>leak a eminent announcement a lot of times
>nothinghappens.pgn
>hey guys, actually it got delayed
Those people are paid to made fanfics. lol
The one he talked about last month. He's trying to save face because it was MIA during Sony's showcase.What Greek GOW? Shouldn't be somewhere else? or is it a remake/remaster?
OK. Everyone keeps asking about this, so I've tried to find out more: There's still a Greek God of War thing coming out this year, but it's not a remaster collection. It's a new side-story project.
I was never told about a Remaster collection, but I asked a source about the rumors (that I saw were focused on a collection) and they told me that nothing God of War would happen at the State of Play but something could show up at the anniversary.
The one he talked about last month. He's trying to save face because it was MIA during Sony's showcase.
Oh, the "small in scale" one, was it? Which coming from GOW18, it's pretty disappointing, so hope SSM isn't wasting time with a small game from the overused greek mythosThe one he talked about last month. He's trying to save face because it was MIA during Sony's showcase.
Yeah, Tom Henderson said it was a 2.5D/metroidvania game.Oh, the "small in scale" one, was it? Which coming from GOW18, it's pretty disappointing, so hope SSM isn't wasting time with a small game from the overused greek mythos
>leak a eminent announcement a lot of times
>nothinghappens.pgn
>hey guys, actually it got delayed
Those people are paid to made fanfics. lol
>leak a eminent announcement a lot of times
>nothinghappens.pgn
>hey guys, actually it got delayed
Those people are paid to made fanfics. lol
Yeah, Tom Henderson said it was a 2.5D/metroidvania game.
Back in February Grubb said Fairgames was delayed internally, which seems legit![]()
This project is just a waste of time. Help Capcom fund a new Mega Man X or something and be done with it.
If 2026 is Marathon, Saros and sidescroller God of War... ugh.
sameWorks for me, already a lot to play in 2025.
Lol better than spending time on this current dogshit dad of war they are now.Oh, the "small in scale" one, was it? Which coming from GOW18, it's pretty disappointing, so hope SSM isn't wasting time with a small game from the overused greek mythos
He always was a Dad of War, the whole point of the greek games was trying to revert/undo/erase what he did to his daughter and wifeLol better than spending time on this current dogshit dad of war they are now.
He always was a Dad of War, the whole point of the greek games was trying to revert/undo/erase what he did to his daughter and wife
Millennial/GenZ logic: Kratos tries to be a father to his son: "dogshit/weak/gaaaay"![]()
2.5D side-scrolling action-adventure metroidvania like POP The Lost Crown.Is this the one that is supposed to be 2D?
If so I could care less. I want a real GoW back in ancient Greece.
You forgot Marvel Tokon and potentially Wolverine.This project is just a waste of time. Help Capcom fund a new Mega Man X or something and be done with it.
If 2026 is Marathon, Saros and sidescroller God of War... ugh.
The leak suggests it is a 2D Metroidvania staring Demos, Poor GTA 6What Greek GOW? Shouldn't be somewhere else? or is it a remake/remaster?
Jeff Grubb announce upcoming announcement and delay before anyone even heard about it. What a fuck is this shit.
With delays to the TV show, I'm not surprised that we wouldn't get something this year even with the anniversary.
They haven't even cast a Kratos yet.
Oblivion success while being dog shit will inspire many more stealth drops. There's no time to deconstruct the previews and find out why you shouldn't buy it.Dont think this 2.5D game was ever supposed to release in 2025 unless Sony wanted to do a last minute stealth trailer and launch. Year is already half over.
"Every game must be a system seller"Was just thinking about this:
Why the fuck was the project even pitched and greenlit? Does Sony actually think that anyone is buying PS5s for this? Do they think that anyone wants this from God of War?
I didn't know God of War 2018 was developed by a single person.Also The last game by Barlog was in 2018. More than 7 years ago. What's happening here?
For reference GoW 2018 took 5 years.
Not at all what I'm saying. I'm saying that every game must actually fulfill a clear purpose."Every game must be a system seller"
I want!Was just thinking about this:
Why the fuck was the project even pitched and greenlit? Does Sony actually think that anyone is buying PS5s for this? Do they think that anyone wants this from God of War?
Most of your post is the result of the assumption of SMS being the core developer of the game, they're not, their role on the project is, at most, a tier above their old production work on externally-developed titles (God of War: Chains of Olympus, God of War: Ghost of Sparta, Journey, The Unfinished Swan, The Order: 1886, Bound, etc.).Not at all what I'm saying. I'm saying that every game must actually fulfill a clear purpose.
PS understood this last gen: First, Best or Must.
This satisfies none of those requirements, and doesn't make any sense beyond that. There are plenty of sidescrollers on the market that suit much better than God of War. There's a new Shinobi coming, a new 2D Ninja Gaiden, Silksong, Bloodstained 2, Planet of Lana 2, etc. And that's just the major stuff. SOPs and other events are filled to bursting with a bunch of shovelware in the same vein.
The vast majority of God of War fans are not ones to play this or, like most fans of the genre, already have more than enough options from more suited franchises and experienced teams to choose from. It's no less ridiculous than the idea of making a live service multiplayer title with the IP was.
Whether you like to admit it or not, there is a lack of system sellers for the PS5. We already have lower tier supplementals like Returnal, upcoming Saros, Rift Apart, Astro Bot, the final one being the most successful.
SSM should not be spending precious time and resource doing something that will absolutely not do well for PS.
"I'm not interested in this game, so Sony is wasting time by making it."
We don't know for sure, all that's been said is that SSM is supervising the project. But even if it's limited to a set of consultants from SSM, it's still too much a waste of resource/time from them, and too much brand capital from PlayStation overall.Most of your post is the result of the assumption of SMS being the core developer of the game, they're not, their role on the project is, at most, a tier above their old production work on externally-developed titles (God of War: Chains of Olympus, God of War: Ghost of Sparta, Journey, The Unfinished Swan, The Order: 1886, Bound, etc.).
So the FBM condition was set by Shawn Layden in the PS4 gen. I'm not sure about the specific year. Earliest would be 2014, latest would be 2018. But if not the explicit policy, very similar tenets had been running through the organization as soon as the PS4 gen started.'First, Best or Must' is an interesting philosophy, but I question how much Sony really applied it in the past. Even with the big stuff, how was something like Killzone first, best or must for anything?
All of those big guns we're cross gen though, which was a very big long term mistake. Other than that, each of those big guns were, frankly, underwhelming on a creative level.I don't see the lack of systems sellers on PS5, if anything, Sony provided big guns early on a generation that had already established their dominant position from the beginning, from a historically third-party driven ecosystem.