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Is the original Alundra worth $30?

sykoex

Lost all credibility.
To anybody who's played this game, is it worth the money? I've been interested in this game ever since i saw an old trailer for it, it looked like it had some cool platforming mixed with rpg elements.
 
Definitely go for it! Now that you've brought it up I'm having all sorts of fond memories of that game... kind of makes me want to find a copy of it and play it again. Dammit why did I used to always sell my games >_<
 
Working Designs fucked with the difficulty alot. It was harder than it should have been IMO. I was left with a bitter taste in my mouth.
 
I'm probably going to hate the difficulty, the ign.com review said over and over again how hard this game is. After seeing the overwhelmingly postive response in this thread though, i decided to order the game. thanks everyone!
 
Trauma Center is really difficult too, but people like it.

Difficulty varies, either you suck or you don't (pending if the game itself is broken -- like Trauma Center).
 
MomoPufflet said:
Working Designs fucked with the difficulty alot. It was harder than it should have been IMO. I was left with a bitter taste in my mouth.

They left Alundra a virgin compared to their reworking of Silhouette Mirage. Alundra is still very playable and enjoyable from start to finish.
 
Yes, it's worth it just for the BoxArt and the Manual!!! :D

The game is really fun too, and it has great music, from what I remember. :)
 
I really liked it but it got long, still an awesome games and I'll finish it someday.

I quit at that tower with all the platforming and the enemies that knock you down.
 
White Man said:
They left Alundra a virgin compared to their reworking of Silhouette Mirage. Alundra is still very playable and enjoyable from start to finish.

The difficulty never bothered you? It's been forever since I played it, but I distinctly remember there being a bunch of times where I felt they made the game WAY more difficult than it needed to be.
 
R-User! said:
Yes, it's worth it just for the BoxArt and the Manual!!! :D
No amount of metallic ink and varnish can make bad graphic design good.

That was something Vic Ireland never learned.

The game is good (albeit extremely difficult), but you'll only be impressed by the packaging if you're attracted to shiny objects.
 
SKOPE said:
No amount of metallic ink and varnish can make bad graphic design good.

That was something Vic Ireland never learned.

The game is good (albeit extremely difficult), but you'll only be impressed by the packaging if you're attracted to shiny objects.

*Is sometimes blinded by such things...* :p
 
Yeah definitely but you'll probably need to spend another $30 on a spare controller... you're liable to throw at least one up against the wall. IMO, it's a damn good game in spite of some parts being extremely challenging/frustrating. Best action RPG on PSX by far.
 
Definitely snatch it up for $30; even if you don't like the game, you should be able to resell it for more than you paid for it anyway.

Just remember that no matter what anyone tells you, there is NO Alundra 2. The crap that was released with the Alundra name is not a game. ;)
 
Lyte Edge said:
Definitely snatch it up for $30; even if you don't like the game, you should be able to resell it for more than you paid for it anyway.

Wrong. If he's extremely lucky, and the game is complete and perfect, he might be able to recoup $30 by reselling it. It more often goes in the $15-20 range.
 
Yes. Best Zelda game of its generation.

$30 is probably about right for Alundra 2 as well, only they'd have to give you the $30, and you'd still feel dirty afterwards.
 
Fantastic, fantastic, fantastic game. Loved it.

IIRC, the only major change WD did to it was to make the boss fights harder, but seriously cut down their HPs, thus making the fights shorter. I never played the Jp version, but I remember reading that the boss fights were, in general, way too easy and way too long. Just exploiting the same patterns ad nauseum until they went down. If this is true, then making the fights much shorter but more difficult was a nice compromise.

Edit - Also, my memory may be hazy, but I'm pretty sure that the game we got as Alundra 2 wasn't an Alundra game at all, but a completely different action rpg (made by the same developers), rebranded with the Alundra name (for sales purposes?)
 
Mejilan said:
Also, my memory may be hazy, but I'm pretty sure that the game we got as Alundra 2 wasn't an Alundra game at all, but a completely different action rpg (made by the same developers), rebranded with the Alundra name (for sales purposes?)

Technically I believe the reason was not for sales purposes, but part of a deliberate ploy to rape our memories of the original Alundra, but other than that I believe you're right.

I can only imagine the warped mind it takes to believe whole-heartedly that a shit game will somehow become less shit if you give it the name of a good game that nobody played...
 
iapetus said:
I can only imagine the warped mind it takes to believe whole-heartedly that a shit game will somehow become less shit if you give it the name of a good game that nobody played...

Lol... so true! :lol
 
Mejilan said:
Edit - Also, my memory may be hazy, but I'm pretty sure that the game we got as Alundra 2 wasn't an Alundra game at all, but a completely different action rpg (made by the same developers), rebranded with the Alundra name (for sales purposes?)
Yep, Sony forced Matrix to slap the Alundra brand on it.
 
[WD] made its debut on the PS1 with alundra, an overrated zelda III ripoff with a tenuous relationship to landstalker.


lol Ferricide. Alundra did everything LttP did, but better and longer

Agreed, and given the fact that his WD post-mortem analysis this bit came from was some kind of orgasmic fever dream with nothing close to a clue as to actual costs or business realities in what we did, it should be taken with a grain of salt. Of course, when I took the time to send him an email, his defense of the crazy inaccuracies in the cost and business analysis was that "it's just my personal blog".

Alundra is just fine, and one of the best games of its type. We messed with the balance very little. They Japanese version was extremely (actually, sadistically) hard in some areas. But, I loved that. It's one of the main things that drew me to the game.
 
ferricide's post-morten blog post wasn't very surprising to me. It's not unlike a lot of folks who keep mouthing off about business costs and etc but have no real clue to how it's done or not. They usually rely on hearsay or second-hand information to make their statements. Oh well, what can you do? It's the internet and it's to be expected.
 
ferricide's post-morten blog post wasn't very surprising to me. It's not unlike a lot of folks who keep mouthing off about business costs and etc but have no real clue to how it's done or not. They usually rely on hearsay or second-hand information to make their statements. Oh well, what can you do? It's the internet and it's to be expected.

Exactly, which is why I didn't make a big deal of it. But when someone quoted from it in this thread, it set me off a bit. To make the supposed knowing analysis in the first place was retarded given the depth of knowledge on the subject, but then to defend it with "oh, it's just my blog" and leave it as-is was irresponsible and leads to quoting elsewhere that's even MORE off-base. But, you're right. It's the internet. Welcome to Wiki-web beta. I think Mike Judge is on to something with Idiocracy.
 
Must be an alien but Alundra was what i call "perfect difficulty" level.
Zelda games are always piss-easy and it was welcome to get some challenge in Alundra.
I remember being stuck for a couple of hours in the ice pillar puzzle at the entrance of some dungeon but besides that, nothing was overwhelming hard.

The only thing that wasn't top notch (imo) in Alundra was the story (so are all the other games in this genre) and the soundtrack (wich was at least not bad.)

Alundra is amazing and you shouldn't hesitate buying it. It's a classic in the genre and it still is in the top games of this genre too.
Also, Working Design was having a noble purpose has a company and god their packaging were not cheap. You could buy this game even just if to honnor them.
 
my god, I remember renting this game from my local videoshop, back when I didnt have much experience with rpg's. Loved the whole design and gameplay, but OH MY GOD......the difficulity of this game made me a madman. I believe I got completely stuck after I got to the underground parts, the place with the holes in the ground somewhere in the beginning at the game. The gargoyles were too hard to beat. I think maybe now, after becoming a rpg-expert ( :D ) it will be a lot easier than back then.

I am soo gonna buy this game when I get the chance.
 
I thought it was a decent game. I don't remember the difficulty level bothering me, I got far into the game before I stopped playing it. I liked it a lot because it reminded me of the old Zelda games. However, I was disappointed that the gameworld wasn't larger. The map was roughly the same size as Hyrule but without the Darkworld. That and the music and character animations were fairly average. Worth $30 IMO.
 
The puzzles were aneurism-inducingly challenging, but most of the platforming and combat was rather easy. I only died against the final boss. I loved the clever puzzles which required actual logic to solve, particularly since this was when many puzzles in other games consisted of simply flicking switches to open doors in other rooms.

If I could have one perfect sequel to a game, it would be Alundra (or maybe Bushido Blade or Xenogears, but for the sake of this thread I'll go with Alundra).

Alundra has less items than Zelda and the music is perhaps not quite as classic, but the game makes up for it with challenge, length (compared to the 2D Zeldas), and story. Every townsperson is memorable and has a story. The plot is simple, but very dark and sometimes shocking (particularly for the time it released).
 
Definitely worth it, though you can probably find it even cheaper on Ebay as I got my copy mint for about $23. It's a very pretty game as well though I'm very partial to ARPG's and 2D in general. The color palette was lacking for whatever reason though. As an aside, a re-release of this on the GBA or DS would be pants-wettingly awesome.
 
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