...with the hoopla over SMB DX and Sonic MC+, what other titles in Sega's catalogue would make enticing cheap ports to outsource? I'd say...
-Astro Boy (GC~ Sonic Team) This one likely should've been on GameCube in the first place, it's a perfect fit with the younger (and nostalgic) userbase... some extra time would be good to tune it up also.
-Crazy Taxi: High Roller (GC, PS2~ Hitmaker) With the huge sales of CT1 on these platforms, I'm shocked it hasn't happened already. Why bother with PC Sega?
-Phantasy Star Online: Blue Burst (PS2~ Sonic Team) Naka needs to get over it and port. They'd probably get an extra 150k from Japan alone.
-Sonic Adventures 1+2 (PS2~ Sonic Team) Might be too much effort to be worth it, unlike Mega Collection. They could always release them seperately though then...
-Virtua Cop 3 (PS2~ Sega-AM2) Since an XBox port will never happen, a Gun.Con compatible PS2 release would make sense. VC still has some pull and they could always throw in the already ported VC1+2.
-Virtua Fighter 4 Final Tuned (Xbox~ Sega-AM2) This game was headed to XBox anyway before Sony coughed up some cash, might as well do it now and try to get some incetives from Microsoft. If MS won't bite, bring it to GC, PS2 & PSP also. Expand the brand and they might follow in SC2's footsteps.
-Virtua Striker 4 (PS2~ Smilebit) This franchise would probably do pretty well on PS2... throw in an effortless GC port too maybe.
...would all make tons of sense... what else?
-Astro Boy (GC~ Sonic Team) This one likely should've been on GameCube in the first place, it's a perfect fit with the younger (and nostalgic) userbase... some extra time would be good to tune it up also.
-Crazy Taxi: High Roller (GC, PS2~ Hitmaker) With the huge sales of CT1 on these platforms, I'm shocked it hasn't happened already. Why bother with PC Sega?
-Phantasy Star Online: Blue Burst (PS2~ Sonic Team) Naka needs to get over it and port. They'd probably get an extra 150k from Japan alone.
-Sonic Adventures 1+2 (PS2~ Sonic Team) Might be too much effort to be worth it, unlike Mega Collection. They could always release them seperately though then...
-Virtua Cop 3 (PS2~ Sega-AM2) Since an XBox port will never happen, a Gun.Con compatible PS2 release would make sense. VC still has some pull and they could always throw in the already ported VC1+2.
-Virtua Fighter 4 Final Tuned (Xbox~ Sega-AM2) This game was headed to XBox anyway before Sony coughed up some cash, might as well do it now and try to get some incetives from Microsoft. If MS won't bite, bring it to GC, PS2 & PSP also. Expand the brand and they might follow in SC2's footsteps.
-Virtua Striker 4 (PS2~ Smilebit) This franchise would probably do pretty well on PS2... throw in an effortless GC port too maybe.
...would all make tons of sense... what else?