1. Nemesis system
2. Destiny shooting
3. LA Noire face tech
what else have they overblown?
It ends now! We can call this new change "like-gate".
1. Nemesis system
2. Destiny shooting
3. LA Noire face tech
what else have they overblown?
Everything about the way MvC: I looks is either bad or just straight up looks unfinished.
good in theory but the game was so laughably easy you had to make an effort to die once you were a couple of hours in
1. Nemesis system
2. Destiny shooting
3. LA Noire face tech
what else have they overblown?
I think Morrigan is an irish myth? don't know about the Capcom character, but in general...Was Morrigan always supposed to be Scottish?
oh shit. jason surprise.
vs a game being co-funded by the biggest entertainment company in the world
what'd he say? I stepped away
I don't understand any of the praise for RE7.
all it has going for it is the presentation.
the MvCI graphics complaint wouldnt be as valid if it wasn't for the fact that fighting games look like this now
vs a game being co-funded by the biggest entertainment company in the world
Writing is hard🤔
the MvCI graphics complaint wouldnt be as valid if it wasn't for the fact that fighting games look like this now
vs a game being co-funded by the biggest entertainment company in the world
There's an industry full of anime fighters, and on the other end the likes of MK and Injustice does the realistic style well enough. It's totally okay that MvC:I occupies a space in between those two extremes.
I don't understand any of the praise for RE7. After the first 2 or 3 hours of the game the family stops chasing you and it becomes a terrible shooter with LITERALLY ONE ENEMY TYPE. The tone is all over the place with the Saw segment being particularly suspect.
It's a bad horror game, a bad shooter and all it has going for it is the presentation.
There's an industry full of anime fighters, and on the other end the likes of MK and Injustice does the realistic style well enough. It's totally okay that MvC:I occupies a space in between those two extremes.
If the space in between is off-model designs and relatively flat presentation (especially for a crossover game), I think the extremes are the place to be.
Only getting MVC:I because it's $30 on PC at cdkeys.
It looks like a real bummer besides that.
MvC pulls from a comic book/cartoony style and I don't think that's wildly different enough from the cartooniness of anime to give it a pass.
The 90s and early aughts were a long time ago.
MvCI is brand new.
The 90s and early aughts were a long time ago.
This, so much, especially because it was way way too easy to perma-kill. Whenever someone praises the Nemesis system I wish I had the experience they did because I did most of the available side content before continuing the story as I played and it made me so strong that I never died unless I intended to and I would always perma-kill orcs instead of having them come back.
I didn't even recognize the name of my supposed nemesis at the end.
It just looks so safe and devoid of any personality.