The choice of vehicles for the game has helped. Ferrari and Lamborghini aren't in this game. The type of manufacturers has helped and also the attitude that we've taken has helped. If someone doesn't want to do what we want to do then we just won't put it in the game. There have been a couple of big manufacturers, can't tell you who, that have gone you can't set the cars on fire, and we've gone, OK we won't use your cars then. Because the cars are not the star of the game, the gameplay is the star of the game. Whereas in Gotham, if we didn't have Ferrari, Lamborghini and Porsche, then everyone on Eurogamer would be going 'oh my God'.
So because we've been more flexible, that's the number one thing. And also because we've asked. I think we were a little bit averse and a bit scared of asking before, and we didn't need to as well. Also other games have kicked the door down for us as well, like GRID and DiRT. They were doing all sorts of stuff. We had one thing with a manufacturer where they didn't want smoke coming out of the car, and we just said yeah but you're in GRID, and GRID does smoke. And they went, oh yeah. So I think every year, collectively, between us and Forza and Codies, we're gradually chipping away. Cos we've got fire now. If the car is wrecked, it's run out of repair, the car sets on fire. I don't think that's ever happened in a licensed car game - actual flames. So maybe if we do that, maybe in the next one Codies will manage to get flames while the car's moving, which then allows us to go maybe we can blow the car up next time. Every year we're chipping away at what we can do.