Again Joe
Josh is a technical Lead at Insomniac, he's on a very high position there.
Not really, just some weird Sony 'fanboy' imo whose tweets are kinda cringey.Are we supposed to know who this is?
Not really, just some weird Sony 'fanboy' imo whose tweets are kinda cringey.
All GPUs are capable of running ML, the question is if they have specific hardware to accelerate inference.
I'm sure PS5 has at least the basic acceleration found in RDNA2 GPUs
Any computer can run machine learning algorithms. The doubt is whether PS5 GPU supports hardware acceleration for it.
I mean this is true through any lens...
But it's important to understand the distinction between training an ML model (which is where the bulk of the computation is) vs using it to make predictions (in this case being resolving human-like muscle geometry transformations given an arbitrary model mesh & skeletal rig.
The former would be done offline using likely large cloud-based neural networks.
The latter would be in this case performed in real-time.
I could have sworn there were some (many?) that said the PS5 couldnt do it at all. After folks explained it was there in RDNA 2 gpu's. Because some are still riding on the PS5 is RDNA 1 train.ML model can be run on anything, does not say if they have dedicated block of logic to accelerate that....well based on what we know RDNA 2 does not really have something akin to Tensor Cores. But it's nice, that devs are utilising this.
It was speculation as far as I know, before we know how even RDNA 2 operates. But still would be nice to have something like Hot Chips for PS5.I could have sworn there were some (many?) that said the PS5 couldnt do it at all. After folks explained it was there in RDNA 2 gpu's. Because some are still riding on the PS5 is RDNA 1 train.
Yeah, it might not be on the same level as MS, who knows. But this wasnt what the argument was at first.
I could have sworn there were some (many?) that said the PS5 couldnt do it at all. After folks explained it was there in RDNA 2 gpu's. Because some are still riding on the PS5 is RDNA 1 train.
Yeah, it might not be on the same level as MS, who knows. But this wasnt what the argument was at first.
all modern gpu can do ML, just less efficient if you lack dedicated ML hardware as is the case with ps5.
insomniac probably have excess capacity seeing MM is a last gen port
Great, but Joe is not Josh.![]()
Who is tech illiterate?As usual, tech illiterates making up dumb shit.
They use machine learning in their studio to set up the custom weights and deformation code on the character models. Once it's running in the console there's no learning happening.
Not sure how specific I can get with specs for now, but you are correct in the assumption that all final deformations are resulting via ML inference at runtime on the PS5 hardware. There are no blendshapes, skin decomp, or traditional tricks of the trade (nothing against them!)
This wasnt the initial argument, you know this.
Whats happening now is ppl are now diving into the specifics of how its done. Initial argument was it couldnt do it at all on any level.
He was also involved in the VFX of The Amazing Spider-Man 2 movie!Josh is a technical Lead at Insomniac, he's on a very high position there.
Thank me later.
Ps5 is a :
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Who is tech illiterate?
Just like 12 > 10 right? PS5 is going to be less performant in games?what initial argument?
we know SX has special ML sauce while ps5 don't.
doesn't mean ps5 can't do ML.... it's just going to be less performant.
physics is physics.
No I have a muffin with chocolate chip and honestly I have been disapointed on that front.Literally everything with a chip is "capable" of machine learning.![]()
Just like 12 > 10 right? PS5 is going to be less performant in games?
all modern gpu can do ML, just less efficient if you lack dedicated ML hardware as is the case with ps5.
insomniac probably have excess capacity seeing MM is a last gen port
It's "running as fast as the non-physically based version". Meaning the perf cost, in his words, is non-existent when running this tech using PS5's ML.what initial argument?
we know SX has special ML sauce while ps5 don't.
doesn't mean ps5 can't do ML.... it's just going to be less performant.
physics is physics.
It's "running as fast as the non-physically based version". Meaning the perf cost, in his words, is non-existent when running this technique using PS5's ML.
I know this news has you shook. But come on now.
Console fanboys are so cringey since the vast majority of the time they try to talk about things they don't understand.
It's forgivable when you are a console kid but how do adults get to that point?
On Nvidia GPUs, DLSS is live ML?I confirm, tech illiterate.
ML Inference is not live ML. It's the algorithm resulting from ML, generated at the studio. The console does nothing but execute the resulting regular-ass code.
It's "running as fast as the non-physically based version". Meaning the perf cost, in his words, is non-existent when running this tech using PS5's ML.
I know this news has you shook. But come on now.
similarly, im stun at how insistence some are pushing the agenda that ps5 is of equals to SX. when even both the consoles marketing don't suggest parityIts amazing seeing goalposts move. I knew this was coming, lmao.
Maybe. But retrofitted last gen code as opposed to tailored next gen code taking ML into account from the outset could actually be less efficient.as i said, spare capacity from being a last gen port
Last-gen port or not, if PS5 lacked hardware for ML then there should have been a hit to perf.as i said, spare capacity from being a last gen port
It shows in the console an increment of the varaiable i, meaning you will see all numbers from 1 to 10.Most don't even know to write a simple line of code, let alone talk about advanced stuff like this.
I mean how many people understand this simple loop?
for (var i = 1; i<10;i++) {
console.log(i);
}
Maybe. But retrofitted last gen code as opposed to tailored next gen code taking ML into account from the outset could actually be less efficient.
In all fairness do we have a practical example of on gpu ML running on XsX?similarly, im stun at how insistence some are pushing the agenda that ps5 is of equals to SX. when even both the consoles marketing don't suggest parity
It shows in the console an increment of the varaiable i, meaning you will see all numbers from 1 to 10.
Hey I've been in an IT school while being high and fighting alcoholism and depression, I wanted to see if anything remained.Oh damn you told the answer to the other 99%!
And how do you think DLSS works?I confirm, tech illiterate.
ML Inference is not live ML. It's the algorithm resulting from ML, generated at the studio. The console does nothing but execute the resulting regular-ass code.
similarly, im stun at how insistence some are pushing the agenda that ps5 is of equals to SX. when even both the consoles marketing don't suggest parity
No one has ever argued that PS5 can't do machine learning, because you can do machine learning inference on any modern GPU or CPU. What people are arguing about is what data types (FP32, 2xFP16, 4xINT8, 8xINT4) can be packed concurrently.
Sony has no one to blame but themselves for this because they've been terrible at providing technical details on the actual feature set of their GPU (IMO, likely because it's less extensive than the Xbox GPU).
Because console wars, it doesn't matter that 90% don't understand what it's all about.Why the fuck is there a thread for this.