Xbox 360 can play original Xbox games only if a downloadable patch is made for each game. Why don't developers making new Xbox games include the extra 360 compatibility stuff on the original disc? Wouldn't this make sense?
It should be there, it shocks me that all new xbox games aren't forwards compatable(never thougt i'd type that). Maybe it's very hard to make that patch?
If they did that, games like Burnout Revenge, Gun and American Wasteland wouldn't sell very well on 360, especially when their 360 counterparts don't look that much different than their Xbox brothers, but cost $10 more.
(I'm not counting Revenge in that last statement. So far it looks to improve more than just visuals for the port)
It would make sense. On the other hand, I doubt most 360 owners are spending a lot on prior gen titles any more. It would probably be worth the effort only for the very few remaining high-profile titles (e.g. Black).
Call of Cathulhu is/was an example of a forward compatable game. It works flawlessly in the 360. However, after playing Condemed, I lost all desire to play CoC.
They also promised us at E3 in 2001 that we would never ever see patches in games, to try to dissuade the fear that the bad things about PC gaming would haunt its console as well.
Not that Microsoft lying should be that much of a shocker.
I'm still not over the fact that even though Ninja Gaiden Black looks great on my HDTV, it's a fucking slideshow. That game in particular was originally touted (and this was a selling point!) that it was being designed with backwards compatibility in mind. Too bad it never got from the mind to the code.
DCharlie, that is clearly unpossible. Why would a company want to strong-arm a consumer to repurchase a game that they got within the last few months at $10 more, just to play it in HD resolution and without key features that didn't make it in time for launch?