Speevy said:It's not underrated.
Graphics are beautiful, controls are terrible. Story is laughable, battle sequences are awesome. Powers are neat, camera is lacking.
7.6-7.8 is about right.
And I've played most of it. Just got the last elemental warrior.
People complain about DeeBlue's controls, But I really dont get it. Press the button and he goes forward and then move around.
Speevy said:Yes, the controls are poor. Even unresponsive at times.
And the story is just not interesting. I'm always sitting there waiting for these sequences to end.
But then again, your experience may differ.
But if you can't understand what's wrong with Kameo's controls, I encourage you to try more games with good controls. That's all I can say, really.
Because the controls are fighting with the camera, and in the Coralis battle, that makes the whole thing a painful chore.
hadareud said:Does it control anything like Conker Speevy?
Speevy said:Yes, the controls are poor. Even unresponsive at times.
And the story is just not interesting. I'm always sitting there waiting for these sequences to end.
But then again, your experience may differ.
But if you can't understand what's wrong with Kameo's controls, I encourage you to try more games with good controls. That's all I can say, really.
Because the controls are fighting with the camera, and in the Coralis battle, that makes the whole thing a painful chore.
Joe said:except for deepblue i think the controls are really good. just hitting start and re-selecting my powers all the time makes it a little clunky. but other than that i think the controls are really good.
Stinkles said:Why is the first level the first level? It should be like level five or something. I think more people would enjoy the game if the demo and first level were somewhere less oppressive.
Eel O'Brian said:I would also like to find the person who thought it would be cute to show the same "death" cutscene over and over and over and over and over and over and over and over and over and over and over and over again, duct tape that person to a chair, and make them watch it on a continuous loop for a month straight.
Wait... You can die in Kameo? :lolEel O'Brian said:I would also like to find the person who thought it would be cute to show the same "death" cutscene over and over and over and over and over and over and over and over and over and over and over and over again, duct tape that person to a chair, and make them watch it on a continuous loop for a month straight.
The most frustrating bits in this game were grappling with the controls. God damn. Trying to get Kameo to turn around while in hover mode and having her constantly fall off ledges, trying to navigate 40 Below on the ice slides where you have to simultaneously manipulate the camera/his movement (ARGH!!!!) and Deep Blue's complete unintuitiveness. The inability to use the second analog stick as aiming makes it ridiculous; you people may have come to grips with it by adaptation, but that doesn't make it fun.
Kameo is highly underrated
The most frustrating bits in this game were grappling with the controls. God damn. Trying to get Kameo to turn around while in hover mode and having her constantly fall off ledges, trying to navigate 40 Below on the ice slides where you have to simultaneously manipulate the camera/his movement (ARGH!!!!) and Deep Blue's complete unintuitiveness. The inability to use the second analog stick as aiming makes it ridiculous; you people may have come to grips with it by adaptation, but that doesn't make it fun.
You read too much.AniHawk said:The reviews say it sucks though.
Thats about right. I'd give it a high 8 as well. No way the game deserves anything below an 8 IMO (lol @ Eurogamer).Suikoguy said:Looking at the 80% on gameranking, i'd actually call it spot on, if a little bit under. (I'd personally rate it 8.5)
u_neek said:Just entered the Snow Temple. How far am I?