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Iwata: Revolution Can Play Virtual Console/Multi-Platform Games

There seems to be a lot of confusion about this, but if you actually go over to GameSpot and watch the full Revolution controller unveiling, Iwata does say at 15:15 of the video:

- Nintendo will release what is called a "classic styled" Expansion Controller.

- The Revolution controller can "inserted" into classic styled (shaped) controller.

- Iwata says all you favorite games including virtual console stuff and multi stuff will play fine on Revolution.
 
My guess is it'll just be a controller "shell" with the additional buttons and joysticks and what not.

You slide the Rev controller into it and now that acts as the wireless transmitter to the Rev console.

It really shouldn't cost more than $10 tops to be honest.
 
Nintendo 1990's: Emulators are evil! eeeeeeeevil.

Nintendo 2005: With our new Revolution you can play all retro game$.
 
I actually thought they would just continue using the Gamecube one as "classic" controller... maybe it will just be a redesigned one with a slot for the Rev controller?
 
thats what i've been waiting to hear.

but all these additional add ons... wouldnt that turn people away in the end?
 
KingJ2002 said:
thats what i've been waiting to hear.

but all these additional add ons... wouldnt that turn people away in the end?

They had to make a choice ... make the system really revolutionary or kinda half-ass it with a half-revolutionary/more compatible controller.

I think Nintendo made the right choice given their circumstances.
 
so it is standard they will have to ship the "classic shell " with the rev. I hope we dont have to wait till e3 to see the thing.

*que mock-ups of classic shel"
 
This thread should be higher up!

Too many bone heads in this forum make poor assumptions before checking the facts.

(*cough* KingJ2002)
 
Will you have to pay for this classic controller docking unit or is it being released with the system?
 
That's the big question. If you have to pay 10 or 15 Dollar for each of these attachments(the analog attachment will probably be included, we need something to play ^^), it would be quite fucked. But if these attachments are really cheap to produce(they could include nearly all electronic things into the "remote controller" cause of the cable connection) and to they cost 5 Dollar each and the controller including the analog attachments costs let's say 20 Dollars, then everything is okay(or they could of course also bundle the most important attachments).
Let's see how this turns out. I really hope Nintendo knew what they did.
 
DarienA said:
Will you have to pay for this classic controller docking unit or is it being released with the system?

it should be included with the system...since it should be cheap to produce, given that all the newer tech is in the base rev remote and they want to make sure you can play all your downloaded games and multi=platform titles out of the box
 
Temujin said:
I actually thought they would just continue using the Gamecube one as "classic" controller... maybe it will just be a redesigned one with a slot for the Rev controller?

But imagine the functionality of the GCN controller (for retro & conventional games) that LOOKS like the Revolution console & remote-controller. I mean really, say what you want about the weirdness of what Nintendo is doing, the console & remote-controller look *very* nice, especially compared to the GCN deck & controller.
 
i-GCN-Wavebird-Back.jpg


I'm expecting something like the wavebird so all you do is stick the rev controller in the back of the expansion and your set. :D Nintendo's got everything covered! Bring on the revolution!!
 
NES
Amazing thing is that you could literally play NES games one-handed (rest the lower part of your thumb on the A button, the print of your thumb on the D-PAD and your index finger on the B trigger) in either your left or right hand even! It can also be held traditionally (horizontally) too.
-D-PAD::D-PAD
-A::A* (one-handed) or a* (horizontally)
-B::B* (one-handed) or b* (horizontally)

SNES
If they simply added x & y buttons with the a & b buttons on the lower part of the remote-controller than, when used traditionally (horizontally, like the NES method mentioned above), it could work, but they didn't. Very puzzling they didn't. I mean, why even have the a & b buttons there when they only make it possible to play NES games only...something that could already be done with the upper A & B trigger buttons already on the remote-controller. They might as well remove the lower a & b buttons if that's going to be their only (limited use) or add x & y with them. If they don't change it, then players will be required to use the retro pad to play SNES games.
-D-PAD::D-PAD* or D-PAD***
-A::a* (horizontally) or A***
-B::b* (horizontally) or B***
-X::x* (not there, needs to be added) or X***
-Y::y* (not there, needs to be added) or Y***
-L::tilt* left or L***
-R::tilt* right or R***

N64
What I find interesting is that playing N64 games will be pretty simplifed with this set-up. N64 games could almost be played without the analog attachment even (just use tilting for analog control) depending on how many face buttons and/or triggers were needed.
-Analog::tilt* or Analog**
-A::A*
-B::B*
-C-Buttons::D-PAD*
-L/Z::Z1**
-R::Z2**

GCN
Totally unplayable without retro controller 'cos some games require one or more of the following which aren't standerd with the remote-controller set-up: dual analog, D-PAD + analog control, analog triggers with digital clicks and/or free use of 4 face buttons as well. I don't see how any game that uses 2 or more of these functions at once can be fitted to the remote-controller set-up unless they were reprogramed to make use of the tilting functions, but even then you lose the analog triggers with digital clicks, etc.

* = remote-controller
** = with analog attachment
*** = with retro controller
 
Eurogamer: How is the controller going to work with games that aren't designed specifically for the Revolution - multi-platform titles and so on?

Jim Merrick: We're producing a classic-style expansion controller, based on traditional designs like the Gamecube controller. It's like a shell with a hole in the top into which you slot the freehand-style controller, and then you can play third-party ported games, and retro Nintendo games you've downloaded.

So there's that option - but even while it's inserted into the classic-style shell, the freehand controller will still be able to sense positioning and so on, so there are more options too.

http://www.eurogamer.net/article.php?article_id=60917
 
Long as Nintendo doesn't require gyro/motion sensor use for their traditional games (SSB, Zelda, Mario, etc) I don't care long as I can still play regular Nintendo games normally. Leave the gyro/motion sensor use to non-traditional games please.
 
With these statements, it's hard 2 see why so many people still are so apprehensive toward the Rev. controller. It sounds like there will be enough options that every gamer should find a controlling method that's 2 their liking.
 
So you can use :
- the freehand controller alone (lots of moving around)
- the "classic" shell + gyro (less movement more buttons)
- the "classic" shell alone for third parties without imagination and more classical games (ie : fighting games and co ).

If they are slightly smart they will copy the DSII interface for the "classic" shell (pretty much sure the D-Pad is gonna be well placed and big enough with the whole virtual console gimmick)

So they basicaly have all the bases covered.

BRAVO NINTENDO
 
Firest0rm said:
What makes you think that?
IIRC, he described a Wavebird with a diamond layout for the face buttons, and maybe a couple extra shoulder buttons. That would make sense in a way.
 
TTP said:
IF they add the shell in the core package

Nintendo has made some good move recently, it won't shoot itself in the foot.
They are shipping 512MB of flash memory to let people download (and pay) old game from the get go. I'm pretty sure they will include the "classic" shell that allow to play them correctly.
 
after watching the controller video

I don't know why Nintendo did not show this thing using the classic shell as well it would have made things very easy

also they used so many people for the video and NO LEAKS :D
 
Smiles and Cries said:
after watching the controller video

I don't know why Nintendo did not show this thing using the classic shell as well it would have made things very easy

also they used so many people for the video and NO LEAKS :D

Mario is a hxc plumber, no leaks ever.
 
Smiles And Cries said:
I don't know why Nintendo did not show this thing using the classic shell as well it would have made things very easy

Unfinished, perhaps? People seem to just be assuming it will be a Wavebird shell with an expansion slot, but it could be a new design. "Classic" means traditional in this sense, not necessarily the same controller as Gamecube. Unless I've missed another quote somewhere.
 
Smiles and Cries said:
after watching the controller video

I don't know why Nintendo did not show this thing using the classic shell as well it would have made things very easy

also they used so many people for the video and NO LEAKS :D
A Nintendo rep at the hands-on demonstration said they were still working on the shell.
 
We sure shell won't come standard? Nintendo has an odd way of refering to things, such as constantly calling the analog palm grip thingy an accessory, despite it being part of the base package.

A controller shell should be as well, it seems even more obvious and necessary than an analog stick attachment.
 
Drek said:
We sure shell won't come standard? Nintendo has an odd way of refering to things, such as constantly calling the analog palm grip thingy an accessory, despite it being part of the base package.

A controller shell should be as well, it seems even more obvious and necessary than an analog stick attachment.
We don't know if the shell will be standard or not, it's way too early.
 
I think the shell will be styled in the way the rev and new controller are, rather than just being something like a hollow wavebird. So it'll most likely look quite different to what we have now, atleast in style. Layout wise it will probably be very close to the cube, yet sorting out the issues that people have had with the GC controller.
I'm also thinking that Ninty will have 2 packs.....one simple with just the remote and nunchucks, and then the deluxe version with the shell and whatever else peripheral they have....most likely some Eyetoy like video device and the like.
 
fugimax said:
Personally, I'd rather see them just release NES/SNES/N64 controllers. Gotta have that classic feel.
How about an attachment for the bottom of the remote that you can plug you old controllers into? You then leave the remote and attachment on the coffee table and the wire from the controller runs to that.

Somebody needs to photoshop that.
 
Fuzzy said:
How about an attachment for the bottom of the remote that you can plug you old controllers into? You then leave the remote and attachment on the coffee table and the wire from the controller runs to that.

Somebody needs to photoshop that.
Yeah, but that kinda needs a big wire. I'd prefer a nice, cool looking shell.
 
I'm interested in seeing this classic shell. Funny how Nintendo reveals things. I mean, for fuck's sake, half of people probably HATED that remote until everything was explained. The shell should've been in the video too, idiots.
 
miyuru said:
I'm interested in seeing this classic shell. Funny how Nintendo reveals things. I mean, for fuck's sake, half of people probably HATED that remote until everything was explained. The shell should've been in the video too, idiots.

They were trying to show TEH REVOLUTIONARY aspect of the controller. The shell only exist to not piss off third parties & for backward compatibility.

DAMN they didn't even show a game demo to the public.
 
Catchpenny said:
Unfinished, perhaps? People seem to just be assuming it will be a Wavebird shell with an expansion slot, but it could be a new design. "Classic" means traditional in this sense, not necessarily the same controller as Gamecube. Unless I've missed another quote somewhere.


I love how nintendo is indirectly insulting ms/sony by using the term "classical".
 
I remember reading something last night in the Iwata Keynote thread that Nintendo wants to release the freehand controller and a more typical style controller in the same package as the Revolution itself. This typical style controller was probably referring to the shell that we are speaking of now. I can easily see them packing the shell along with the Rev. I wonder about the analog attatchement though. Maybe.
 
i think it should come with the controller, the shell AND the analog attachment. That’s the smart way to go. give 3rd party's plenty of options, and make sure it's easy to take advantage of the backwards compatibility. You don't have to buy an attachment to play gameboy games on the DS.
 
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