• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

JSRF music Q?

There's a track on JSRF that I can't get out of my head. It sounds like someone's yelling out "Rock that shit, homey!" in it.

Anyone know the name?
 
HELLO ALLISON I WANNA HOLD YOUR HAND I HAVEN'T BEEN THE SAME MAN SINCE I SAW YOU COMIN IN. LETS HAVE A TOAST TO THE GIRL IN AISLE TEN. WE NEED SOME HELP IN AISLE TEN.

JSRF...Very underappreciated game. I even think about buying Jet Grind Radio on GBA from time to time.
 
I just bought jsrf on ebay after putting it off for way too long. I loved JGR and the JSRF demo. It should be here tomorrow!! Both soundtracks rock, but I prefer JGR's, because JSRF's is a lot of remixes and stuff I don't much care for..
 
Birthday Cake kicks all kinds of ass. I was listening to that song 10 years ago, newbies!

'Yes I'm cooking for my son and his wife, it's his 30th birthday. Pour berries into a bowl - add milk from two months ago...

It's moldy mom, isn't it.

I don't give a flying fuck though!'

:D
 
ToyMachine228 said:
HELLO ALLISON I WANNA HOLD YOUR HAND I HAVEN'T BEEN THE SAME MAN SINCE I SAW YOU COMIN IN. LETS HAVE A TOAST TO THE GIRL IN AISLE TEN. WE NEED SOME HELP IN AISLE TEN.

My favorite song from JSRF, glad I found it on the net.
 
ToyMachine228 said:
HELLO ALLISON I WANNA HOLD YOUR HAND I HAVEN'T BEEN THE SAME MAN SINCE I SAW YOU COMIN IN. LETS HAVE A TOAST TO THE GIRL IN AISLE TEN. WE NEED SOME HELP IN AISLE TEN.

JSRF...Very underappreciated game. I even think about buying Jet Grind Radio on GBA from time to time.
That song was on the Project Gotham soundtrack as well. I got to listen to it A LOT in early 2002./
 
Wario64 said:
That terrible song has been out for 10 years? Ugh, I would have gone insane then :P

:lol Yeah, just about. It was on Cibo Matto's first full length CD from '95 or '96.

'Shaddup and eat! - too bad no bon appetit!- Shaddup and eat! - you know my love is sweet!'

God I miss that band.
 
GDGF said:
:lol Yeah, just about. It was on Cibo Matto's first full length CD from '95 or '96.

Besides being the best song ever, it has an appearance in the Kids in the Hall movie Brain Candy (along with They Might Be Giants' Spiralling Shape).
 
Not only does JSRF soundtrack rock (catchy tunes) But it's probably the best sounding 5.1 soundtrack on the Xbox.Brilliant audio quality.
 
Whats the song from the first game in the sewers that starts of click click click? thats not helping much i know...
 
ToyMachine228 said:
HELLO ALLISON I WANNA HOLD YOUR HAND I HAVEN'T BEEN THE SAME MAN SINCE I SAW YOU COMIN IN. LETS HAVE A TOAST TO THE GIRL IN AISLE TEN. WE NEED SOME HELP IN AISLE TEN.

JSRF...Very underappreciated game. I even think about buying Jet Grind Radio on GBA from time to time.

JSRF blows compared to the original.
 
goodcow said:
JSRF blows compared to the original.

If by blows it away then you'd be right. Future was soooo sooo much better then JSR as far as I'm concerned. Much better level design, no stupid time limits. Did I mention there are no time limits?
 
To everyone, I'm currently uploading a 1hr 13min track of all the JSR original music, in WMA lossless format, with the DJ static segways between them to YouSendIt. (217MB)
 
Schafer said:
If by blows it away then you'd be right. Future was soooo sooo much better then JSR as far as I'm concerned. Much better level design, no stupid time limits. Did I mention there are no time limits?

Agreed. Controls are better too...
 
Schafer said:
If by blows it away then you'd be right. Future was soooo sooo much better then JSR as far as I'm concerned. Much better level design, no stupid time limits. Did I mention there are no time limits?

Were you one of those people who bitched about the original being hard? Because I never found the game hard. Sure, it could be annoying, but you were also expected to tag in a certain order and do the harder things first. I never have a problem beating the game, including the long 999 timer stages, and I've beat it well over a dozen times now.

The original has vastly superior music, doesn't have totally dumbed down controls, isn't styled like some adventure game, does have a challenge, doesn't have that god damn Birthday Cake song, and is just a lot more fun.

Future doesn't even have dynamic music shifting like the DC original, it has about two or three dozen pre-mixed music sets. The DC one, partially due to space constraints, had the begining and tail ends of every song mixing with others, and did mix randomly on the fly.
 
goodcow said:
Were you one of those people who bitched about the original being hard? Because I never found the game hard. Sure, it could be annoying, but you were also expected to tag in a certain order and do the harder things first. I never have a problem beating the game, including the long 999 timer stages, and I've beat it well over a dozen times now.

Hard? Nope I finished it with little issue. I just despise time limits, really really despise them.
 
Schafer said:
Hard? Nope I finished it with little issue. I just despise time limits, really really despise them.

Why? The levels, minus the ones where you have to travel through every section and tag everything, have ample time limits.

They also have those time limits so you can gain "x" score within that time to give you a rating which then unlocks things.
 
goodcow said:
Why? The levels, minus the ones where you have to travel through every section and tag everything, have ample time limits.

They also have those time limits so you can gain "x" score within that time to give you a rating which then unlocks things.

Lameness would be a great way to describe games that base themselves around timed challenges ample or not. I dislike all time limit based games, the old Tony Hawks for example annoyed me because of that.
 
"If by blows it away then you'd be right. Future was soooo sooo much better then JSR as far as I'm concerned. Much better level design, no stupid time limits. Did I mention there are no time limits?"


JSRF is one big win button. Simplistic, boring, actionless. If you want one big platformer with half the challenge of even the most mediocre platformers, it's certainly your game.
 
ToyMachine228 said:
HELLO ALLISON I WANNA HOLD YOUR HAND I HAVEN'T BEEN THE SAME MAN SINCE I SAW YOU COMIN IN. LETS HAVE A TOAST TO THE GIRL IN AISLE TEN. WE NEED SOME HELP IN AISLE TEN.

Love that song, still listen to it once in a while to this day. A shame that guy faded into obscurity.
 
Teknopathetic said:
"If by blows it away then you'd be right. Future was soooo sooo much better then JSR as far as I'm concerned. Much better level design, no stupid time limits. Did I mention there are no time limits?"


JSRF is one big win button. Simplistic, boring, actionless. If you want one big platformer with half the challenge of even the most mediocre platformers, it's certainly your game.

Exactly, they ripped out all challenge, and dumbed it down because too many gamers bitched about the original's "difficulty."
 
goodcow said:
Exactly, they ripped out all challenge, and dumbed it down because too many gamers bitched about the original's "difficulty."

Yea the main game was pretty easy, getting all of those... what the hell were they called? Something Souls... anyways getting all of those was pretty challenging.
 
Schafer said:
Yea the main game was pretty easy, getting all of those... what the hell were they called? Something Souls... anyways getting all of those was pretty challenging.

And yet it was more challenging in the original, and the core game itself was more challenging as well.

JSRF is shit.
 
goodcow said:
Future doesn't even have dynamic music shifting like the DC original, it has about two or three dozen pre-mixed music sets. The DC one, partially due to space constraints, had the begining and tail ends of every song mixing with others, and did mix randomly on the fly.
there are sets of mixed cuts, but they aren't all mixed to cut into each other, there are 3 or 4 'bunches' of songs and each bunch has a mix cut in to the others in the bunch

everything else you said is accurate though... except the part about JSRF sucking...
 
Top Bottom