Eddie-Griffin
Banned
https://appleinsider.com/articles/23/03/23/epic-ceo-fears-apples-influence-over-the-metaverse
It's crazy how many people Apple got scared of a headset they never showed with just a few leaks. The headset trying to beat them by two months is supposed to show something tomorrow (IQIYI) and there are companies reacting to Apply trying to do poor implementation of their leaks without knowing how Apple will do it, or are moving to motion kinect-style controls.
To be fair, I think there may be SOME merit to Tim's concerns, at least the part about control., but maybe not the way he thinks. I believe there's a fair chance, if Samsungs execution is right, we will see the same duopoly and restrictions on mobile (and likely more since it's VR) in the VR space if both of these companies succeed where the others don't. Right now no one is saying anything because Samsung has yet to update yet on their 2023 headset, but when they do I bet many companies will be scrambling too just like Apple.
I am a bit disappointed seeing Tim use that silly metaverse fad word. Consumers only care about VR hubs if you call them VR, whoever is still giving people guidance to keep using that term is disconnected from the buyer base.
However, I disagree, as Zucker has already proven, you can have your proprietary headset with your own software even Sony has this with PSVR2, you can't download the Quest store on it to play Quest games, that doesn't make sense.
Epic CEO fears Apple's influence over the metaverse
Epic CEO Tim Sweeney believes Apple is a major "roadblock in the way of Epic's vision for a metaverse."
On Thursday, Epic Games discussed its plans for the metaverse at the Game Developers Conference 2023. The company believes the metaverse should be open and that "it can't be another walled garden."
The "walled garden" statement is a direct jab at Apple. Sweeney has routinely expressed this sentiment during Epic's long battle against Apple's App Store policies.
In an interview with GameIndustry, Sweeney expanded on his concerns.
"[Apple will] either try to crush the metaverse, or extract all the profit from it. One or the other. Apple doesn't let you use a competing browser engine. So they can do the same thing with the metaverse, so [they] can say, 'you must use Apple's limited metaverse engine, you can't build your own, you can't use Unreal."
It's not clear why Sweeney believes that the Unreal Engine won't be allowed on any AR or VR implementation by Apple. It is used in iPhone and Mac development now, and it seems unlikely that it will be disallowed going forward.
"If we just build this thing in an open environment then companies can live on their merits," Sweeney added. "We very much like that because we have a history of winning on the merits when given the chance and we're terribly frustrated at markets like iOS where you just can't make an Epic Games Store for iOS because Apple says 'You can't compete with us'!"
He says that he believes robust antitrust laws are the only way forward and that Epic would lead the charge against Apple's influence on the market.
"We see them as utterly dominating this business if they're allowed to use their market power and hardware to do so. So we're fighting that. The other challenges I think can all be overcome."
Sweeney has spoken out against Apple for some time now, but his feud escalated after Fortnite got removed from the App Store. It was removed after Epic violated their developer agreement by implementing a way that users could sidestep the 30% commission fee.
Apple's mixed reality headset is rumored to launch at WWDC 2023. The yet-unannounced headset is anticipated to be a wearable visor with mixed-reality software. It would be an at-home computer capable of transporting the user to different locations for work or play.
It's crazy how many people Apple got scared of a headset they never showed with just a few leaks. The headset trying to beat them by two months is supposed to show something tomorrow (IQIYI) and there are companies reacting to Apply trying to do poor implementation of their leaks without knowing how Apple will do it, or are moving to motion kinect-style controls.
To be fair, I think there may be SOME merit to Tim's concerns, at least the part about control., but maybe not the way he thinks. I believe there's a fair chance, if Samsungs execution is right, we will see the same duopoly and restrictions on mobile (and likely more since it's VR) in the VR space if both of these companies succeed where the others don't. Right now no one is saying anything because Samsung has yet to update yet on their 2023 headset, but when they do I bet many companies will be scrambling too just like Apple.
I am a bit disappointed seeing Tim use that silly metaverse fad word. Consumers only care about VR hubs if you call them VR, whoever is still giving people guidance to keep using that term is disconnected from the buyer base.
However, I disagree, as Zucker has already proven, you can have your proprietary headset with your own software even Sony has this with PSVR2, you can't download the Quest store on it to play Quest games, that doesn't make sense.