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Ghost Recon AW Event (Xbox 360 inside)

Nic007

Member
Hello

A few days ago, Ubi Soft has organized a Press Event in Montreuil (French office) concerning Ghost Recon Advance Warfighter on Xbox 360.

A couple of screens of the Event

HPIM0282.jpg

GR4.jpg


More here : http://www.jeuxpo.com/release-323.html

New game screens

GR3.jpg


More here : http://www.jeuxpo.com/game_images-323.html

Two Trailers

http://www.jeuxpo.com/game_videos-323.html
 
DaddyZ said:
I wanna know why the screenshots look like shit...

The movies tell a different story.

The lighting and blur doesn't seem to make sense in a still but when it moves you see why it looks that way.

Stunning.
 
yay!

Graphically first, GRAW in motion should convince everyone. Forget about the screenshots and their sometimes weird colors. Once the HDR kicks in and the camera starts reacting convincingly to the sun and light/shadow zone, everything clicks together and seems perfectly natural. This is the first time for me that HDR is not just a graphical gimmick and makes perfect sense, like how it handles with the sniper rifle if you look in a too bright zone.
The HDR also allows for a very distinct mood depending on the time of day. Some levels will be visited for example at dusk, and then at noon, and look very different thanks to the completely different lighting.
Of course such a great lighting required a great shadowing system too. And in this too GRAW does not disappoint, as every shadow in the game is completely realtime. No more bad joining between the different type of shadows from static and dynamic objects, now everything is treated the same way, allowing for big objects like trees to sway with the wind while having their shadow moving along. It's quite impressive once in a helicopter to see these hundreds buildings casting these convincing shadows. A developer told me that the shadows alone used more than 30 MB of RAM. Yes, that's half of the memory of a good old Xbox...
The framerate was also very good, locked at 30 fps most of the time. Considering the team still has almost one month to polish the game, I'm quite convinced they will be able to lock it for good and kill the last few graphical bugs I've seen in the preview build.

The gameplay is a good as expected for such a big franchise as Ghost Recon. The HUD is not just a gimmick, but is a real evolution for the tactical-action genre. Being able to outline your teammates and enemies is a great addition to the game, and even if it can be disabled it's still a part of the game's experience.
The HUD also allows the player to see what the teammates see at all times via a small screen in the top left corner. Switching from one guy to the other is simply done with the pad, allowing to select and give orders very quickly. The drone is also selected this way, and allows the player to survey the battlefield for enemies without taking any risk. It's a very fragile piece of equipment so it should not be exposed too much or it will be destroyed very quickly.
The animations are also a big part of the gameplay, especially the way the player can use a lot of objects as a cover. There are many ways to get to a cover, for example if you are in a very exposed street you can run for a few meters and literally jump head first to a cover to gain a few tens of seconds, or even slide on your knees to be able to fire back faster if needed. All this is very well animated, with a great motion capture work.
 
great hands on blim, dying to see the vids. ghost recon rocks
 
didnt one of the devs state very recently that all these shots and the videos we would be seeing actually had lower res textures then the final game would have?
 
i just want to say "fuck the haters", for all the people knocking this game, your time is coming and crow will be served. dont underestimate ubi and the gr team
 
truffleshuffle83 said:
i just want to say "fuck the haters", for all the people knocking this game, your time is coming and crow will be served. dont underestimate ubi and the gr team

oh no, not the crow shit again!
 
truffleshuffle83 said:
i just want to say "fuck the haters", for all the people knocking this game, your time is coming and crow will be served. dont underestimate ubi and the gr team

actually the Ghost Recon developers have had the crapiest graphics from all developers in Ubisoft. This is the LOW end of Ubisoft graphics
 
yes. im tired of all the people bashing this game..."OMG its not E3 trailer....xbots am cry". come time for release i gurantee this game will be great, it will make shawn michaels say WOW
 
quiznos said:
actually the Ghost Recon developers have had the crapiest graphics from all developers in Ubisoft. This is the LOW end of Ubisoft graphics


actually ghost recon 2 and the expansion looked amazing IMO.
 
yeah they improved upon the crapiness of GR 1 on xbox

still even Splinter Cell 1 looked better than GR 2. Prince of Persia 1 looked better than GR 2.

im saying compared to thier other section of developers, thier crappy in terms of comparitive graphics
 
Currently playing though SP portion of Summit Strike (picked it up for $11.99 at Gamefly)

game still looks kick arse! and love Lone Wolf Mode
 
this is what somebody at Blim's forum posted. he said it came from Douglass Perry. does anybody know if he actually posted or said this??
He described the game as a better graphics version of what we saw in the beginning of the mgs 4 trailer. The game has something about it that just can't be conveyed by means of screenshots according to what he was saying about it.
 
truffleshuffle83 said:
i just want to say "fuck the haters", for all the people knocking this game, your time is coming and crow will be served. dont underestimate ubi and the gr team
STFU. People can only judge what is released, and this game has seen some terrible batches of screens. It doesn't mean the game will be good or bad, but when judging visuals that is all people have to go by.
 
puebla said:
this is what somebody at Blim's forum posted. he said it came from Douglass Perry. does anybody know if he actually posted or said this??

there you go. now the mgs4 fans can line up and have a go.
 
Andy787 said:
STFU. People can only judge what is released, and this game has seen some terrible batches of screens. It doesn't mean the game will be good or bad, but when judging visuals that is all people have to go by.

The people being served crow are the "LOLZ xbox 1.5 amirite?" losers, not those who honestly judged screens as they were released. The screens sucked ass for a while. Now they don't.

No big.
 
Andy787 said:
STFU. People can only judge what is released, and this game has seen some terrible batches of screens. It doesn't mean the game will be good or bad, but when judging visuals that is all people have to go by.

and there has also been some awesome screens and videos of the game. so go troll another thread
 
quiznos said:
there you go. now the mgs4 fans can line up and have a go.
i'm not really sure if u think i'm trying to start a GRAW vs. MGS4.

i just wanna know if Douglass Perry said or posted that.........
 
krypt0nian said:
The people being served crow are the "LOLZ xbox 1.5 amirite?" losers, not those who honestly judged screens as they were released. The screens sucked ass for a while. Now they don't.

No big.
Fair enough.

truffleshuffle83 said:
and there has also been some awesome screens and videos of the game. so go troll another thread
Look at my first post. I'm not trolling the thread, I'm trolling your troll. Which, incidentally, was trolling past trolls.
 
quiznos said:
yeah they improved upon the crapiness of GR 1 on xbox

still even Splinter Cell 1 looked better than GR 2. Prince of Persia 1 looked better than GR 2.

im saying compared to thier other section of developers, thier crappy in terms of comparitive graphics

stupid post
 
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