One detail about this game that I think has escaped a few people since E3, since it wasn't spoken about as much as it should have been in my opinion considering his pedigree.
Grant Kirkhope, of Banjo Kazooie, Kingdoms of Amalur and Viva Pinata fame, is composing for the game.
Here's a little preview of what you can expect. His style should be instantly recognizable to those millions who have a soft spot for Old Rareware. If this thread serves no other purpose, I'd love it if DetectiveGAF could compile any isolated examples such as the one I just linked to of the music as it becomes available on the internet.
http://nintendoeverything.com/grant...abbids-soundtrack-lots-of-orchestrated-music/
Grant Kirkhope, of Banjo Kazooie, Kingdoms of Amalur and Viva Pinata fame, is composing for the game.
Here's a little preview of what you can expect. His style should be instantly recognizable to those millions who have a soft spot for Old Rareware. If this thread serves no other purpose, I'd love it if DetectiveGAF could compile any isolated examples such as the one I just linked to of the music as it becomes available on the internet.
http://nintendoeverything.com/grant...abbids-soundtrack-lots-of-orchestrated-music/
Mario + Rabbids Kingdom Battle has a huge musical talent on board in Grant Kirkhope. Kirkhope worked on many N64 classics back in the day, including Banjo-Kazooie. Hes also more recently been involved with the likes of Yooka-Laylee.
In this months issue of GamesMaster, Kirkhope talked about his approach to making music for Mario + Rabbids Kingdom Battle. Instead of trying to emulate Nintendos style with Mario music, he instead had to try to come up with some kind of way of getting that crazy Rabbids thing into this Mario game and a little bit of me in there as well. The game may start out sounding a bit Nintendo-ish, but later evolves, and Kirkhope believes that players will be surprised as they reach the end.
Kirkhope told GamesMaster:
I thought theres really no point I mean same with Banjo-Kazooie there was no point [in] me trying to write in a kind of Nintendo, Mario style, like a poppy, jazzy thing, because I cant do it very well. And theyre really brilliant at it, Id be wasting my time. So, I had to try to come up with some kind of way of getting that crazy Rabbids thing into this Mario game and a little bit of me in there as well
I think the game at the start does sound very pleasant Nintendo-ish, but as the game progresses (and I cant go into detail because, you know, its one of those thing) it just definitely changes. And I think people will be surprised by the end of it how its going to turn out.
Kirkhope was also asked about how the music was recorded. It looks like we can look forward to a bunch of orchestrated music, which is estimated to be around 45 50 minutes or so. The rest of the music was created electronically, but the average player may not be able to tell the difference.
As Kirkhope stated:
Its a mix, its a bit like Mario Galaxy, but were hoping for that mix. So, we recorded 45 minutes, 50 minutes of live orchestra, and the rest of its me, samples out the box kind of thing. But Ive got to say I was over there yesterday and Wednesday and we were going through the OST release and going through all the tracks, you know, and the mix and the masters [have] been very good, its very similar. I think people who arent in the know might be slightly confused to whats live orchestra and what isnt.