More_Badass
Member
Each month, the iOS GAF community hosts a thread for new game releases, rumors and discussion that define the fast-moving world of iOS gaming.
The OP will contain recommended games that released during the previous month. All the games listed will have been highlighted by the GAF community in one way or another. This way you can keep tabs on the best games and at the same time curate an excellent resource to look back on to find games you may have missed.
If you're a developer who wishes to have your game featured, please talk about your game in the thread and if the GAF community at large likes the game then your wish just might be granted. Please note that there's a difference between posting about a game you made and just advertising your game with no further interaction with the community, this thread is not for the latter and such advertising behavior is frowned upon.
Directory
1) Introduction & Recommended Games
2) Recommended Games continued
3) Upcoming Releases, Past Threads & Other Links
Site | Trailer | App Store
Lumino City is a BAFTA award-winning handmade puzzle adventure game. By exploring the city, and using your ingenuity piece together all sorts of puzzling mechanisms to help the people who live in its unique world. Discover gardens in the sky, towers marooned high on an immense waterwheel, and houses dug precariously into cliffs. To create the environment, a ten foot high model city was built by hand and by laser cutter, with each motor and light wired up individually, bringing the scenes to luminous life.
So, this is a fucking beautiful little game.
I find myself only playing it in 5 minute chunks, because I don't want to finish it too soon!
As far as actual "handcrafted" games go (as if there were more than a handful of those out there anyway), this one's really, really nicely done.
If you enjoy games where you can - as cliché as that sounds - really feel the love and hard work they put into the production and creation of these assets, this is the way to go.
The website also has some cool behind the scenes stuff if you're interested. Also, special shoutout to one of the coolest hint systems ever.
Tried this last night on my iPad. Presentation is ridiculously good. I dig it so far.
The visuals for this game are amazing, I'm having fun just looking at the pieces of each setting. Props to the camera guys who pulled off the motion capture.
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Site | Trailer | App Store
Five Card Quest is a tactical role playing game designed to offer lots of challenge and replay value, while also being easy to control with one thumb. There are five cards in your hand, and every card you play is a different move for your team of heroes to carry out.
Dungeons and battles are randomly generated, making every game different. Create a party of adventurers out of 5 different character classes, each with their own strengths. Plan out your moves in a game about decisive turn-based combat and working out strategies around uncertainty.
It's really good. The card game descriptions from the devs and App page probably give the wrong impressions. It's a turn-based RPG dungeon crawler. You select two warriors from five classes, plus a perk, then travel room-by-room through several maps. There might be a healing fountain, or a merchant, or a new hero. But more often, you encounter enemies
Combat is pretty interesting. It's lane-based, your party spread across three lanes, as enemies approach with each turn and attack when they get close enough. Each turn, you get a random selection of five attacks and abilities from your combined pool of class skills. These attacks can do things like slow an approaching enemy, switch lanes, knock an enemy back, buff stats or poison foes, parry an impeding blow, and much more
You can also purchase items from merchants to expand your tactical options
It's really fun, and has a cool Nightmare Cooperative-esque art style
Yeah Five Card Quest is difficult but it's manageable. A really slow paced and contemplative game. Your initial heroes are really important. I'm sure some combinations are easier than others. I'm really enjoying it. Am close to the end of the second floor this play through (only my second!). My first was a disaster, hah.
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Site | Trailer | App Store
Please, Don’t Touch Anything is a cryptic, brain-racking game about bathroom breaks, screwdrivers and nuclear explosions.
Covering for a colleague taking a bathroom break, you find yourself in front of a mysterious panel which only component is a red button. And since you’ve clearly been instructed not to touch anything, the only thing you want to do now is pushing the damn button.
Push it and expect to be held liable for any unintended aftermath. And there will be many.
Guys, if you like cryptic tactile puzzle games and stuff like The Room, you need to check out Please, Don’t Touch Anything
Absolutely everyone needs to play Please, Don't Touch Anything
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Site | Trailer | App Store
One night an old man found a mysterious mask; a key to a world hidden on the other side of the rain. It was destined for a hero, a champion, a saviour, but the old man was just a beggar.
Uncover the secrets held within the mask as you journey through strange and beautiful lands wielding god like powers over the world around you and discover the truth behind who The Beggar really is!
The Beggar’s Ride is a unique and innovative Platform Puzzle Adventure Game where the player can manipulate the environment to solve puzzles in a deep and intriguing story of discovery.
I haven't played much, but Beggar's Ride is a really charming puzzle platformer. I've heard it isn't long but screams of polish and heart.
Close to finishing The Beggar's Ride and highly recommend it. It's got some really nice twists on the puzzle platformer with changing mechanics and "powers" and is just a joy to play. The puzzles aren't excruciatingly difficult, but take a bit of thinking until it clicks when that "why didn't I see it that way" light bulb comes on.
The game deserves some love.
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Site | Trailer | App Store
Battle dozens of enemies at once with an easy-to-learn, difficult-to-master combat system, take on a variety of quests from friendly villagers, discover ancient secrets and powerful upgrades hidden throughout the massive, open world, and uncover the story of an ancient civilization on the brink of extinction as you fight to uncover your own past.
I have to say, I'm really impressed with Dust's controls. A game like this could be a disaster on touch. The only games that have really attempted that kind of combat are Implosion and Ghost Blade, but I'd say this is more impressive because it's adapting a control scheme that was originally made for a gamepad
The touch controls are simple and elegant. Left side to move and dash-dodge, right side for a quartet of buttons that let you jump and string together myriad combos. It may sound crowded but it's not
Controls work well but the game is definitely not native 1080p. Not much of a surprise there, as it isn't on the PS4 either. Still a lot of fun to play.
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Site | Trailer | App Store
Experience the true power in Battle Supremacy: EVOLUTION, a sci-fi transforming vehicles game with thrilling gameplay and showoff-worthy visuals.
Act as a tank, a drone or an airplane, Battle it out in this riveting game, packed with lush landscapes and destructible environments. Drive or fly through futuristic cities with suspended highways and gigantic bridges.
Battle Supremacy seems like a better choice if you have a newer device and a controller. On a Mini 2, graphics don't look as good as the trailer/screenshots, plus there are some framerate issues. The controls for the tank and drone forms feel too loose IMO. The jet controls are pretty good though
On the flip side, the maps are impressively large and seamlessly switching vehicle forms is very cool
Starting to get used to the controls for BS: Evolution, even if I don't understand why they changed them. And for whatever reason, the game's framerate has improved the more I play it with barely any noticible dips.
Really growing on me and also like that, especially ground battles, are faster and more hectic.
It could use some tweaks but still think it's another winner from Atypical Games.
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Beneath the Lighthouse could be the best rotating platform around... the way they handle the rotation is genius and the IAP to convert it to premium is a nice touch. Add FEZ visuals and sounds and = Lovely.