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Free-to-play anime-style action shooter Strinova launches November 21 for PC (2025 for PS5, Xbox Series, iOS and Android)

Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire
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Via Gematsu

Free-to-play anime-style fast-paced action shooter Strinova will launch for PC via Steam, Epic Games Store, and client download on November 21, with pre-load beginning November 18, developer iDreamSky announced. PlayStation 5, Xbox Series, iOS, and Android versions will follow in 2025.

About This Game​



Strinova is an anime-style third-person tactical competitive shooter. Switch freely between three-dimensional and two-dimensional forms in this one-of-a-kind game that offers a unique tactical shooting system for an unparalleled experience.​

Multidimensional Shooter Experience​

In the multi-dimensional world of Strinova, seamlessly switch between 2D and 3D forms to explore different movement routes and combat strategies, delivering a unique shooting experience.

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Advanced Tactical Warfare​

Strinova features multilayered maps, stringification mechanism, tactical skill operations, and a variety of useable devices, forming a unique team combat system.

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Ever-increasing Maps and Game Modes​

Various maps bring numerous game modes, including Demolition and Team Deathmatch. More maps and game modes will be added in the future. Anticipate fighting alongside your teammates!

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Unique Superstrings​

Their unique skills and firearms make every Superstring irreplaceable. Whether you are an attacker breaking through enemy lines or a guardian protecting your teammates, you will find your place to shine.

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Black_Stride

do not tempt fate do not contrain Wonder Woman's thighs do not do not
That 2D shift is a nice idea for an anime shooter.

Thats exactly what I was thinking such a cool concept.
Especially the going flat into the walls.......this looks like a fun romp, if its balanced I might actually give it a go even if I dont like hero shooters.
 

Kupfer

Member
being able to merge into walls and turn flat is kinda interesting, even if it looks extremely goofy
There is a lot more potential to fully utilize this feature.

Implement a wind system for the world/map so that players can glide through the wind like a piece of paper
Glide under closed doors
Take cover in narrow cracks
...
This could be tackled with other ultis like a strong wind blows, fire attacks etc etc
 
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