Graphical Fidelity I Expect This Gen

Add A.I.L.A to the list of awesome looking UE5 games. Been playing through it and I think it's much better than reviews have suggested, but I'm still early on.

here's a few of my shots:

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DF talking about AC shadows switch port and they arent sure if it will have virtualized geometry (RTGI is already confirmed to be out). They then talked about UE5 ports like Cronos which also did not feature nanite in Switch 2. Hell even fortnite doesnt use nanite on switch 2 lol

I keep saying this. Devs literally dont give a fuck about the switch 2, series s or whatever hypothetical PS5 portable might come out in a couple of years.

I was also looking at a couple of these korean/chinese (apologies to asian studios for lumping them together) and these games have the most amazing visuals ive ever seen. Will wukong devs look at this and say to themselves, nah, we will limit ourselves to 3 tflops 15 watt handhelds? Doubt it. Clearly these asian studios have high standards. Higher than some of the Sony first party studios who are more interested in pushing framerates than visuals.





P.S I just saw Sucker Punch tweet telling its followers to vote for GOTY in the PS Blog GOTY awards lol. Their 5+ year DLC with last gen visuals didnt even beat 2d and isometric games for a nomination so they have to settle for begging their fans for a fan goty award. Talk about hitting rock bottom. Maybe next time dont be so 'risk averse' and make something that doesnt look like a ten year old game. I mean the animations in the Blood Message game are literally decades ahead of the PS3 era animations in Ghosts 2.
 
So, looks like we might actually see Corys game at TGA...

I think that statue is GOW

What are we expecting? Has no reason to not look significantly better than Wolverine at least.
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you know what other games dont look significantly better than wolverine? Death stranding 2, Ghosts 2, Spiderman 2, Ratchet Rift Apart, Demon Souls, Returnal, Soros, Interstellar. And thats just the next gen only games.
 
I expect a lot from it since we got that head technical engineer from Ready At Dawn at it. At the very least the materials will be stellar.
Some top of the industry programmers working currently on SSM, as per LinkedIn profiles they may have the top programmers on all of sony first party studios
 
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feels game of thrones GIF


you know what other games dont look significantly better than wolverine? Death stranding 2, Ghosts 2, Spiderman 2, Ratchet Rift Apart, Demon Souls, Returnal, Soros, Interstellar. And thats just the next gen only games.
Im holding out hope for both SSM and ND to get back to their old roots. As others have said, SSM has been on an elite talent hiring spree. let us pray.
 
I saw that. Cory is a master troll.. This further confirms GOW lol

im going to be pissed when its some lame DLC
DLC? Dude forget DLC, they are making a 2D game. Yes, thats right. AAA devs based out of Los Angeles making $140k a year on average are making a 2D game for a first party developer.

That alone should tell you everything you need to know about the state of ambition at that studio.
 
DLC? Dude forget DLC, they are making a 2D game. Yes, thats right. AAA devs based out of Los Angeles making $140k a year on average are making a 2D game for a first party developer.

That alone should tell you everything you need to know about the state of ambition at that studio.
I remember reading somewhere that 2d God of war game developed by other third party studio with SSM overseen it.
 
"I'll put it this way: it's not a new IP but it might feel like one," Schreier writes. "Maybe that's why people are confused.
Please don't ask me more questions about this - if I wind up reporting more information at any point in the future, it'll be in an article, not on a forum."

"So reinventing an old IP in a way that makes it feel like basically a whole different thing, kinda like they did for God of War," as per Reddit.


I am secretly hoping [in vain probably] for a 1st or 3rd person action or military game, from Cory. but it was rumoured at some point that he was busy making a horror game [Siren?]
I'd also love to see Bluepoint have a crack at SOCOM but I think they're busy with their new IP ,maybe Bend then
 
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this is amazing news , The Ascent was an INCREDIBLE game, espeically in terms of visuals. The best use of UE for an Isometric game.
it blew my mind how detailed all the environments were in that game. one of the olnly games where concept art was absolutely fully realised and a world that felt genuinely alive and breathing.
...developed by no more than """"12"""" devs, mind you
I can't wait for their next game, which is reportedly 1st person.
give that Krafton has bought them, they might switch gears to multiplayer or stoop so low as to make one of those colourful GenZ games
hopefully not
 
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this is amazing news , The Ascent was an INCREDIBLE game, espeically in terms of visuals. The best use of UE for an Isometric game.
it blew my mind how detailed all the environments were in that game. one of the olnly games where concept art was absolutely fully realised and a world that felt genuinely alive and breathing.
...developed by no more than """"12"""" devs, mind you
I can't wait for their next game, which is reportedly 1st person.
give that Krafton has bought them, they might switch gears to multiplayer or stoop so low as to make one of those colourful GenZ games
hopefully not


The physics were also well done.

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