Horror and RPG fans, brace yourselves for the upcoming release of Hypernaculum, the latest game from Wormwood Studios and Victor Fluke. The creators of such hits as Primordia and Strange Land Two, with their gorgeous retro art style and cerebral subject matter, are back with an ambitious project.
The Game's Features
Hypernaculum seeks to merge the old-fashioned groping around in the dark of Eye of the Beholder and similar classics with the RPG elements of CRPGs. The game also includes unsettling and sudden grotesque elements inspired by waxwork games, as well as survival horror elements similar to System Shock 2 and Resident Evil 2.
The game is set on a massive labyrinthine spaceship that is so old, nobody remembers its name or purpose. The game's inhabitants have just cobbled together a makeshift civilization in the depths of a rotting, stinking, pissy biomechanical dungeon. Players will discover more of the history, goings-on, and Grim dark musings through audio files, journals littered throughout the game, and NPCs to talk with, barter with, and murder.
Players will take on the role of a character who was in hibernation for an unknown span of time and wakes up to a completely unfamiliar world. The humor in the game is more dry, akin to Red Dwarf. The game promises to capture and distill a nostalgic genre while grafting on bits and pieces from other games, along with modern conveniences, to make the game more accessible to new players.
The Gameplay
The game is designed as a dungeon crawler and has a detailed interactive map that provides a clear layout of the game, making it easier to navigate. The game includes body awareness, which is pretty novel for a dungeon crawler. The player can see a weapon outstretched in front of them, which adds to the immersive experience.
While not much gameplay is available in the early build that was provided, the footage on the Kickstarter page shows the impressive art that has seeped into the UI like some kind of creeping biomass. This is especially noteworthy in an era where UI design seems to be authored exclusively by cowards who want their games to look like apps on your phone instead of spooky adventures.
Conclusion
In conclusion, Hypernaculum looks like a promising game that aims to bring together elements from different genres and make them accessible to new players. The game promises to be a nostalgic trip down memory lane while also providing a fresh and immersive experience. The Kickstarter page is still up for those who wish to support the development of the game. Overall, we are excited about the game and can't wait to see how it turns out.