rickybooby87
Member
"Elden Ring was recently upgrade to Patch 1.09, bringing with it the introduction of hardware-accelerated ray tracing on all current-gen systems... exclusing Xbox Series S. In this in-depth content, you'll see exactly what the difference is, how the PC version scales across multiple settings - and most scary of all, the performance hit for engaging RT up against the rather minimal improvement to the presentation."
Thanks for the summary adamsapple
TL;DR
- No.
Elden Ring's RT upgrade is not the feature we wanted
Tom Morgan examines the performance impact and visual upgrade offered by the new, unexpected RT mode added to Elden Ring on PS5, Series X and PC.www.eurogamer.net
Elden Ring's RT upgrade is not the feature we wanted
Its impact is minimal while performance problems and basic issues remain.
To sum up then, the addition of RT is a welcome surprise, an additive feature that pays dividends in terms of the presentation of shadows and ambient occlusion on PS5, Series X and PC. However, it's hard to see this as the feature most Elden Ring fans wanted, in the context of continuing sub-60fps performance on console; in the context of hitches and missing features on PC. And given its performance penalty, we can't recommend actually enabling RT for a playthrough of the game, although it might be good for taking screenshots.
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