TheJollyCorner
Member
With all the anticipation/rumors/theories/hopes about Square-Enix paving way for a possible Final Fantasy VII PS3 remake, could SE have older avenues in mind?
Even though the debate can go on for pages around here regarding if a FFVII remake is even necessary, there's no doubt that the PS3 tech demo got those juices flowing for many of us.
Final Fantasy VI really stepped the cinematic nature of FF up a few notches, thanks in part to a much more important design/directing role from Yoshinori Kitase. It was also an important step for FF really beginning to establish itself as an RPG willing to take chances with plot, themes, and design. FF had always mixed sci-fi and traditional, Western fantasy, despite what some of the misguided 'old schoolers' might say, but FFVI took it from just a basic mix to a style really all it's own. Steampunk meets Renaissance meets Swords and Sorcery meets Sci-fi.
What other entry in the FF series' technologically limited 8-16bit day roots is better suited for a new coat of 'high-presentation' paint?
I bring this up because I remember when Advent Children was first shown (TGS '03, I believe), Kitase and Nomura were grilled with questions- mostly about FFVII, of course. "Is it a game?" "Will there be a FFVII remake?" "Is Advent Children paving the way for a game?"
One of the things Kitase mentioned was the whole team of developers/designers (Division 1, maybe other divisions as well) weighed in on what they'd like to do. As we can see now, obviously FFVII was the primary choice, but I recall him mentioning FFVI being very popular among the developers/designers. It was another game that many of them wanted to revisit/expand. I believe the interviewer asked if we might ever see more FFVI, to which the respond was along the lines of "you never know."
FFVI is getting a release for the GBA in the coming months, and SE has hired popular manga artists to make promotional works for it. It also seems there's quite the excitement for the game to be available for the handheld market, resurrecting a lot of interest for the game.
Could we see a FFVI remake down the line? Could Division 1 agree with some of you here and decide that a FFVII remake might just be a waste of resources right now, but FFVI leads a lot more creative desire for re-exploration? It's hart to tell... and it seems the company is air-tight as far as future plans. I'd rather see Kitase and Division 1 focus on FFXIII development, but somewhere down the road perhaps that desire from those developers/designers to go back to FFVI will become a legitimate project?
Lets hope FFVI GBA sells really well, reminding SE that FFVI is still very much a significant fan favorite, worthy of a more cinematic rebirth... or would that be a bad thing? Should FFVI be left as it is? I'm sure both points of view will speak up.
Even though the debate can go on for pages around here regarding if a FFVII remake is even necessary, there's no doubt that the PS3 tech demo got those juices flowing for many of us.
Final Fantasy VI really stepped the cinematic nature of FF up a few notches, thanks in part to a much more important design/directing role from Yoshinori Kitase. It was also an important step for FF really beginning to establish itself as an RPG willing to take chances with plot, themes, and design. FF had always mixed sci-fi and traditional, Western fantasy, despite what some of the misguided 'old schoolers' might say, but FFVI took it from just a basic mix to a style really all it's own. Steampunk meets Renaissance meets Swords and Sorcery meets Sci-fi.
What other entry in the FF series' technologically limited 8-16bit day roots is better suited for a new coat of 'high-presentation' paint?
I bring this up because I remember when Advent Children was first shown (TGS '03, I believe), Kitase and Nomura were grilled with questions- mostly about FFVII, of course. "Is it a game?" "Will there be a FFVII remake?" "Is Advent Children paving the way for a game?"
One of the things Kitase mentioned was the whole team of developers/designers (Division 1, maybe other divisions as well) weighed in on what they'd like to do. As we can see now, obviously FFVII was the primary choice, but I recall him mentioning FFVI being very popular among the developers/designers. It was another game that many of them wanted to revisit/expand. I believe the interviewer asked if we might ever see more FFVI, to which the respond was along the lines of "you never know."
FFVI is getting a release for the GBA in the coming months, and SE has hired popular manga artists to make promotional works for it. It also seems there's quite the excitement for the game to be available for the handheld market, resurrecting a lot of interest for the game.
Could we see a FFVI remake down the line? Could Division 1 agree with some of you here and decide that a FFVII remake might just be a waste of resources right now, but FFVI leads a lot more creative desire for re-exploration? It's hart to tell... and it seems the company is air-tight as far as future plans. I'd rather see Kitase and Division 1 focus on FFXIII development, but somewhere down the road perhaps that desire from those developers/designers to go back to FFVI will become a legitimate project?
Lets hope FFVI GBA sells really well, reminding SE that FFVI is still very much a significant fan favorite, worthy of a more cinematic rebirth... or would that be a bad thing? Should FFVI be left as it is? I'm sure both points of view will speak up.