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Has there ever been a game so insanely deep that...

Vieo

Member
Has there ever been a game so insanely deep that 5+ years after it's initial release, people were still discovering new secrets about it that were never known before?
 
10 years ago I would have said a resounding huge yes. It would be called VF4.

But, in this day and age with the interweb and all, it doesn't happen.

So, no. Not in this day and age.

I'd love to be corrected, though.

*Edit: I just saw I said in this day and age twice. Now I feel silly. :(*
 
Vieo said:
Has there ever been a game so insanely deep that 5+ years after it's initial release, people were still discovering new secrets about it that were never known before?



Yes, but only those of us who are members of the secret society know about it.
 
Vieo said:
Has there ever been a game so insanely deep that 5+ years after it's initial release, people were still discovering new secrets about it that were never known before?

Ocarina of Time. They're *still* finding hidden stuff that was dumped on the cart. Otherwise known as the "beta quest".
 
OOT had many secrets that were found long after it was released. Even today people still find stuff in that game.
 
Xdrive05 said:
Ocarina of Time. They're *still* finding hidden stuff that was dumped on the cart. Otherwise known as the "beta quest".


Please indulge us all with such knowledge....
 
In terms of the overall story (not gameplay) I'd say the Soul Reaver /Legacy of Kain series that ended with defiance, was the single most ambitious and deeply layered story ever written for a videogame. It also had the most amazing voice talent
 
There's some nichey space game that people have been playing for years and have only explored a small portion of the game universe. I can't remember the name though.
 
For the record, I'm not counting hacking and breaking open all the data in the game, as was the case with OoT's phantom space ship. Fox!
 
There are alot of FPS's that people still play today, where new techniques and glitches are found. CS, DOD, Quake 2, UT .. etc.
 
There was a kind of special password for Metroid (NES) that was discovered only a couple of years ago. And the same game has tons of hidden places that weren't actually programmed in, that people are still finding here and there.
 
BTW, would Diablo II count? I don't know if it's true or not, but my friend claims there are items in the game that have a 1 in 1,000,000 chance of dropping. :lol
 
Think they will upgrade OOT graphics with REV? I wouldn't mind playing it, I tried once after windwaker, and it just didn't look great, so I gave up.
 
I still come across new things on old games all the time. But I also try to avoid GameFAQS, so I guess that's why.

I played Half-Life 2 again a couple weeks ago and found some extra places to explore on Highway17 that I hadn't notice during my first three play thrus.
 
I don't know about "discovering new secrets", but in terms of how long it takes to solve every puzzle in the game, Guru Logi Champ (GBA) is a game that people have been playing for nearly 5 years. I've been playing it for a few, and I don't think I'm anywhere close to totally solving it. Forget Brain Training... this game will tax your brain for years like it's nobody's business. :)
 
Street%20Fighter%20III%20-%203rd%20Strike.png


Duh.
 
Did Rare not release codes for Goldeneye like years after it was released to unlock characters or something?
 
Vieo said:
BTW, would Diablo II count? I don't know if it's true or not, but my friend claims there are items in the game that have a 1 in 1,000,000 chance of dropping. :lol

I don't think Diablo II would count thanks to Blizzard tweaking skillbalance in every patch, essentially making it a new game. Also all of the "secrets" are readily available on battle.net. As for drop rates, Zod runes in D2 LoD 1.10 have got a 1:3m drop chance - killing Diablo or Baal that is, for normal monsters the chance of one droppign starts at 1:20m.
 
There's some nichey space game that people have been playing for years and have only explored a small portion of the game universe. I can't remember the name though.

The Elite series?
 
Starcraft is the only one I can really think of.

It's played continuously at a competitive level and new strategies and styles of play are continously being developed, even strategies that people never really thought up before.

For example, a while ago a very top tier tournament player, Boxer, won an entire series of matches using the same strategy of attacking agressively and early using marines and bunkers. The tactic hadn't really been used that much in tournament play, and everyone was surprised by it. The next day, everyone was using that strategy, and people had to adopt their early game strategies to defend against the possibility of it. It changed the way the game was played.
 
Reilly said:
didn't Ed Boon say there are still things people haven't found in MK1?
He should just tell us what those things are and get it out of his system... Because the game's old hat now. Personally, I think he isn't fully aware of how much people have found, but that's just my opinion.
 
Vieo said:
Has there ever been a game so insanely deep that 5+ years after it's initial release, people were still discovering new secrets about it that were never known before?

I'd have to say I've played FFVIII probably about 6 times in the last 6 + years and every time I play I discover something new in relation to either plot subtleties/background details/etc.
The game is just so chock-full of tiny details that it amazes me on every playthrough.
 
bumpkin said:
He should just tell us what those things are and get it out of his system... Because the game's old hat now. Personally, I think he isn't fully aware of how much people have found, but that's just my opinion.

I think he's referring to 'fun'. People still haven't found that yet in MK.
 
Actually, I think Nethack should get some kind of mention.

If it weren't for it being open-source, I don't think anybody outside of the developers would find everything.

I think he's referring to 'fun'. People still haven't found that yet in MK.

You have no soul.
 
SnakeXs said:
10 years ago I would have said a resounding huge yes. It would be called VF4.

But, in this day and age with the interweb and all, it doesn't happen.

So, no. Not in this day and age.

I'd love to be corrected, though.

*Edit: I just saw I said in this day and age twice. Now I feel silly. :(*

People are finding stuff in Super Metroid still, nearly 12 years later.
As one example.
 
Red Scarlet said:
People are finding stuff in Super Metroid still, nearly 12 years later.
As one example.

Glitches? If not, well, then major correction #1, I was incorrect.

But, if it's glitches, I wouldn't count it. We're looking for depth of gameplay/features, not bugs.
 
People were writing mathematical proofs about Tetris back in 1988 and one of the most fundamental ones (that it is NP-hard) wasn't discovered until 2002.
 
How about Starcraft? Some of the videos I've seen for those Korean pro-starcraft league gamers are just nothing short of "amazing".
 
That's what I hated about Starcraft, no matter how good you got, there were always 100 people out there that could dust you in under 10 minutes. Such a deep, complex game.
 
Vieo said:
Has there ever been a game so insanely deep that 5+ years after it's initial release, people were still discovering new secrets about it that were never known before?

Yes, FZX.
 
I remember the codes in Goldeneye ended up having a button code you could enter to unlock them, but not knowing until a good 3-4 years after the game's release.
 
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