Halo Infinite gameplay was running on a PC, not on Series X

Tulipanzo

Member
Some had wondered what hardware was being used to run the demo, given that the game is coming to Xbox One, PC and Xbox Series X. In a Q&A with 343 Industries, PCGamesN was told that the footage "was captured from a PC that is representative of the experience that players will have on Xbox Series X."


Meanwhile, on June 11:
PS5-Showcase.jpg
 
We're four months away from the launch of this system. So why can't the game be demoed on actual Xbox Series X? I assume MS must have sent thousands of actual Series X devkits to devs so close to launch.
 
Halo is irrelevant, has been since reach. Nothing much else to say about it, bungie made the right move and msoft completely fumbled the ball.
 
Because it's still going to be a good console that is going to sell very well, and competition is good.

I'm not so sure about that, especially after yesterday. Is there anyone more excited about the XSX today than they were 24 hours ago? I think, by comparison, the PS5 reveal got a lot of people very hyped about the system. I know it did for me.
 
I'm not so sure about that, especially after yesterday. Is there anyone more excited about the XSX today than they were 24 hours ago? I think, by comparison, the PS5 reveal got a lot of people very hyped about the system. I know it did for me.

It's still way too early to make an informed decision. We need to see more from both.
 
Honest question at this point:

Why have they even bothered with the Series X?

Why not just concentrate on PC, Game Pass And Xcloud?
I honestly think they care more about making sure they aren't not in the console market, than seriously trying to succeed there anymore.

It's the same ultimate justification for releaseing the XSX and Lockhart. They dont want to be seen to be not providing something for the hardcore power fetishists, but they also don't want to not be providing a product for cheapskates.

The fact that means their customers will likely have a beast of a system whose games are held back, and a budget system with shoddy downgrades, is seemingly not really their priority.
 
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I'm not so sure about that, especially after yesterday. Is there anyone more excited about the XSX today than they were 24 hours ago? I think, by comparison, the PS5 reveal got a lot of people very hyped about the system. I know it did for me.

The ps5 feels like a new console generation, x series x feels like a graphics card upgrade that enables some better effects , i dunno. Ps5 feels more like a typical console generational change, the one you got back in the day from new to snes, its exciting and I kinda feel like x series x is more ehhhhhh like well kibda whatever. I'm a xbox guy through n through and ill be getting both systems at launch. Im extremely hyped though for ps5.
 
I'm not so sure about that, especially after yesterday. Is there anyone more excited about the XSX today than they were 24 hours ago? I think, by comparison, the PS5 reveal got a lot of people very hyped about the system. I know it did for me.

Remember: third party comes first, always. So MS still has an ace up their sleeves when it comes to running those games & however you feel about the games, that gamepass value is MASSIVE. Consoles are a very price sensitive market, so don't underestimate that.
 
I'm not so sure about that, especially after yesterday. Is there anyone more excited about the XSX today than they were 24 hours ago? I think, by comparison, the PS5 reveal got a lot of people very hyped about the system. I know it did for me.
there will more people exited for xsx than you want it to be if it's priced cheaper
but if they failed also that it will not bode well for them
 
I mean it. Breath of the Wild style.

The haven't talked about mp or forge. A 8 minute presentation for an open world game? Come on.

Yep.
I know this said that they weren't gonna show MP ahead of the show (a mistake in my opinion) but I was expecting much more information about the SP.

Although the segment was 8 mins long a fair amount of that time was taken up with cutscenes. If we are talking actual gameplay (running around, shooting, driving etc.) we got a few mins and barely any details at all.

That's not anywhere near enough when we've all been waiting 5 years, the game is coming out in 4 months and you're trying something completely different (open world). Crazy.
 
I think this is surprising given how close we are to release and Microsoft praising they are already using the Xbox Series X as home consoles.

Also I wonder what hardware specifically, because there is no PC hardware for RDNA2 yet (maybe they got it from AMD, but that doesn't really make sense).

I would figure having RDNA2 is vital for implementing RayTracing for Xbox Series X. I am a bit confused right now, but in general it is very common to have those games running on PC and normally it doesn't mean much for the consumer unless they are doing an Ubisoft Watch Dogs Presentation and then downgrade enormously, but I don't see that happening for Halo Infinite. If anything I would expect an upgrade.
 
It now makes sense why Phil was hinting that Halo Infinite may not be ready for holiday release. The game looks like it needs another year in development. They need to delay this shit and not release it this holiday or risk permanently ruining this franchise for good.
 
But I thought power of 12tfps and RDNA 2 no?
An XBOX X presentation with no Xbox X gameplay....

O Philip Spencer..... hows that confident doing after the PS5 reveal?
Did he watch the part where they showed gameplay for PS5
 
Less than 6 months out from release and you don't even show the game running on actual hardware? I mean seriously how hard is it to put what you have on a dev unit? MS dun effed the f up.
 
This is actually good news.

The pop-ins seen will likely not be present on the XSX, unless they made the game to take advantage of an SSD on the PC (which I doubt they did). And it can potentially look better on the XSX than on the PC, just like what they're doing with Gears 5.
Additionally, we don't know what the build date of this demo is.
 
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This is actually good news.

The pop-ins seen will likely not be present on the XSX, unless they made the game to take advantage of an SSD on the PC (which I doubt they did). And it can potentially look better on the XSX than on the PC, just like what they're doing with Gears 5.
Additionally, we don't know what the build date of this demo is.
The PC was targeting XSX specs, so unless they are massively incompetent and showed a worse version of the game for no reason, that's what it will look like.

There's 0 evidence the build is not up to date.
 
But I thought power of 12tfps and RDNA 2 no?
An XBOX X presentation with no Xbox X gameplay....

O Philip Spencer..... hows that confident doing after the PS5 reveal?
Did he watch the part where they showed gameplay for PS5
Power isn't the issue. XSX is the most powerful next gen console.

It does appear cross gen heavily affected this game more than many of us thought it would. On top of that it's open world, 60fps, with ray tracing planned to be added later. On top of that covid heavily affecting it's development.
 
This is actually good news.

The pop-ins seen will likely not be present on the XSX, unless they made the game to take advantage of an SSD on the PC (which I doubt they did). And it can potentially look better on the XSX than on the PC, just like what they're doing with Gears 5.
Additionally, we don't know what the build date of this demo is.

"was captured from a PC that is representative of the experience that players will have on Xbox Series X."

Don't set your hopes to high^^
 
Less than 6 months out from release and you don't even show the game running on actual hardware? I mean seriously how hard is it to put what you have on a dev unit? MS dun effed the f up.

Yes.
Maybe there's a reasonable explanation that would put things in perspective, but at this point it seems a cock-up of oceanic proportions. It seems like gross incompetence and mishandling by Xbox and 343 executives.
 
Power isn't the issue. XSX is the most powerful next gen console.

It does appear cross gen heavily affected this game more than many of us thought it would. On top of that it's open world, 60fps, with ray tracing planned to be added later. On top of that covid heavily affecting it's development.
Ah, the "my dog ate my homework" approach to game development
 
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