashback

Chi-Town

Member
After reading some of the stuff in the various threads, I went looking for something representative of what happened back in 2001.

http://www.gamecritics.com/feature/report/e3expo2001_chi/page06.php

Oh, and that isn't me.

"Most Disappointing Games of E3 2001

1. Halo (Xbox)
While Ben, Brad and I didn’t agree on much through out the three days at E3, one thing we were unanimous on was on how disappointing and under whelming Halo was. During a closed-theater presentation of Halo, it almost seemed as though the lead artist was trying to lower our expectations by saying that while the Xbox version Halo doesn’t quite match the vision of the online multiplayer PC version, they still managed to cobble together a "decent" one-player mode and a "kick-ass" split-screen multiplayer mode that can facilitate up to eight players with two screens and two Xbox consoles. Well I hate to burst Ed Fries’ and Jay Allard’s bubble, but Halo is far from "kicking-ass." Most of the so-called innovations in Halo are way overblown. On the surface, there isn’t much to distinguish Halo from the countless other first-person shooters at E3. Even the concept of vehicular combat in Halo is really nothing new. PC titles like SkyNET, Redline and Tribes pioneered such features years ago. The enthusiasm of the crowd almost seemed to the riding entirely off of the game’s over-hyped reputation.

As for the hands-on, eight-player deathmatch mode demonstration (between two Xboxes), not only was the animation embarrassingly choppy, but the overall graphics looked surprisingly N64-like. It seems as though most show-goers also failed to notice that the split-screen deathmatches were being played over two HDTV 16:9 plasma screens. Gamers should ask themselves, "Do I have this kind of hardware sitting in my house?" Not only is it highly unlikely that you’ll have access to two widescreen HDTVs of that size and magnitude, but it’s also unlikely that you’ll even have two regular televisions big enough to host such an event. If Microsoft is hedging most of its bets on Halo, it better seriously think about folding its hand and cutting its loses."
 
That's accurate--the general vibe at E3 2001 was that Halo was disappointing, the framerate terrible, and the action not much above your standard console FPS. Of couse, all that changed in time for release in a remarkable turnaround.

But you know what? Rare ain't Bungie.
 
Teddman said:
But you know what? Rare ain't Bungie.

To be honest, I'm not even really focused on just Perfect Dark Zero. The fact is that 1st impressions can be right but they can also be wrong. People were also convinced that Forza was going to suck as well. Sometimes things change. People need to relax.
 
Someone beat me to it. Rare isn't Bungie. Bungie is an exceptional developer but Rare has been sloppy since 1999 when every one of their games became Banjo clones with more collecting. It is unlikely PD0 or Kameo would be amazing and sure as fuck wasn't worth the wait.

People made these comments about Halo because in 2001, Bungie was still largely unproven, much like Retro Studios. Rare is proven and gave Microsoft a black eye tonight.

It almost makes me hope they'll never make a new Blast Corps or Banjo.
 
I came away from E3 2001 with the same impression of Halo. In fact most of those initial impressions are still true except the N64 visuals.
 
Yeah it's naive to count out the 360 completely. History has shown that things can be turned around, the N64 was the only 3d console other than Xbox that had a killer ap on launch, all the other launches of 3d platforms have sucked balls.

But i dont think you can own anyone for saying things look shit for 360 right now. Because they do.

Hopefully things will improve next week.
 
Ghost said:
Yeah it's naive to count out the 360 completely. History has shown that things can be turned around, the N64 was the only 3d console other than Xbox that had a killer ap on launch, all the other launches of 3d platforms have sucked balls.

But i dont think you can own anyone for saying things look shit for 360 right now. Because they do.

Hopefully things will improve next week.
Soul Calibur on DC was a pretty significant title.
 
The Experiment said:
People made these comments about Halo because in 2001, Bungie was still largely unproven, much like Retro Studios.

If you think Bungie was unproven in 2001, you obviously never played Marathon or Myth.
 
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