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Goddess of Victory: NIKKE, developed by Stellar Blade's Shift Up, has grossed over $1 billion on mobile platforms alone as of February

Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire
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After launching on Android and iOS devices in November 2022, Goddess of Victory: NIKKE, developed by Stellar Blade‘s creators Shift Up, surpassed the $1 billion revenue mark on mobile purchases on February 15, 2025 (as reported by PocketGamer.biz). While the recent Valentine’s Day events didn’t cause a noteworthy increase in player spending, Shift Up’s generosity in designing the gacha game and dedication to player satisfaction has created a lot of goodwill with the playerbase.

According to the mobile market intelligence application AppMagic, mobile purchases for Goddess of Victory: Nikke on the Google Play and App Store reached their all-time high during the game’s launch month, with $106.8 million earned in November 2022. The second-best month for the game came in December 2022, with $68.4 million spent on mobile purchases.

Goddess of Victory: Nikke usually sees an uptick in its player count and player spending during its anniversary events. This is likely due to the free rewards and availability of strong SSR Nikkes like Red Hood and Cinderella. During its first anniversary on November 2023, Goddess of Victory: Nikke saw a 93% increase in player spending which resulted in $44.9 million earned in mobile purchases for that month. The second anniversary event held on November 2024 produced similar results, as mobile purchases reached $50.4 million.

AppMagic data reveals that the majority who spend money on Goddess of Victory: Nikke’s mobile version are Japanese players. 58% of lifetime mobile spending comes from Japan, amounting to $592.3 million in total. Even the United States and South Korean markets, which come in second place with 17% lifetime mobile spending (roughly $175.4 million) and third place with 17% (roughly $170.8 million) respectively, can’t come close to Japan’s numbers when combined.



A second collaboration event between Neon Genesis Evangelion and Goddess of Victory: Nikke is currently ongoing, where players can take part in Evangelion-inspired quests, game modes, and stories. Three new Nikkes: Asuka Shikinami Langley: WILLE, Rei Ayanami (Tentative Name), and Sakura Suzuhara will also be available alongside returning Evangelion Nikkes Asuka Shikinami Langley, Rei Ayanami, Mari Makinami Illustrious, and Misato Katsuragi from the previous Evangelion collaboration event.

 

Mayar

Member
Well, while PC and Console are fighting among themselves, from time to time proclaiming each other's premature death, people are making money in the market where they actually exist. Nothing surprising.
Is the waifu dress up game?
No, this is a game where the characters constantly shake their butt in front of your face. I think this is the most accurate description of the game. :messenger_tears_of_joy:
 
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RagnarokIV

Battlebus imprisoning me \m/ >.< \m/
I will play if it releases on Steam so I can get high playtime and show my loyalty and love to my chosen cartoon lady.
 

Mr Reasonable

Completely Unreasonable
Is the waifu dress up game?

Also Stellar Blade 2 funded already

I have no interest in this mobile game but this is still good news cause they'll be able to put extra budget for Stellar Blade 2 and whatever other future AA or AAA games they decide to go for later on.

Surely it's more like: "Stellar Blade 2 plans in doubt now that it's obvious where the real money is."
 

Skifi28

Member
I wish they'd bring a decent version of the game to more platforms. I refuse to play on my phone and the "PC" version (probably just running on an emulator) is dreadful, there is not even a fullscreen option (at least that I could find).
 
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Is the waifu dress up game?
There are costumes you can buy for characters, but at its core, it's basically a visual novel with shooting range gameplay... but it has an auto function so you're rarely actually playing during the shooting sequences. Like most gachas, most of the 'gameplay' is upgrading your units so you can build a team to progress further in the story or challenges.

Honestly it's a pretty chill game with a surprisingly good story (better than Stellar Blade's story, that's for sure) and great voice acting + characters. And most importantly, dailies only take me like 10 minutes so I can easily do them while walking my dog in the morning.
 
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there is not even a fullscreen option (at least that I could find).
Yes there is. It's in the options ====> graphics menu.

I haven't spent a dime on the game and I enjoy it. I think the comments about the story being great are overblown. I skip 90% of the cutscenes at this point because I couldn't care less. I play the entire game in "auto attack" mode and only control the characters when I'm required.

If you're going to be free-to-play, it's essential to follow the strategy guides. There is a built-in "wall" at level 160 that can stop your progress dead in its tracks if you aren't strategically preparing for it from Day 1 of your free-to-play account. I've nearly reached the wall after about 2 months of casual play, and I shouldn't be stuck for too long.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Surely it's more like: "Stellar Blade 2 plans in doubt now that it's obvious where the real money is."

That's literally the opposite of what they said. They are eagered to make Stellar Blade 2 now. I know it's odd to understand how creatives actually enjoying making things they like.
 
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