Andy787 said:Seriously, how can people tolerate 60 fucking hours of game? I must be getting old.
I agree with this, nowadays I only play RPGs that are extremely good like SMT:N or DQVIII 60 hours on a decent game is waste of time. must not consume precious time like that on a decent game.Andy787 said:Seriously, how can people tolerate 60 fucking hours of game? I must be getting old.
Andy787 said:Seriously, how can people tolerate 60 fucking hours of game? I must be getting old.
SnakeXs said:In the interest of arguements, let me lay this down...
Would you prefer playing 1 amazing 60 hour experience, or 3 decent 20 hour games?
SnakeXs said:I don't see the problem, if a game's great and is fun the whole way through, then what's the issue?
JackFrost2012 said:No game should be longer than 20 hours.
Duderz said:Not 50 - 60 hours, unless you're doing Hard Mode + Optional Dungeons.
More like 30 - 40 hours in your first playthrough. Just wait for it to come out on PSP as well, cause tri-Ace is adding more stuff to it.![]()
Reilly said:
citan said:What is Tri-Ace adding to it, and where did you get the information. Last I heard Tri-Ace wasn't doing anything with it, and we weren't getting it.
How about 1 awesome 10 hour game? I like that better.SnakeXs said:In the interest of arguements, let me lay this down...
Would you prefer playing 1 amazing 60 hour experience, or 3 decent 20 hour games?
I don't see the problem, if a game's great and is fun the whole way through, then what's the issue?
Yes, you're old. Geezer.
JackFrost2012 said:RE4 is less than 20 hours. MGS3 is less than 20 hours. DMC3 is less than 20 hours. Ninja Gaiden is less than 20 hours. Shadow of the Colossus is less than 20 hours.
I can watch a season of Battlestar Galactica or 24 in less than 20 hours and get a hell of a lot more narrative bang for my buck than in Shonen Jump Presents: Pendanto Densetsu.
If you finish an awesome 20 hour game, replay it or play something else. There are too many good games out there already! 60 hour games need to go the way of next gengaming: TO THE KERB.
20 hours x this gen = infinite gaming goodness.
Reilly said:lame sci-fi tv shows
Bebpo said:RE: 60 hours vs. 20
If an rpg is really good 60 hours is yay. Even a really awesome rpg does feel kinda like a ripoff at 20 hours. But if an rpg isn't really good and is just Wild Arms average than it shouldn't be over 20 hours because then it goes from being "ok" to "tedious".
evilromero said:How about 1 awesome 10 hour game? I like that better.
sonarrat said:Or an awesome 5-hour game like Metal Gear Solid. How often does that come up in any "best game ever" thread?
Bebpo said:MGS wasn't 5 hours on 1st play. It was probably closest to 10 hours, maybe more. You can't really name many 5 hour games that were so awesome they were totally worth it at $50.
Himuro said:???
MGS3 took me 33 hours. DMC3 took me 45 hours. RE4, I got more than halfway through and I stopped at maybe 15 hours. Most defintely past the 20 hour point if I beat it.
Duderz said:Most of my favorite games are around 20 hours, so I'm inclined to believe that 20 hour games > 60 hour games.
Of course, if a game is as good as, say, Resident Evil 4, I wouldn't mind it being closer to 60 than 20.
citan, tri-Ace is adding new FMVs, a 16:9 mode, and some more story sequences to bridge together VP: Lenneth to VP: Silmeria. Check up on any preview of the game for more info.![]()
I've also been running out of time, just use hacks(gamesharks/etc) to get the no/less-random-encounter item/cheat + quick lvl up(unless it gives u instant lvl99 in which case u're better off with getting uber equipment instead and remaining low-lvl to get things a bit challenging) from the start. Go to an area see the mobs battle a few mobs, equip no-random -enc item or cheat(easy in emus), repeat. No longer do you've to thread to countless random encounters just to get through an area, speed up functions and instant save are also an excellent time saver when trudging through prior dungeons/places/overworld areas. I love my random encounters alot, unlike most people, but time is of the essence and I've a very long backlog of games I need to play, and if something's gotta go...JackFrost2012 said:3 decent 20 hour games, if I weren't watching 30 2 hour movies instead!
No game should be longer than 20 hours.
No RPG is fun for 60 hours. I demand denser, more interesting games. My time is valuable, and I don't want to be doing busywork just to get to the "good parts."
No RPG is fun for 60 hours. I demand denser, more interesting games. My time is valuable, and I don't want to be doing busywork just to get to the "good parts."
Bebpo said:I'm going to start VP right now after all you peoples have been telling me it's the GREATEST THING EVER for years now.
It better be good...
...or bad things will happen >_<
Bebpo said:Hmm...I just played 2 hours of it and I have no clue what was going on other than moving forward and mashing buttons while watching some choppy paralax scrolling and lots of people dying...hmmm...going to have to read the instruction manual before playing some more.
Oh and I broke a few items by throwing them from great heights or into spike pits >_<
Shouta said:Walk in front of the chest, press down and then circle (JP) or X (American). That should open it without throwingi t.
the first dungeon doesn't have any important items, the dungeon just serves as a tutorial.Bebpo said:Shit, I wonder if I should redo the first dungeon now. Hmmmmmmmmm, are there any really important spells/skills I most likely missed? (found flare spell). I kept seperate saves at the start and end of the dungeon in case I wanted to do it over.
Also is there any point in fighting the enemies in the first dungeon if I do it over? Since your party is insanely overpowered and exp gains seem really tiny it seems faster to just freeze enemies and run past them and then level up later on in the next dungeon or two when you start getting good exp gains.