MaddenNFL64
Member
I only have a few games for it, but i'd have to say my favorite is the one I just picked up.
Metroid Pinball. Yes. Pinball. Metroid style.

It only has 6 tables in all, but the pinball action is so spot-on, and tables are so alive with Metroid action, that the replay value is actually very high. Even without Samus rolling around, the game would be pretty solid. You'd think the inch of space between the screens would screw you over in timing, but it's pretty seamless how it drops to the bottom. Your eye doesn't miss a thing.
The objective is to collect artifacts, and you get them by completing goals, like destroying a swarm of bugs before they overwhelm Samus, killing space pirates, metroids, and other things with your pinball skills, and defeating pinball versions of the MP1 bosses, like Thanatos. As you collect them, you move on to different boards, completing each tables objectives, and so on until you get them all, or die (and you can die outside of dropping in the dead zone at the bottom of the table).
Of course, I wish there more tables, but that's more of a 'the game is awesome, I need more!' kind of thing, then a flaw. It's really the perfect portable experience. Playing mission mode once may take 15-20 minutes, if you can keep the ball alive long enough.
Metroid Pinball. Yes. Pinball. Metroid style.

It only has 6 tables in all, but the pinball action is so spot-on, and tables are so alive with Metroid action, that the replay value is actually very high. Even without Samus rolling around, the game would be pretty solid. You'd think the inch of space between the screens would screw you over in timing, but it's pretty seamless how it drops to the bottom. Your eye doesn't miss a thing.
The objective is to collect artifacts, and you get them by completing goals, like destroying a swarm of bugs before they overwhelm Samus, killing space pirates, metroids, and other things with your pinball skills, and defeating pinball versions of the MP1 bosses, like Thanatos. As you collect them, you move on to different boards, completing each tables objectives, and so on until you get them all, or die (and you can die outside of dropping in the dead zone at the bottom of the table).
Of course, I wish there more tables, but that's more of a 'the game is awesome, I need more!' kind of thing, then a flaw. It's really the perfect portable experience. Playing mission mode once may take 15-20 minutes, if you can keep the ball alive long enough.
