http://ps2.ign.com/articles/558/558580p1.html
Some quotes:
IGN: Why haven't we seen an Xbox version of Viewtiful Joe yet? Is it something that owners of that system can ever look forward to?
Atsushi Inaba: We are currently evaluating the possibility of bringing the franchise to the Xbox system.
IGN: Any plans to include a playable demo of Okami on the VJ2 disk? And related to that, is Okami also coming to another system somewhere down the line? On GameCube perhaps?
Atsushi Inaba: There are no plans at this point to include a trial version of Okami in Viewtiful Joe 2.
IGN: How does the tag-team/switching system work? Will both players be able to perform special moves at the same time? Can combos be linked between players?
Atsushi Inaba: Joe and Silvia are set up to do battle together in this game. However, the player can only control one character at one time. On the game screen there's another hero (or heroine) that is not shown, who is doing battle somewhere else. In other words, The "Viewtiful Touch" move could be called a technique where the two alternate in the scenes of a movie.
IGN: The tag-team/switch system sounds like it would make for an ideal foundation for cooperative two-person play. Why the decision not to go in that direction?
Atsushi Inaba: We thought that the "Viewtiful Touch" alternate play would really make Viewtiful Joe 2 a lot more fun to play since both Joe and Silvia have their own unique special moves. There's a whole side of the game in which alternating between characters raises the player's effectiveness and efficiency.
Some quotes:
IGN: Why haven't we seen an Xbox version of Viewtiful Joe yet? Is it something that owners of that system can ever look forward to?
Atsushi Inaba: We are currently evaluating the possibility of bringing the franchise to the Xbox system.
IGN: Any plans to include a playable demo of Okami on the VJ2 disk? And related to that, is Okami also coming to another system somewhere down the line? On GameCube perhaps?
Atsushi Inaba: There are no plans at this point to include a trial version of Okami in Viewtiful Joe 2.
IGN: How does the tag-team/switching system work? Will both players be able to perform special moves at the same time? Can combos be linked between players?
Atsushi Inaba: Joe and Silvia are set up to do battle together in this game. However, the player can only control one character at one time. On the game screen there's another hero (or heroine) that is not shown, who is doing battle somewhere else. In other words, The "Viewtiful Touch" move could be called a technique where the two alternate in the scenes of a movie.
IGN: The tag-team/switch system sounds like it would make for an ideal foundation for cooperative two-person play. Why the decision not to go in that direction?
Atsushi Inaba: We thought that the "Viewtiful Touch" alternate play would really make Viewtiful Joe 2 a lot more fun to play since both Joe and Silvia have their own unique special moves. There's a whole side of the game in which alternating between characters raises the player's effectiveness and efficiency.