Patron against aggro the match up isn't too bad. Shaman can be a problem though.Aggro yes, tempo not so much. Patron has always excelled at dismantling other midrange decks like Combo Druid and Tempo Mage.
Patron against aggro the match up isn't too bad. Shaman can be a problem though.Aggro yes, tempo not so much. Patron has always excelled at dismantling other midrange decks like Combo Druid and Tempo Mage.
What is it, standard Control with Syl, Shades, Loot Hoarders, and Cairne?
yea it was the list posted on competitivehs subreddit. It doesnt have cairne, but the list is here
http://imgur.com/psXKx26
zeta runs something similar
Looks fun! Was going to sac a bunch of stuff to try and craft Fandral, but will craft a second EtS instead! So little AoE and fewer uses for CoH, but more targeted removal with Shadow aspect...I'd be lying if I said I haven't been looking forward to ASP + Corrupted Healbot...
Thanks for the list!
Looks fun! Was going to sac a bunch of stuff to try and craft Fandral, but will craft a second EtS instead! So little AoE and fewer uses for CoH, but more targeted removal with Shadow aspect...I'd be lying if I said I haven't been looking forward to ASP + Corrupted Healbot...
Thanks for the list!
Probably gonna feel weak after Nzoth Paladin, but at least it's Priest!
Good idea. 8-cost cards are minimal, and it has the least number of lemons you can get. You might get REALLY lucky and get Ragnaros.Throw in 1 copy of Forbidden Shaping and play it on turn 8. Now you're a Paladin.
Good idea. 8-cost cards are minimal, and it has the least number of lemons you can get. You might get REALLY lucky and get Ragnaros.
Damn! I think N'Zoth is the best Old God.Or better yet:
In Arena!wheres your mad scientist now?
The Hearthstone dev team clearly values evolve much lower than the community currently does. It feels like they have valued it at 0 mana basically.I would ask Brode if I could what the hell where they thinking with that card. It's broken as fuck
Ice Lance?Had two times now where I frostbolted a twilight elder and then used arcane missiles to try to ping it down, only for all three missiles to miss. I would replace arcane missile with arcane blast, but I never opened one and I can't bear using 800 dust to craft two.
If you're using two copies of missiles and mirror you should probably put in flamewaker? Maybe remove one flamestrike and one skeram cultist.This is my first attempt at seriously trying to create a deck, rather than just slapping something together for some silly quest requirement, so I'm sure it's awful. Please go easy on me (let's all just take the "you're an idiot, why would you put THAT in there?" as read and offer some constructive suggestions?)
If you're using two copies of missiles and mirror you should probably put in flamewaker? Maybe remove one flamestrike and one skeram cultist.
(Or just go full tempo and ditch all the cthun cards)
C'Thun Rogue is some of the most fun I've ever had with Hearthstone and I've been playing since beta. Whoever said the honeymoon was over should really try to revitalize the relationship by seeking out Brann, Shadowstep and Blade of C'Thun.
Ice Lance?
Going against a freeze mage, I'm playing malyrogue, I played really well, there was no way I could lose, both iceblock gone and I was out of range of any burn he could possibly play.... he plays yogg saron. that goes ahead to buff itself then give itself charge for exact lethal.
Fuck you Ben Brode and this clown fiesta.
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This OGN thing is actually happening right now but it's wild format, lol.
I just saw a suuuuuper weird Yogg interaction on Sjow's stream. He had sylvanas up and the opponent's Yogg soulfired her and did arcane explosion which stole him. Then he casted sprint but Sjow actually drew the cards, the rest of the spells actually were being casted by him.
Yogg's effect is weird in that the result of each of his spells are resolved in full (that is, the rest of the chain of events that might trigger after a spell is cast) before the next spell starts.
Or better yet:
Forbidden Shaping.How are you getting 2 Tyrions here?
I'm pretty sure you still have to play double keeper in druid. It's your best board control tool, without it you can't really change the board state, all druid has going for it is mana and playing stuff on curve, when it falls behind it's so hard to come back, you need cards like keepers. Maybe in C'Thun decks you can only play one since you have the 2/1s that deal 2 damage, having access to two silence is still really valuable.
The nerf on the body makes it much worse against aggressive decks and it was the card that helped a lot in those games but elsewhere it's still really good. I think deck builders will come around to it after a while. It's like post nerfs, no one wants to touch any of those cards for some reason. I don't think lore is worth playing anymore but keeper is still doing what it used to do for the same mana cost.
Non-flexible is right, it is so goddamn predictable to play against and it hasn't even been a week since release.This Cthun Druid looking so goddamn weak and non-flexible, not that it surprises anyone.