Hold on a second. You say it wasn't even good for its time, it was the ONLY one of its kind at its time, it created and set the rules for console FPS, and anyone who got used to the controls playing MP all day on a real N64 controller will know that it still has advantages vs. a modern Halo style setup. So I say it still has merit even in this time.
I'm extremely opinionated about this because I recently had a headache testing this game on Series X, 4 player doesn't work. I found the twin stick controls fit badly and tried setting A/B/X/Y as the 4 C (A and B went to L/R). It was serviceable, and it made me realize that moving with a button allows you to make more precise adjustments than with a stick, making it a surprisingly effective companion to analog instead of a second stick.
Along the way I got the leaked 360 version and went back to compare everything against real N64 too. Made me realize why Goldeneye and Perfect Dark are the only FPS games I ever enjoyed playing on a controller-I liked it better on 64. As far as I'm concerned, twin stick Xbox style isn't an option unless you're basically treating the game like Mario Party where everyone just expects random chance hijinks. Which is certainly acceptable for what it is, but not my style with FPS games. Of course, mouse/kb at a desk beats everything, but 007/PD are still the only FPS games I can take seriously while kicking back on the couch with a TV.