BennyBlanco
aka IMurRIVAL69
In this era of backwards compatibility it's getting obnoxious. I sit here with an unopened copy of Xenoblade X for Switch and it's bothering me. Will it get patched for Switch 2? Will they want to charge me again for a new version? Or will I just be stuck playing at 30 fps?
What is stopping devs from giving console games simple graphics settings? I can play PC games from 15 years ago at 4k/ whatever frame rate without mods.
- Bloodborne is 1080p/30 fps on ps5
- RDR2 is 1080p/ 30 fps on ps5
- Smash Ultimate is 1080p on Switch 2
- Etc etc etc
Just bury the framerate/ res options in an advanced user menu or something. At best they are saying you're too dumb to know what these options mean. At worst they are doing it because they want to sell you the same games over and over. Waiting for patches is getting old and paying upgrade fees for devs to change an ini file is retarded. And in the case of something like Smash it's likely to never get patched because all those license holders would want a taste of the upgrade fee.
What is stopping devs from giving console games simple graphics settings? I can play PC games from 15 years ago at 4k/ whatever frame rate without mods.
- Bloodborne is 1080p/30 fps on ps5
- RDR2 is 1080p/ 30 fps on ps5
- Smash Ultimate is 1080p on Switch 2
- Etc etc etc
Just bury the framerate/ res options in an advanced user menu or something. At best they are saying you're too dumb to know what these options mean. At worst they are doing it because they want to sell you the same games over and over. Waiting for patches is getting old and paying upgrade fees for devs to change an ini file is retarded. And in the case of something like Smash it's likely to never get patched because all those license holders would want a taste of the upgrade fee.