GUILD POLICIES
BAN POLICIES:
Short Version: We might insta-kick you just to stop certain behavior, but we will always address problems on a one-on-one basis and issue warnings.
Warnings:
Depending on the severity of the issue, a warning will likely be issued. All warnings are recorded in a private document all officers have access to where they can be tracked and discussed. A warning carries no penalties, it just means we asked you to stop something and will notice if you keep doing it.
Guild Removal:
In most cases, an officer will contact the member and address the situation. In rare cases, to immediately stop any major disruption, a member will be removed right away (for example, to stop a heated argument in guild chat). Removals are not necessarily permanent, as once the situation is resolved the member will be welcome back.
Repeat offenders may be banned permanently, from the guild and/or the Mumble server. Being banned at one does not necessarily mean being banned at all (some people are just disruptive in Mumble, others on the site, etc.)
DRAMA POLICIES:
Short Version: Don't be a dick. No Hate speech!
Note: Please keep in mind our drama policy extends to Map and Say chat, where your behavior may reflect negatively on GAF as a whole. [GAF] is pretty well known amongst the guilds on our server and we have a good relationship with most of them. We would like to keep it this way.
Swearing / Language
We have no official restriction on language, as everyone in GAFGuild is expected to be old enough to have a GAF Account. We want it to be a place where GAFers can hang out and relax. That said,
personal insults of any kind will not be tolerated, and all homophobic / sexist / racist comments/jokes will receive a warning. Sexually explicit conversation should probably be kept to whispers.
Trolling
If we notice a member is actively baiting or antagonizing others, we'll come down on it. Nobody should be subject to intentional harassment or annoyance while playing.
Excessive Negativity
The game is not perfect, and we want people to discuss all aspects of the game both positive and negative. However,
we don't want habitual complaints and/or negativity to create an unpleasant atmosphere in the game. As such, members who are consistently negative to the point where it disrupts chat will generally receive a warning to be more constructive or take it to the forums where it is not disrupting the gameplay experience of other members.
"Other" Issues
No policy can predict the multitude of ways in which players will behave, so from time to time we may update the policy to address certain issues which we would like to discourage. They are as follows;
- Please do not sell dungeon runs to guild mates. If you want to take the risk of selling a dungeon run to other players, that's your business, but your guild mates are not a built-in market for your bullshit.
CULLING POLICIES
Short Version: Sometimes we need to make space in the guild, if you got kicked just ask to be re-invited.
What is Culling?
Guild Wars 2 currently has a cap of 500 accounts per guild. Due to the large size of the GAF community, to get as many active players into the main guild as possible we often kick a large number of inactive players from the guild. We refer to this as "Culling" and despite claims to the contrary, has never been personal or motivated by reasons other than simple house keeping.
How do you determine who is Active?
We simply make use of the game's "Last Online" feature and remove large chunks of players who have not played since a certain date (usually folks who haven't played in the last 3-4 months). Our policy has always been that active players who were accidentally kicked are probably active enough to notice, while those who are away from the game will never notice if they're not logging in in the first place. We will generally post in the OT when we're going to be removing inactive players just in case someone wants to make sure they aren't removed.
I've been kicked out! What do I do?!
Relax. Don't take it personally. Whisper any of the officers or post in the OT to get re-invited immediately.
GUILD BANK POLICIES
Short Version: Bank items are first come-first serve.
The Guild Bank currently has 3 tabs; the Guild Stash (50 slot), Treasure Trove (100 slot) and Deep Cave (100 slot).
The Guild Stash is available for all players on a first-come-first-serve basis. Items you leave in the bank can and will be taken out by any player. This also includes money! If you wish to donate directly to the guild, please deposit it into the Deep Cave or mail it directly to an officer.
The Treasure Trove is used for the Guild Lottery (including lottery prizes) and any extra items. If you see any item you would like, ask; chances are nobody is keeping it for any particular reason.
The Deep Cave is deposit-only and is used by the officers, to keep items that are intended to benefit the entire guild. This is usually high-end crafting materials, potions, or holiday items. This is also where we keep the transfer fund, used to help players transfer from non-SBI servers (preferably those who are not in the NA Datacenter).
REVISED AND UPDATED LINKS ABOVE!