Hurricane_Chris
DDK
OK. My company moved to a new office in Oosaki. There happens to be a Club Sega in the lobby area of the building. I've been doing down there on lunch breaks and after work playing some Tekken 5 and Virtual Fighter 4 Final Tuned.
Going from being an expert level player at the various Street Fighter 2 ganes and Sam Sho 1 and 2 games. To being middle level in SF3 to being a weaksauce n00b in most every 3d fighting game sucks.
I am starting to hate getting totally owned by the generic salary man that smells of cigs and is wearing a $50US suit in Tekken 5 and VF4FT.
For those of you that made the transition from SF2 and the other 2d fighters to the 3d fighting game world any pointers/tips/advice?
In the 2d fighting games I was good at, I could see attacks and combos coming and counter. In most 3d games however, its really hard for me to see what is coming. Also if I am unfamiliar with a character and all of his/her combos I might as well quit 'cause I'm toast. I dunno, it seems like the transition between neutral, guard, and retreat to an offensive posture in 3d fighting games has less animation frames or something. Or the moves are less telagraphed.
Please, help me become less of a punk so I stop getting owned by salarymen.
Going from being an expert level player at the various Street Fighter 2 ganes and Sam Sho 1 and 2 games. To being middle level in SF3 to being a weaksauce n00b in most every 3d fighting game sucks.
I am starting to hate getting totally owned by the generic salary man that smells of cigs and is wearing a $50US suit in Tekken 5 and VF4FT.
For those of you that made the transition from SF2 and the other 2d fighters to the 3d fighting game world any pointers/tips/advice?
In the 2d fighting games I was good at, I could see attacks and combos coming and counter. In most 3d games however, its really hard for me to see what is coming. Also if I am unfamiliar with a character and all of his/her combos I might as well quit 'cause I'm toast. I dunno, it seems like the transition between neutral, guard, and retreat to an offensive posture in 3d fighting games has less animation frames or something. Or the moves are less telagraphed.
Please, help me become less of a punk so I stop getting owned by salarymen.