I think that the explanation is most likely just practical though, Riot thought the different Smites should be gained before raw stats. I don't know if that's going to be correct or not since it's a design decision.
I'm not saying you should buy the stats (AD, HP, whatever) then get the upgraded smite. Upgrading smite stays first. I think you guys got me wrong.
I'm thinking of it in terms presentation and ease of readability. Right now, if you're going around and you tab to view your opponents items, what you'll see is an [unbelievably ugly] machete upgrade icon with a tiny colored dot on the bottom right corner. Even with the variations in the smite upgrades the information which must be presented the clearest is the raw stats on the final item, not the icon for the smite upgrade.
I think it should work something like this:
1.) Buy machete, it has the ol' machete icon we know and love.
2.) Enchant the machete with the smite upgrade of choice, it adds a coloured hue behind the machete icon for easy identification of which smite the jungler chose.
3.) Complete the upgraded machete which changes its icon to (just throwing this out there for examples) Hammer = AD item, Amulet = AP item, Helm = HP item, Spear = ASPD item with a small colored icon (pref a right angle triangle) on the bottom right corner for the enchantment that carried over from the machete.
Also, jungle items should have something common in their names for easy understanding. That name should of course be Wriggle's: Wriggle's Machete, Wriggle's Hammer, Wriggle's Amulet, Wriggle's Helm, and Wriggle's Spear. Just like "Doran's" is synonymous with starting items, make "Wriggle's" synonymous with jungle items.
Right now, no one can tell me with a straight face that a piece of meat with a tiny white dot intuitively means it's the AD/CDR/ArPen enchantment with the on enemy cast slow upgrade. That means absolutely nothing.
Crab Milk Mickey said:
So you want him to kick people in the balls?
Yes. Yes I do.
Leezard said:
Lee has been dominant since a couple of weeks after his release when he got buffed in S1.
I wish Riot would try out some really out there stuff like Lee Sin's Q costing 150 energy and it refunds 100 if activated again to dash. Oh and kill ward hoping. Kill all the fucking ward hoping.