BennyBlanco
aka IMurRIVAL69
Loved this on Vita.
I thought they shut down the servers agesago.PlayStation Vita lost another exclusive?
I thought they shut down the servers agesago.
Yeah, it was a Monster Hunter type game with cooperative play - one of many attempts from Japan Studio at mitigating the lack of mainline Monster Hunter releases on the Vita.Oh....this game had servers? lol....had no idea.
PlayStation Vita lost another exclusive?
Oh....this game had servers? lol....had no idea.
Soul Sacrifice was great but so was Freedom Wars.How does this get a remaster before actually good Vita games like Soul Sacrifice or Killzone: Mercenary?
How does this get a remaster before actually good Vita games like Soul Sacrifice or Killzone: Mercenary?
Ah, it's Bamco and not Sony.--Please tell us why you decided to revive FREEDOM WARS after 10 years.
Tsukamoto: I've wanted to make a sequel since it was released 10 years ago, but the opportunity never came. This time, we were blessed with the opportunity to develop it and have Bandai Namco Entertainment produce it, and since it was also the turning point of the 10th anniversary, we decided to do it at this timing.
-- The original version was released by Sony Computer Entertainment (now Sony Interactive Entertainment/SIE), but how did it come to be released by Bandai Namco Entertainment this time?
Tsukamoto: After receiving the license from SIE, we decided to create a remastered version, and while we were looking for a publisher, Bandai Namco Entertainment raised their hand.
Eh, the only thing I liked about Freedom Wars was being able to make a custom waifu. And even then they took out the best part, the custom voice lines, for releases outside of Japan. Gameplay-wise, I'd rather play God Eater.Soul Sacrifice was great but so was Freedom Wars.
It was opened over two decades ago, to be quite fair.Pandora's box has been opened.
Isn't this the game where you are earning time off your prison sentence, and you start with a sentence of 1000 years or something?
Loved this on Vita.
Yep. Other than some Vita level jankyness and too few enemy types, I thought the gameplay was really fun, targeting specific pieces of the enemies and saving captured characters.Isn't this the game where you are earning time off your prison sentence, and you start with a sentence of 1000 years or something?
at this rate the system will die for sure
It totally was published by Sony back in the day, it looks like they bought the IP from Sony, since clearly Sony wasn't planning on doing anything with it.I thought this was a Sony property for some reason.
It totally was published by Sony back in the day, it looks like they bought the IP from Sony, since clearly Sony wasn't planning on doing anything with it.
Also, Steam page is up.
SIEI is still in the product copyright, while SIE LLC still owns the English trademark.©2025 Sony Interactive Entertainment Inc. and Dimps Corporation. FREEDOM WARS is a registered trademark of Sony Interactive Entertainment LLC and related companies in the United States and other countries.
Published by Bandai Namco Entertainment Inc.
Weird because this was in the interview with the director:SIEI is still in the product copyright, while SIE LLC still owns the English trademark.
SIE has actually allowed stuff like this in the past, as seen with Journey, Hohokum, etc.
The only actual news is the fact that anything Freedom Wars (reboot/remake/sequel) outside of this remaster is now 100% off the cards.
Tsukamoto: I've wanted to make a sequel since it was released 10 years ago, but the opportunity never came. This time, we were blessed with the opportunity to develop it and have Bandai Namco Entertainment produce it, and since it was also the turning point of the 10th anniversary, we decided to do it at this timing.
The original version was released by Sony Computer Entertainment (now Sony Interactive Entertainment/SIE), but how did it come to be released by Bandai Namco Entertainment this time?
Tsukamoto: After receiving the license from SIE, we decided to create a remastered version, and while we were looking for a publisher, Bandai Namco Entertainment raised their hand.
Yes, they got a license, which is different from actual IP ownership.Weird because this was in the interview with the director:
Both were thrash. Also:Soul Sacrifice was great but so was Freedom Wars.
Yeah, Freedom Wars was nothing special. Soul Sacrifice on the other hand did some interesting things and did not feel like a game trying to ride on MH's coat tails. It would have been great if Monster Hunter Generations got a Vita port with proper dual stick controls (especially for LBG and HBG, R to ADS and X to fire is just not doable).How does this get a remaster before actually good Vita games like Soul Sacrifice or Killzone: Mercenary?
You're correct. I just checked on Justia and SIE is still listed as the owner of the Freedom Wars IP (they even renewed the trademark a couple of years ago) - https://trademarks.justia.com/862/50/freedom-86250457.htmlYes, they got a license, which is different from actual IP ownership.
The fact that SIEI does own some shares on Dimps most likely made this an easy licensing deal, but nothing suggests that they gave up the IP (corporations rarely do that, btw, even if they have no plans wirh it).