Seeing as how it still seems that the Marathon series is the precursor and the very series that Halo belongs to, I decided to pick up and play Marathon 2 to see how it was.
gh.
First off, the controls are atrocious, even if you set them the way you want. Physics were almost nonexistant, with your character being able to run over water easily...The same floatiness was there, so I dunno if I could blame low gravity or not.
But still, it gets more and more obvious as you go along...who you're playing. With the Master-Chief looking armor, a taste for scoped pistols, and a range of enemies that mostly look like sprity palette swap Covenant Elites...well, it's kinda cool. Also of note is the fact that there's no AI to be found...yet. There are some flying robots here and there, but nothing Cortana-level. Graphics and sound are servicable: nothing too good, but they're a-ok.
Overall, it's an interesting little game, but poor gameplay drags it down. I doubt I'd even keep on trying playing it if it weren't related to Halo.
gh.
First off, the controls are atrocious, even if you set them the way you want. Physics were almost nonexistant, with your character being able to run over water easily...The same floatiness was there, so I dunno if I could blame low gravity or not.
But still, it gets more and more obvious as you go along...who you're playing. With the Master-Chief looking armor, a taste for scoped pistols, and a range of enemies that mostly look like sprity palette swap Covenant Elites...well, it's kinda cool. Also of note is the fact that there's no AI to be found...yet. There are some flying robots here and there, but nothing Cortana-level. Graphics and sound are servicable: nothing too good, but they're a-ok.
Overall, it's an interesting little game, but poor gameplay drags it down. I doubt I'd even keep on trying playing it if it weren't related to Halo.