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I suck at drawing, but does that mean I would stuck at 3D modeling?

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Vieo

Member
Like the topic says.

I tried my hand at drawing on paper, then using such programs as photoshop and paintshop pro (I even tried a graphire 3), and with much pratice, I still sucked pretty bad. Anyway, so I noticed that there's a lot of 3D art around so I was thinking of giving that a shot as well. Should I, or would I most likely end up with the same results?

Also, what are best programs for that sort of thing? I've heard of Poser and I think theres something called 3dmax or something like that... What do the pros use? :D
 

RiZ III

Member
3DSMax and all those are expensive as hell. U can try blender3D. Its free cause its open source. Its got a really unusual interface, but they got a lot of tutorials on the site. Blender3d.com
 

Makura

Member
Having a strong "classical" skill set is extremely beneficial - it can be applied to any situation. However, just because you can't draw doesn't neccesarily mean you won't be good at 3D.

The pros use custom tools that are written in-house, Maya and Softimage - 3DStudo Max and Lightwave to a lesser extent.

I reccomend Softimage XSI if you are just getting into 3D. I think Maya is an unintuitive mess and they're starting to play catch-up with XSI.

You can download free versions of most of this software from their sites to try them out. You can use the full program but you can't render or migrate the files to the commercial versions.
 
I don't know if you want to go into 3D modeling for a living but, if that's the case, then drawing is sort of required. You need to be able to express your ideas on paper, but that doesn't mean you have to be that good at it if you can work with the programs, I guess. I didn't think I was good at drawing, but I soon figured out that I was drawing with an idealistic approach, which didn't work for me. I'm not very very good at reproducing what I see, but drawing isn't just that. Onced I just let my pencil slide and I loved the results, it materialized my ideas, which is how you'll be able to model them in 3D afterwards.
 

Vieo

Member
I don't know if you want to go into 3D modeling for a living but, if that's the case, then drawing is sort of required. You need to be able to express your ideas on paper, but that doesn't mean you have to be very good at it. I didn't think I was good at drawing, but I soon figured out that I was drawing with an idealistic approach, which didn't work for me. I'm not very very good at reproducing what I see, but drawing isn't just that. Onced I just let my pencil slide and I loved the results, it materialized my ideas, which is how you'll be able to model them in 3D afterwards.

Not for a living. Just messing around and exploring to see if I have any hidden talents. :)

Next, I'll probably try giving clay modeling a shot! =)
 
Vieo said:
Not for a living. Just messing around and exploring to see if I have any hidden talents. :)

Next, I'll probably try giving clay modeling a shot! =)

Clay modeling is also great.

But it's tricky ;)
 

Particle Physicist

between a quark and a baryon
i just started taking a class in maya.. one of the TAs cant draw.. but i must say, his 3D work is great.. dont let your inability to draw to deter you.. give it a try.. most of these tools have trial versions... or if you are that interested, try taking a class.
 

Ecrofirt

Member
Think of it this way, not all artists are painters.

Some people can sketch, some can paint, some can sculpt. I doubt most painters would be good sculpters, however.

Try it out, it might be your forte!
 
quadriplegicjon said:
i just started taking a class in maya.. one of the TAs cant draw.. but i must say, his 3D work is great.. dont let your inability to draw to deter you.. give it a try.. most of these tools have trial versions... or if you are that interested, try taking a class.


That doesn't mean anything. Maybe he can model good, but can he create as well as he model? That's the thing.

For you question Vieo, you need to learn the anatomy for both drawing and modeling. I don't understand how someone who knows his anatomy can't draw.
 

Saturnman

Banned
Now now, don't give up on Photoshop/Paint Shop Pro yet. It takes a bit of practice, especially if you're not used to color stuff but IMHO, basic coloring requires less talent than drawing so persistence could pay off.

I would advise you ditch your own drawings (for the time being) and find somebody else's line art and try to color those. After a couple, you might get the hang of it. Photoshop is a powerful, yet fairly easy tool to use.

3D modelling is harder and much more daunting for newbies.
 

Phoenix

Member
Ecrofirt said:
Think of it this way, not all artists are painters.

Some people can sketch, some can paint, some can sculpt. I doubt most painters would be good sculpters, however.

Try it out, it might be your forte!


IAWTP. I can draw pretty decently, but since Nendo I have yet to find a 3D modelling package interface that actually worked for me. I have a hard time getting the visualization to become what I want in the modelling package.

I can make some wicked cityscapes though as they are mostly textured boxes :)
 

slayn

needs to show more effort.
my limit for drawing is stick figures.

but I've been taking classes and at least becomming an acceptable 3d artist.
 
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