Famitsu scores (first for DS)

The problem I have with some Nintendo fans (not all Nintendo fans) they won;t admit when Nintendo make mistake or screw something up. (like the Mario 64 DS controls)

I am a big Sega fan and I will admit that Sega make a lot of mistakes
 
sonic4ever said:
The problem I have with some Nintendo fans (not all Nintendo fans) they won;t admit when Nintendo make mistake or screw something up. (like the Mario 64 DS controls)

I am a big Sega fan and I will admit that Sega make a lot of mistakes

Nintendo is GOD and Mario is Jesus
 
The controls aren't as good as Mario 64, but they're not as fucking bad as some people are making them out to be, I'm playing just as well as I was playing in 1996.
 
sonic4ever said:
The problem I have with some Nintendo fans (not all Nintendo fans) they won;t admit when Nintendo make mistake or screw something up. (like the Mario 64 DS controls)

It's a PERSONAL issue, the controls. Some people do a review, mention the control issues, and give it an 8 out of 10 (EGM; one even gave it a 9). Some mention the control issues and give it a 7.5 (1up). Some list the control issues as a concern, and give it a 5 out of 5 (Gamespy). Some people get used to using the DPad, some get used to the thumbstrap/touch screen, and some people can't stand either.

Both sides need to realize that there is neither "nothing wrong" nor do they "suck". Instead, they are definitely not perfect, but the effect it has on the game is an entirely personal question. So this bullshit about the controls is simply that; it's opinion being used as fact, for both sides.
 
Sorry, but the issue really isn't personal. They could've made the controls a lot better. It's 2004, and forcing digital controls (i.e., the touch pad is awesome for certain uses, but controlling a character like Mario isn't one of them) on an inherently analog game is unreasonable.
 
snapty, no offense, but with an avatar like yours, I don't think anything you say regarding Nintendo or Nintendo's games can be taken seriously, nor do I think anyone does.

Look, the controls aren't perfect, but after two minutes, almost any person should be adapted to at least ONE of the control schemes. Whether you prefer them or not is another issue, but I can't think of one point in Mario 64 DS where the digital controls have hindered my ability to control any of the characters adeptly.
 
I don't even think snapty plays games. In any case, this is the longest I've seen a high voiced drama queen troll go without a banning or a tag, which makes me believe snapty is the work of someone with a lot of time on their hands.
 
To be honest, the more I play with Mario 64 DS the more I wish I had an analog stick to use...the touch screen is fine for the big open worlds, but when you're on those Bowser levels where it's easy to fall out of the level, I find myself resorting to using the d-pad to make sure that he walks in a straight line - no point leaving 10 minutes of progress to chance on the touchscreen :(

The control isn't unworkable, but it's definitely not as good as the original...that said, I'm enjoying it more than I thought I would (I'm about 30 some odd stars in now)
 
snapty should be banned for his avatar alone

Oh, grow up, guys. The controls suck in Mario 64 DS. They do. No reason to have a fucking heart attack over it.

and you don't have to mention in it in every thread.. we got the point already!
 
snapty00 said:
Oh, grow up, guys. The controls suck in Mario 64 DS. They do. No reason to have a fucking heart attack over it.

I've been playing for a while and haven't had an issue yet. What now?
I'm not using the stylus either.
 
I can understand people preferring the controls of the N64 version to the DS version; I do. The N64 version is one of the best games ever, when it comes to control. But I am not so shallow as to be unable to adapt to a new control scheme. I've done that, and so far, there are no problems with it, when it comes to performing all the moves in Mario 64 DS.

Are the controls inferior to the N64 controls? Yes.

Have the controls limited what I can do in the game? Nope. The only difference is that I can only move 8 diffent directions at once, varying by 45 degrees each. But it has NOT prevented me from pulling off a single move in the game, or given the game "bad" controls.

Mario 64 DS controls well; Just not as well as the original Mario 64.

Even with an analog stick, people still would have complained about the controls a bit, becasue there's no Z trigger behind the system, that you ha ve to use one of the shoulder triggers instead, I guarantee it.

Fact is, the N64 controller was pretty much designed around Mario 64, and for Nintendo to recreate the controls of Mario 64 would be next to impossible, save for the DS being designed as an N64 controller with a screen in the middle.
 
snapty00 said:
Sorry, but the issue really isn't personal. They could've made the controls a lot better. It's 2004, and forcing digital controls (i.e., the touch pad is awesome for certain uses, but controlling a character like Mario isn't one of them) on an inherently analog game is unreasonable.

But, some people have given the game 5/5 even acknowledging the issues. It's apparent YOU think the game is not playable with the D-Pad but people disagree with you. This "Oh, stop fighting it, they suck" bullshit is just that; I haven't played the game myself, but I fully expect to be annoyed by it. It's a matter of whether I personally feel the game is playable with it or not.

They're not ideal, people know this. But some people don't give a shit. So please, suck it up and stop trolling every single person who disagrees with you.
 
Has snapty even played Mario DS? Or is he just making comments based on what he's read? If you haven't played the game, you forfeit the right to speak an opinion about it. I also find it funny that snapty goes into nearly every single Nintendo thread with the same bullshit. Man, we get it, you hate Nintendo. Just stay out of the Nintendo threads, nobody gives a shit about your opinion.
 
snaptroll.gif



I could not resist :p (runs)
 
snapty00 said:
Super Mario 64 DS had the potential to at least be on equal footing with Wario Ware...it really did. But the controls really are as fucked up as people made them out to be. Sure, the first world is doable (if not just a bit annoying), but later levels are frustrating just because it's nearly impossible to make Mario walk in a fucking straight line in a certain direction!
Oops. How did I get these 126 Stars in three days then? It was magic. Controls are fine, it's just a new style to get accustomed to.
 
mumu said:
I hope Made in Wario will finally get the love it deserves (in sales)!

9 GBA Made in Wario Nintendo 21 Mar 2003 622,898

The original is the 9th best selling game on the GBA in Japan... the sequel has not done as well but will undoubtedly have very long legs like the first. I imagine it will sell at least 500k on the DS though, that's for sure.
 
Awesome Ware Ware DS score. What did they think of the rest of the series for comparison? Similar scores?

GaimeGuy said:
This thread proves what someone said about the Revolution launch in another thread; that if nintendo hypothetically released 10 mature games for the Rev and 1 mario game, all people would care about is the mario game.

People, at least, here at GAF, are COMPLETELY IGNORING the great scores that the other games in the DS' lineup received. "OH MY GOD MARIO GOT ONLY a 30!"

It's true; People don't care about anything other than the mario game. :lol
Yeah, or we could acknowledge the several posts before yours re: Wario Ware, that the rest of the lineup is of little interest, and that the game itself is Super Mario 64 (one of the most popular, revolutionary games ever).
 
you could argue that the DS version has *better* control than the N64 version. The simple addition of the camera reset button should really help people with those tricky maneouvres.
 
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