Only my 2nd ever OT, so hopefully it's OK!
Developer / Publisher: ROCKFISH Games GmbH
Platforms: Steam, GoG, Win10, XBO (Game Preview)
Release date: Steam & GoG, 14th Sept, Win10 & XBO 23rd Septemeber
Price: $29.99 (or regional equivalent) Prices may vary depending on platform / region. (Full version, inc two additional ships, Hardcore Mode and the fully voice-acted story in Q1 2017 will be $39.99)
Game engine : UE4
Launch Trailer
https://www.youtube.com/watch?v=WlJrokiuSO4
Minimum Specs
Operating System: 32/64-bit Windows 7 or 64-bit Windows 8 (8.1)
Processor: Intel CPU Core i3
Memory: 4 GB RAM
GPU: Nvidia GTX 480 / AMD Radeon HD 5870
Free storage: 8 GB
DirectX: 11
Input: Mouse + Keyboard / Xbox 360 or Xbox One controller
Recommended Specs
Operating System: 64-bit Windows 7 or 64-bit Windows 8 (8.1)
Processor: Intel CPU Core i5
Memory: 8 GB RAM
GPU: Nvidia GeForce GTX 770 / AMD Radeon R9 280X
Free Storage: 8 GB
DirectX: 11
Input: Mouse + Keyboard / Xbox 360 or Xbox One controller
Supported input devices
Mouse & Keyboard, Xbox 360 or XBO Controller officially, DS4 using DS4Windows non-officially
What is Everspace?
EVERSPACE an action-focused space shooter combined with a modern, rogue-like game loop taking you on a challenging journey through an ever-changing, yet beautifully crafted universe full of surprises.
Gameplay loop
Content Information
Early Access / Xbox Preview Program Features
Single player roguelike space shooter with persistent progression
Vibrant art style with top-notch visuals featuring ultra-hires textures
Rock solid 6DOF controls optimized for fast-paced space combat
In-depth crafting and damage system
Upcoming Features of the Full Version
Two additional player ships with different capabilities and starting gear
Dynamic cockpit displays for all player ships
Captivating non-linear story featuring interesting and thoughtfully designed characters
Hardcore Mode with permadeath for die-hard roguelike fans
VR support for oculus Rift and HTC Vive
Features
Roguelike procedural generation
When you start a run, a new course to your destination will be plotted so that it is very unlikely that you will encounter the same scenario twice. To survive you will have may choices to make:
Use different tactics when dealing with enemies – cloak your ship and sneak past or attack with all guns blazing?
Gather resources for much needed repairs in the local asteroid belt or hunt down well-guarded traders for their precious supplies?
Explore the mysterious nebula visible in the distance with unknown consequences or stay safe and head straight to the space station for refueling?
Investigate cosmic anomalies and stellar bodies (wormholes, comets, derelict ship wrecks) or try your luck in the next system?
Dying is part of the fun!
EVERSPACE isn't ultra hardcore or unforgiving. Rather, every time you die you will be able to improve your starting conditions for all the following runs. Permanently increase the capacity of your shields, install better engines, improve sensors, upgrade weapons, and attach armor plates – just to name a few.
Most ship upgrades will be directly visible, while some will have a huge visual impact, e.g. upgrading your wings will lead to an entirely different look.
Deep upgrading system
You will be able to dig into the depths of the upgrade tree. Think of perks and upgrades that can change a lot of things – unlock new abilities and equipment, improve various stats and enable several other benefits that may change your play style.
Furthermore, every death will get you closer to revealing another fragment of the story being told. So dying is part of the progression.
Deep story - NOT PART OF EARLY ACCESS
Typically, due to the nature of the genre, rogue-likes don’t have a deep story. We think the genre is just perfect to tell a captivating story in a fresh, non-linear way that unfolds differently every time you pick up the game. So we came up with an engaging plot that makes perfect sense for you to be re-born after every death and come back with a deeper knowledge of what is actually going on and, ultimately, solving the great puzzle. On this we have been working together with Falko Löffler who has been a successful story and game writer for adventure games for many years.
Indepth physics engine with arcade style controls
EVERSPACE is not a full onspace simulation. Arcady controls will test your skills and reflexes without the burden of crazy speeds up to 40,000 km/h, inertia, thrust and anti-thrust.
The controls will be intuitive and optimized for mouse and keyboard in the first place and will be easy to pick-up-and-play.
The game uses PhysX in UE4 you can use mining lasers will enable you to slice up asteroids to extract valuable resources inside. See it in action:
Friendly and hostile NPC's
Space is a dangerous place and so are most of your encounters. Though you will meet friends, allies and neutral parties along the way who will employ you on special missions or sell useful equipment, most NPC’s will try to kill you. They might do this in a variety of ways:
A group of pirates launching from the hangar of a destructible outpost, breaking formation and trying to attack you from different vectors while their chief is giving the orders from a bulky war vessel and firing missiles at you from a safe distance!
Your ship attacking a frigate which is using different defensive patterns and has multiple destroyable turrets and weak spots that can render the whole ship inoperable when critically hit!
Scavengers, traversing the system in search of easy prey or uncloaking right behind you!
Organic life-forms lurking in asteroid fields surrounded by a dense plasma cloud, ready to spring at the next target entering their domain!
Kamikaze fighters ramming their ships into yours when their hull integrity is low!
Indepth damage model
The condition of your ship will be more than just a health bar. Damage to the equipment will have noticeable effects on your vessel’s performance and needs to be repaired using valuable resources. The type and severity of damage will influence your decision on what to repair first if resources are scarce. This will put you into challenging situations where you have to live with the damage or repair it with resources that you otherwise could spend on crafting new weapons or devices.
Deep crafting system
During a run you can craft weapons, ammunition and devices that improve stats or offer whole new gameplay possibilities. Crafting is easy: all you need is a blueprint and the required resources and you are good to go. Some example scenarios include:
You are stranded in a desolate asteroid field. Craft a mining rocket to extract fuel out of certain asteroids that will allow you to power up your jump drive to extract yourself.
Construct a cloaking device or an afterburner to fly past an overly powerful band of warships.
Build an extension to your laser weapon that enables the shield bypass feature.
Whatever you do, crafting the most suitable item at the right time will greatly increase your chance of survival.
Media
Youtube Let's Play Part 1
Reviews