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I've read the book, and it's really interesting stuff. There's a wide variety of topics and it goes pretty deep into each of them. It's kind of hard to describe the book because the subject matter is so diverse, but it's safe to say that it talks about getting deeper into and getting more out of each of the subjects involved.
Here's the press release:
Leading technical publisher O'Reilly has announced the release of its book Gaming Hacks (http://www.oreilly.com/catalog/gaminghks/), containing '100 Industrial-Strength Tips & Tools' relating to video games. Lead authored by Simon Carless, former Slashdot editor and current Managing Editor of industry site Gamasutra.com, the book also contains contributions on subjects as diverse as speed runs (from Radix and Morfans of the PlanetQuake Speed Demos Archive), audio and video gaming setups (from Penny Arcade's AV expert, Stormy), Unreal modding (from Make Something Unreal award winners Demiurge Studios), interactive fiction (from noted IF authors Adam Cadre and Andrew Plotkin), machinima (from Strange Company's Hugh Hancock), Japanese translation (from Wired News' Chris Kohler), and much more, as well as an introductory foreword from Valve Software's Half-Life series writer, Marc Laidlaw. The book's official homepage (http://www.oreilly.com/catalog/gaminghks/) includes sample PDF versions for 5 of the hacks.
http://www.oreilly.com/catalog/gaminghks/index.html