Is it me, or "ML inference acceleration... (character behavior, resolution scaling)" went unnoticed?

llien

Banned
I'm talking about Microsoft slide, pay attention to the very first bullet point:

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ML => machine learning
There are two very distinct activities in ML world:
1) training (very computationally intensive, done "offline" and normally at datacenters)
2) inference (applying results of #1) can be done on the fly, even on the phones (of course, with reservations)

ML inference is a necessary step in anything ML related.
Microsoft's slide calls out two use cases:

1) Using ML for AI
2) Using ML to... upscale. The other, well known ML upscaling currently in the wilds is known under abbreviation DLSS (both versions)
 
It's theoretically important but hasn't some user pointed out in the hot chips thread that the ML capabilities you're referring to get curbstomped even by a fucking RTX 2060?
I can't imagine the end result rivalling DLSS 2.0 but correct me if I'm wrong.
 
Right now MS doesn't have any games that are worth up-scaling with AIs.

There might be some in the distant future, but right now it is irrelevant when there is nothing to demonstrate it. Just as PS3 didn't demonstrate its power until a few years down the line.

It is one thing to make promises; it is another to deliver. And at this point it is delivery time.
 
hasn't some user pointed out in the hot chips thread that the ML capabilities you're referring to get curbstomped even by a fucking RTX 2060?
Given how little info is available on that subject that is one hell of a fanboi statement.

I can't imagine the end result rivalling DLSS 2.0
People need to realize that inference is something that GPUs do pretty well out of the box.
High end GPUs should be able to use ML upscaling even as is, MS seems to have added specialized ML inference chip mostly because it's dirt cheap. There is no info, by the way, on how 2xxx is doing the inference, it could be tensor cores, CUs, specialized silicon or combination of the three.

The upscaling itself might take a couple of iteration to get it to good enough state. Although when AMD does it it will likely work on other platforms as well. (As with Fidelity FX)
 
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If AI upscaling is a priority for MS, they are playing their cards right. I'm kind of surprised that we haven't heard anything from Sony in this regard, and I hope they have something planned for PS5 - otherwise they are leaving what might the biggest technological advantage on the table.
 
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