Savantcore
Unconfirmed Member

Players control of one of several misfits, each of whom are burdened by a deep regret. Seeking a way to change their past, these sorry few have made pilgrimage to a distant planet where a “gun that can kill the past” is said to be sealed in the deepest depths of an ancient temple to the terrifying might of firearms: the Gungeon.
Enter the Gungeon is a fast-paced radial shooter fused with a dungeon-crawler lootfest. The Gungeon challenges players to fight, dodge roll, and table-flip their way through an increasingly difficult series of floors to the bottom of the Gungeon. Each floor is filled with enemies, bosses, NPCs, shops, and secrets. Shops are managed by gunsmiths, bats are bullets with wings, chests are guarded by shelletons and the gundead, and every meaningful trope of the dungeon crawler genre is skewed through the scope of a high-powered rifle. The result is a space that is our love-letter to the many inventive and memorable guns of videogames.
The layout of each floor is procedurally assembled from a huge pool of hand-designed rooms. Every “run” of the Gungeon is different and affords you a single life, but as you descend further and accomplish various goals across lives, the Gungeon evolves. Playable characters all have their own past and motivation for challenging the Gungeon, and each one’s progress will unlock new items, guns, rooms, NPCs, characters, story fragments, enemies and bosses.
Trailer | Blog Post



