• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Is Valkyrie Profile a long game?

xaosslug

Member
All the mind-blowing fun that is to be had considered, at $60-80ish bucks, used, I'm expecting 50-60 hrs. of gaming goodness. I know it's coming for PSP, but it may not be released stateside... and I'm too intrigued RIGHT NOW to be patient! Is it a loooong game?
 
Not 50 - 60 hours, unless you're doing Hard Mode + Optional Dungeons.

More like 30 - 40 hours in your first playthrough. Just wait for it to come out on PSP as well, cause tri-Ace is adding more stuff to it. :)
 
I would like to wait for it to come out here in the U.S, but has it ever been said that it will? I know the other RPG I am dying for is Suikoden 1 & 2 and so far Konami has not announed a U.S. release.
 
Yes, this is definitely true. After you beat the game and watch the ending, you get the option of exploring a dungeon with some pretty difficult enemies and the toughest bosses in the game. It's very fun.

Also, there are 3 different endings in the game, one of which is impossible without a guide, so there's some replay value there.

EDIT: No reason why Square-Enix will not release this out here. DQVIII made it out here, why wouldn't VP? Plus, with Silmeria coming, Square wants as many people familiar with this franchise as they can get.
 
In general, I would say 30-40 hours on normal, maybe a little more on hard because of some of the extra dungeons. it can be even shorter if you fuck up and use up all of your periods by visiting towns for no reason instead of leveling up in dungeons.
 
it's short enough unless you play without a walkthrough...thus not knowing which key events are needed to get ending A forcing you to start over to do it right a second time. Replay value!

Technically the game is only as long as you make it. You could just hit start and rest the whole time if you wanted but you simply would not be able to make it past Bloodvane.
 
Andy787 said:
Seriously, how can people tolerate 60 fucking hours of game? I must be getting old.

Clearly.
 
Andy787 said:
Seriously, how can people tolerate 60 fucking hours of game? I must be getting old.
I agree with this, nowadays I only play RPGs that are extremely good like SMT:N or DQVIII 60 hours on a decent game is waste of time. must not consume precious time like that on a decent game.

I find myself playing less RPGs now and more action and fighting games.

and Valkyrie Profile is as long as you want it to be, you can clear it in 20 hours if you want but you'll miss lots of stuff while you can spent 50-60 hours in the game and get almost everything it really depends on how you want to play it.
 
In the interest of arguements, let me lay this down...

Would you prefer playing 1 amazing 60 hour experience, or 3 decent 20 hour games?

I don't see the problem, if a game's great and is fun the whole way through, then what's the issue?

Yes, you're old. Geezer.
 
SnakeXs said:
In the interest of arguements, let me lay this down...

Would you prefer playing 1 amazing 60 hour experience, or 3 decent 20 hour games?

3 decent 20 hour games, if I weren't watching 30 2 hour movies instead!

No game should be longer than 20 hours.

SnakeXs said:
I don't see the problem, if a game's great and is fun the whole way through, then what's the issue?

No RPG is fun for 60 hours. I demand denser, more interesting games. My time is valuable, and I don't want to be doing busywork just to get to the "good parts."
 
Duderz said:
Not 50 - 60 hours, unless you're doing Hard Mode + Optional Dungeons.

More like 30 - 40 hours in your first playthrough. Just wait for it to come out on PSP as well, cause tri-Ace is adding more stuff to it. :)

What is Tri-Ace adding to it, and where did you get the information. Last I heard Tri-Ace wasn't doing anything with it, and we weren't getting it.
 
Reilly said:

RE4 is less than 20 hours. MGS3 is less than 20 hours. DMC3 is less than 20 hours. Ninja Gaiden is less than 20 hours. Shadow of the Colossus is less than 20 hours.

I can watch a season of Battlestar Galactica or 24 in less than 20 hours and get a hell of a lot more narrative bang for my buck than in Shonen Jump Presents: Pendanto Densetsu.

If you finish an awesome 20 hour game, replay it or play something else. There are too many good games out there already! 60 hour games need to go the way of next gengaming: TO THE KERB.

20 hours x this gen = infinite gaming goodness.

citan said:
What is Tri-Ace adding to it, and where did you get the information. Last I heard Tri-Ace wasn't doing anything with it, and we weren't getting it.

Duderz is more informed than you. :)
 
SnakeXs said:
In the interest of arguements, let me lay this down...

Would you prefer playing 1 amazing 60 hour experience, or 3 decent 20 hour games?

I don't see the problem, if a game's great and is fun the whole way through, then what's the issue?

Yes, you're old. Geezer.
How about 1 awesome 10 hour game? I like that better.
 
JackFrost2012 said:
RE4 is less than 20 hours. MGS3 is less than 20 hours. DMC3 is less than 20 hours. Ninja Gaiden is less than 20 hours. Shadow of the Colossus is less than 20 hours.

I can watch a season of Battlestar Galactica or 24 in less than 20 hours and get a hell of a lot more narrative bang for my buck than in Shonen Jump Presents: Pendanto Densetsu.

If you finish an awesome 20 hour game, replay it or play something else. There are too many good games out there already! 60 hour games need to go the way of next gengaming: TO THE KERB.

20 hours x this gen = infinite gaming goodness.


There's no gaming finish line. I have every SMT games still wrapped waiting to be played along with DMC 3 and a couple others. That's like saying books or movies should only be a certian length too. If you think a game is too long, well, no one is forcing you to play it and then you can go watch your lame sci-fi tv shows
 
RE: 60 hours vs. 20

If an rpg is really good 60 hours is yay. Even a really awesome rpg does feel kinda like a ripoff at 20 hours. But if an rpg isn't really good and is just Wild Arms average then it shouldn't be over 20 hours because then it goes from being "ok" to "tedious".
 
Bebpo said:
RE: 60 hours vs. 20

If an rpg is really good 60 hours is yay. Even a really awesome rpg does feel kinda like a ripoff at 20 hours. But if an rpg isn't really good and is just Wild Arms average than it shouldn't be over 20 hours because then it goes from being "ok" to "tedious".

Yep. I can't count how many hours I spent on Baldur's Gate 2, but when I was done, I did not feel that the time was wasted at all. Same with Xenogears, FF7, FFX, and various MMORPGs I have played.

Yes 20 hour games are good, but often, I don't mind a nice long epic game.
 
By the way, I don't REALLY think that games can never ever be over 20 hours, of course. Fast-and-hard rules like that are foolish. But I do think that most games are too long because developers feel a desire to artificially pad their games to add "value" to the consumer, thanks to this small but vocal minority of gamers who insist that longer=better.

I'll take a short, tight, excellent game over a long and padded one EVERY FUCKING DAY OF THE WEEK.

Since this is not really about Valkyrie Profile anymore, I started a new thread about game length.
 
sonarrat said:
Or an awesome 5-hour game like Metal Gear Solid. How often does that come up in any "best game ever" thread?

MGS wasn't 5 hours on 1st play. It was probably closest to 10 hours, maybe more. You can't really name many 5 hour games that were so awesome they were totally worth it at $50.
 
Bebpo said:
MGS wasn't 5 hours on 1st play. It was probably closest to 10 hours, maybe more. You can't really name many 5 hour games that were so awesome they were totally worth it at $50.

Half of the 8-bit and 16-bit catalogue begs to differ. I firmly feel that the length of a game has little or nothing to do with its value - if it's good enough to play again, then excessive length might just be a detriment, because I'll know that I have to wade through 12 hours of dullness to experience the cool parts again. Valkyrie Profile is one of those games, at least for me.
 
Himuro said:
???

MGS3 took me 33 hours. DMC3 took me 45 hours. RE4, I got more than halfway through and I stopped at maybe 15 hours. Most defintely past the 20 hour point if I beat it.

I think you tend to play games a little...slowly... ;P
 
Most of my favorite games are around 20 hours, so I'm inclined to believe that 20 hour games > 60 hour games.

Of course, if a game is as good as, say, Resident Evil 4, I wouldn't mind it being closer to 60 than 20. :)

citan, tri-Ace is adding new FMVs, a 16:9 mode, and some more story sequences to bridge together VP: Lenneth to VP: Silmeria. Check up on any preview of the game for more info. :)
 
VP is about 30-40 first time through, 50-60 if you're looking for the best ending and maybe 60-70 with the Seraphic Gate done. It's not all that long of a game actually, you go through it extremely fast and time flies by pretty quickly unless you get stuck somewhere.
 
Duderz said:
Most of my favorite games are around 20 hours, so I'm inclined to believe that 20 hour games > 60 hour games.

Of course, if a game is as good as, say, Resident Evil 4, I wouldn't mind it being closer to 60 than 20. :)

citan, tri-Ace is adding new FMVs, a 16:9 mode, and some more story sequences to bridge together VP: Lenneth to VP: Silmeria. Check up on any preview of the game for more info. :)

Fricken sweet!!!! I can't wait, this might be the only reason for updating my frimware.
 
Wait, the PSP VP game is just a fucking port? Damn what the shit.
 
As an adult pressed for a lack of time - I will have to agree with Jack, although 30 hours is my personal sweet spot. Too many games pad themselves out with meaningless subquests, fetch quests, long cinemas with lots of contrived dialogue (I don't mind shallow characters if the story moves pretty quick, but I hate when games spend lots of time attempting to characterize characters by increasing the amount of useless banter... Arc the Lad 3, here's looking at you!) and slow plot exposition. This seems to be more of a problem in the 32 bit era, lately I've been preferring to play older RPGs... not too much in the way of long cinemas, you can get in and out of battle quick, dungeons which are long but don't take hours to trek through, and a sense of accomplishment that you're moving through the game.

FF4 I finished on GBA in 12 hours (granted I knew that game like the back of my hand)... and yet it seems so much goes on in just that 12 hours - there's such rapid pacing... unlike a game like Baten Kaitos, where it takes about 30 hours to start to get to the interesting stuff.

Then again, there are some games, where it seems the time just flies by while playing. DQ8, I can't believe I've been playing for over 40 hours, for instance. Xenosaga, on the other hand, only took me 35 hours to beat, yet the game was so slow paced and painful it feels like it took over 100.
 
JackFrost2012 said:
3 decent 20 hour games, if I weren't watching 30 2 hour movies instead!

No game should be longer than 20 hours.



No RPG is fun for 60 hours. I demand denser, more interesting games. My time is valuable, and I don't want to be doing busywork just to get to the "good parts."
I've also been running out of time, just use hacks(gamesharks/etc) to get the no/less-random-encounter item/cheat + quick lvl up(unless it gives u instant lvl99 in which case u're better off with getting uber equipment instead and remaining low-lvl to get things a bit challenging) from the start. Go to an area see the mobs battle a few mobs, equip no-random -enc item or cheat(easy in emus), repeat. No longer do you've to thread to countless random encounters just to get through an area, speed up functions and instant save are also an excellent time saver when trudging through prior dungeons/places/overworld areas. I love my random encounters alot, unlike most people, but time is of the essence and I've a very long backlog of games I need to play, and if something's gotta go...

But you're wrong with the 20hr thing. When I beat RE2 like a dozen time I only wished for even more stuff. Same with OoT, and with Mario64, and especially with sunshine and windwaker(non filler fetch quest, mind you.), ffvii, fft, xenogears, chrono trigger, etc. Every time I play a kick@ss game I just want EVEN MORE of it, same with books/tv series/movies/anime/etc.

That's why I'm happy about Twilight and FFXII, with all the dev. time they're bound to be full to the brim with content :D
 
No RPG is fun for 60 hours. I demand denser, more interesting games. My time is valuable, and I don't want to be doing busywork just to get to the "good parts."

Well, my DQVIII save just hit the 60 hour mark today, and I'm still having loads of fun!
 
I'm going to start VP right now after all you peoples have been telling me it's the GREATEST THING EVER for years now.

It better be good...

...or bad things will happen >_<
 
Bebpo said:
I'm going to start VP right now after all you peoples have been telling me it's the GREATEST THING EVER for years now.

It better be good...

...or bad things will happen >_<

It rocks!
 
Hmm...I just played 2 hours of it and I have no clue what was going on other than moving forward and mashing buttons while watching some choppy paralax scrolling and lots of people dying...hmmm...going to have to read the instruction manual before playing some more.

Oh and I broke a few items by throwing them from great heights or into spike pits >_<
 
The PSP game is a port of the original game on the PSX.

The PS2 game is a prequel.

The PS3 game is a sequel.

VP trilogy FTW!
 
Bebpo said:
Hmm...I just played 2 hours of it and I have no clue what was going on other than moving forward and mashing buttons while watching some choppy paralax scrolling and lots of people dying...hmmm...going to have to read the instruction manual before playing some more.

Oh and I broke a few items by throwing them from great heights or into spike pits >_<

Throwing treasure chests is such a pain in the #$*#*#&@ ass! Biggest frustration I have with this game. Just be very very careful whenever you pick up a treasure chest, make sure you place it down on the ground and don't accidentally press the button to chuck it.
 
Wait, so can you open chests without throwing them forward? I keep going on these small platforms with nowhere to throw them too and I'm just like "!!?".
 
Walk in front of the chest, press down and then circle (JP) or X (American). That should open it without throwingi t.
 
Shouta said:
Walk in front of the chest, press down and then circle (JP) or X (American). That should open it without throwingi t.

Shit, I wonder if I should redo the first dungeon now. Hmmmmmmmmm, are there any really important spells/skills I most likely missed? (found flare spell). I kept seperate saves at the start and end of the dungeon in case I wanted to do it over.

Also is there any point in fighting the enemies in the first dungeon if I do it over? Since your party is insanely overpowered and exp gains seem really tiny it seems faster to just freeze enemies and run past them and then level up later on in the next dungeon or two when you start getting good exp gains.
 
Bebpo said:
Shit, I wonder if I should redo the first dungeon now. Hmmmmmmmmm, are there any really important spells/skills I most likely missed? (found flare spell). I kept seperate saves at the start and end of the dungeon in case I wanted to do it over.

Also is there any point in fighting the enemies in the first dungeon if I do it over? Since your party is insanely overpowered and exp gains seem really tiny it seems faster to just freeze enemies and run past them and then level up later on in the next dungeon or two when you start getting good exp gains.
the first dungeon doesn't have any important items, the dungeon just serves as a tutorial.
 
Error's right, no worries.

So you already played the first 2 hours? Good, the worst part of the game is over and done with!
 
Top Bottom