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Final Fantasy X - 25th Anniversary

The only good thing to come out of FFX was the Garment Grid/Dress Sphere system from FFX2.

The Truth GIF by Get The Coast
 
I remember reading about Squaresoft over-estimating the PS2 and planned for a much bigger game for FFX, but then the real hardware showed up being weaker so they were forced to limit the game to be linear with no real airship. If they ever re-make this I hope they revive the old plans.
Yeah, there's footage of an early build with Tidus running around the Calm Lands with a free moving camera and they were also planning to incorporate online features.

 
The last of the line in terms of traditional turn based gameplay. How the hell did they release 7,8,9 and then 10 in such a short time span. Developemt times are stupid now.Not sure how they followed up this game with the LRP spin off.

Great on the Vita.
 
i ll never forget, i returned from school and there was it, a brand new PS2 fat, with FFX that my older brother had bought, that night i played the shit out FFX, its one of those moments that i ll never forget.
 
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I always wondered if they were going to do something with the "FFVII and FFX are actually (very loosely) connected" thread. There's a reference to it in VII Remake.
 
I've never been able to get more than a couple hours in because the voice acting is just so atrocious. I know it was revolutionary at the time, and I thought I'd be able to tolerate it. Nope. The thing is the story seemed cool and I liked the battle system. But those voices man. And you cant turn them off either (and no I wont hit the mute button or just turn the volume down).



The most beautiful character in History of gaming.


Nah man, her tits aren't big enough.

You're the Tit Guy around these parts. How can you tolerate such a flat chested zilch?
 
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I've never been able to get more than a couple hours in because the voice acting is just so atrocious. I know it was revolutionary at the time, and I thought I'd be able to tolerate it. Nope. The thing is the story seemed cool and I liked the battle system. But those voices man.
Idk I think the voice cast is very good for it's time when I played it a few years ago.
 
Since people were stinking up the FF IX thread a while ago...

25 years of straight line adventure with the worst side quests in the series.

Good music though.
I always found it really funny that FFX was so well loved when it was a super linear corridor game with a nonsense story and really nice cutscenes/music....which is exactly what FF13 was. But 13 got so much hate.

Weird fan base
 
I always found it really funny that FFX was so well loved when it was a super linear corridor game with a nonsense story and really nice cutscenes/music....which is exactly what FF13 was. But 13 got so much hate.

Weird fan base
FFX was first in the series to do 3D environments instead of prerendered and voice acting instead of reading text. At the time that mattered more like how in the Saturn/PS1 era anything 2D got shunned.
 
I always found it really funny that FFX was so well loved when it was a super linear corridor game with a nonsense story and really nice cutscenes/music....which is exactly what FF13 was. But 13 got so much hate.

Weird fan base
Cause i dont have to read 15 hours of data log to understand the basics of the world.

Also, 13 characters are the worst of any FF game, the only redem quality of 13 is the combat, every thing else was shit.
 
Nostalgia is more powerful than a black hole.

Not really nostalgia when people younger than you can play the game today and have it be one of their favorite games, so much so they replay it again within two years and have main characters from the game also be their favorites.
 
Not really nostalgia when people younger than you can play the game today and have it be one of their favorite games, so much so they replay it again within two years and have main characters from the game also be their favorites.
Yeah, yeah and then people ask for it to be remade and suddenly devalue this game completely. 😴😴
 
Yeah, yeah and then people ask for it to be remade and suddenly devalue this game completely. 😴😴

Not sure how wanting or not wanting it remade devalues the game, but FFX is tied for second behind FFIX for highest rated FF game. So naturally people will want to have it remade I think, hell games that come out less than 5 years ago sometimes get remade, like TLOU.
 
Cause i dont have to read 15 hours of data log to understand the basics of the world.

Also, 13 characters are the worst of any FF game, the only redem quality of 13 is the combat, every thing else was shit.
Where they?
I remember the characters much better from 13 compared to 10.
And the story/world in 10 was no less weird and obscure.
Something about a giant monster named Sin, that was really his dad? WTF was that
 
Where they?
I remember the characters much better from 13 compared to 10.
And the story/world in 10 was no less weird and obscure.
Something about a giant monster named Sin, that was really his dad? WTF was that
All the basic lore and plot are well explained in the duration of the game, while in FF13 you ll understand shit if you dont read the logs, is a mess. Cacoon, Pulse, Gran Pulse, Cie, Lacie, Falcie, to this date i dont fuking know what was happening in that game.

Also, characters in 13 are really worse, Lightining, Snow, Vanille, Fang, Hope, Szas VS Auron ( he alone is better than every character in 13 ), Lulu, Kimari, Yuna, Tidus, Waka and Riku, there is no contest.
 
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Good game, but terrible voice acting
I've heard the English VA is bad because the mouth movements in the game are synced to the Japanese VA and the English VA has to try to match that as best as possible.

Don't know if that's a urban legend or not.
 
Absolutely fantastic game. I've been told that it doesn't hold up particularly well today, but at the time, It was a real breath of fresh air.

Dodging all the lightning strikes in a row was bs though. I still think about that.
 
One of the best RPGs. Would be amazing if it could be remade with latest tech like path tracing, quixel megascans, mega geometry, etc. But can SE even do cutting edge anymore? I doubt it.

1*pedmtNOm5AmH0NbaTPqLSg.gif


Yuna my love. one of the most beautiful characters in gaming
I can hear the music in that gif.
 
I always found it really funny that FFX was so well loved when it was a super linear corridor game with a nonsense story and really nice cutscenes/music....which is exactly what FF13 was. But 13 got so much hate.

Weird fan base
There's a difference in linearity. The linearity in FFX is memorable. The locations felt magical, and you felt like you were on a journey, progressing through the world of Spira. Whereas FF13 felt linear and everything looked the same. FFX also had towns and villages, and you could return to almost any location.

Edit:
Every area in FFX has a story to tell, and there's something to discover everywhere.
 
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True
I remember Shit tsunami on this game cause of linearity and main character
The game is on rail until the final boss, you don't have a single decision to make. Even basic stuff such as changing equipment or choosing where to explore. You can't go anywhere and equipment hardly matters. Even character levels are linear with the exception of Kimahri, but still it doesn't change a thing. The game is just a long corridor where your next destination is conveniently placed ahead. Really the worst FF game design in my opinion.

End game content is where you can finally make some choices, but it is a grind nightmare. People just enjoyed their movie, more or less.
 
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The game is on rail until the final boss, you don't have a single decision to make. Even basic stuff such as changing equipment or choosing where to explore. You can't go anywhere and equipment hardly matters. Even character levels are linear with the exception of Kimahri, but still it doesn't change a thing. The game is just a long corridor where your next destination is conveniently placed ahead. Really the worst FF game design in my opinion.

End game content is where you can finally make some choices, but it is a grind nightmare. People just enjoyed their movie, more or less.

I agree

And still actually enjoyed it - maybe cause it was the first FF with drop in drop out party members, I loved it
 
There's a difference in linearity. The linearity in FFX is memorable. The locations felt magical, and you felt like you were on a journey, progressing through the world of Spira. Whereas FF13 felt linear and everything looked the same. FFX also had towns and villages, and you could return to almost any location.

Edit:
Every area in FFX has a story to tell, and there's something to discover everywhere.
FFX came out at a time when SE had confidence in their design. There wasn't an overworld, but you could go back to almost every location. They more or less cut out the overworld part and replaced it with a menu.

With FFXIII, SE was out there before release talking about how they simplified things for a newer generation of players by making it more linear. And they very much did. They poisoned their own well by doing that.
 
Literally the worst
Runner up is winning the blitzball championship for Waka's ultimate weapon unlock. If you hadn't been taking breaks to play blitzball throughout the main quest, when you got to the end of the game, your team was a bunch of pathetic losers that had no chance of winning. I played two full seasons of blitzball to level them up in order to win the championship in the third season. I actually hand wrote a schedule for myself of how many games I needed to play each day to get it done.
 
I didn't really care for it when I first played it but it grew on me over time , I loved the characters, story and ending . It did a few things I liked like its limit breaks and different ways to fill the limit gauge which games like 9's trance and 12's quickenings I hated . Characters had more defined roles compared to like 7,8 and 12 where it was more so just pick your own style with Materia/GF/License Board with LBs being the main differentiator for each . Awesome soundtrack ... also I refuse to acknowledge X-2 exists even though I own it with the remastered version and I've never played blitzball ( I did dodge 200 lightning ... not too bad once you know the trick )
 
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My favourite FF after the original FF7. I may even prefer FFX. It's close. Wonderful game.

As much I loved FFX, to this day I still feel kinda betrayed for it being very linear with no open world to explore. this is why FF7 takes a higher spot in my personal ranking.
 
The game is on rail until the final boss, you don't have a single decision to make. Even basic stuff such as changing equipment or choosing where to explore. You can't go anywhere and equipment hardly matters. Even character levels are linear with the exception of Kimahri, but still it doesn't change a thing. The game is just a long corridor where your next destination is conveniently placed ahead. Really the worst FF game design in my opinion.

End game content is where you can finally make some choices, but it is a grind nightmare. People just enjoyed their movie, more or less.

Literally lies.

You actively make choices in every single fight (who to swap in the fight and use), every temple requires puzzle solving (especially if you want to get all the summons, you can't miss any hidden chests), some very complex, and places like the area where the lake scene occurs with Yuna are a maze to navigate.

You have the awesome sphere grid and can build all the characters however you want, you can make Tidus a mage or thief or anything else. You get to pick what top abilities to go for in whatever order you want.

You get to equip abilities like elemental attacks to all your NPCs. You can save up special bars for bosses or not, you have summons you can teach abilities and level up with items.

FFXVI had nothing like that at all. You want to talk about a game that's linear with no choices, that's your game.
 
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My favorite Final Fantasy game so far. I finished it on PS2 (original and the International version), PS3, and PC.

Even FFX-2, which I find quite ridiculous (and still do), I recently finished. The game is cool, has better graphics and good gameplay, but the story is ridiculous compared to the original, which was more serious.
To be fair to X-2, that game was exploring what happens after a land full of death, suffering and religious oppression by a literal death cult gets free. And what a person who prepared her whole life to sacrifice herself for her people does when that burden is removed from her shoulders. Is it silly? Yes, but it's a land finally able to live and enjoy life without the specter of death looming over them for the first time.
 
You actively make choices in every single fight (who to swap in the fight and use)
You just pick the right character to defeat the enemy weakness after having swapped everyone so they all get experience. It's very basic, and you repeat this for all fights pretty much.

every temple requires puzzle solving
They are a linear thing, you just solve whatever you have solve by trying all combinations in order to also get the secret chest.

You have the awesome sphere grid and can build all the characters however you want, you can make Tidus a mage or thief or anything else.
The grid is certainly a place where you could have some decent choices to make, except you don't have any during the main playthrough.

You can save up special bars for bosses or not, you have summons you can teach abilities and level up with items.
Hardly relevant during main playthrough.

FFXVI had nothing like that at all.
FFXVI sucks.
 
Just booted up FFX HD Remaster. This game was simply ahead of its time.

There are JRPGs that still look like this, to this day lol

The soundtrack is so good
 
Played it back in late 2002 on my brand new PS2. Loved every minute.

Damn the games i played just in a few months: MoH Frontline, GTA Vice City, FF X, Onimusha, Devil May Cry, Metal Gear Solid 2, Silent Hill 2. Never going to happen again.
 
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