Denton
Member
It should be self-evident why OP is idiotic, but ok. It is idiotic because it assumes that one design is better than another, and it assumes everyone has the same taste. It assumes Cyberpunk would be a better game if it had vastly smaller city and no cars. And that is obviously nonsense for huge number of people. I have 260 hours in Cyberpunk 2077. Finishing the story took me 140. What did I do the other 120? Drive and walk around Night City. Enjoying its sights and ambiance and the amazing cyberpunkish stable of cars. Cyberpunk has better car design than most racing games, with brilliantly constructed both interiors and exteriors. Would be a huge shame to lose that.Good feedback and thanks for your contribution. Putting you in my prayers tonight.
Mafia 1/2/3 would not be anywhere near as fun without the driving. Mafia 1 had more detailed physics than most racing games of the time. It even supported wheels with manual shifter and force feedback. Mafia 2 and 3 in its simulation setting is extremely enjoyable to drive in. Again, you are asking for much worse games to be made.
I tried Yakuza 0 three times. I always dropped it after few hours, because of its inconsistent presentation (nonvoiced dialogue, weird sounds) and too much emphasis on combat. Plus absence of driving, which I enjoy. But you will not see me create threads asking for Yakuza to be something other than it is.
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