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LttP: Civilization IV.

AstroLad

Hail to the KING baby
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After wondering whether the game would work on my underpowered laptop (1.4 Ghz, 512 RAM, 32 MB graphics card), I dl'ed the demo and it worked fine, so I took the plunge on the full version. To start, if anyone had doubts about this game working on their weak system, forget about it. Dl the demo first, but especially after the patch this game works like a charm; it only started hiccuping late into the game when there was tons of crap on-screen, and even then it was perfectly playable.

It's almost hard to call this a "game" because it's basically gaming crack. I had a day off Saturday (no school, journal, or other work on the docket) and just played the thing all fucking day, and could have gone on for probably two more days before just dying like a pathetic WoW player or something.

I did my first two run-throughs on Warlord b/c I just glanced over the documentation and relied on my Civ II (heh) skills + feeling my way through to get the hang of things. In the first game there were several key elements regarding Great People and so on that I didn't realize until the very end. I was still dominating score-wise (I think you'd have to try hard to not dominate on Warlord) and deciding what to win on basically when Montezuma (annoying warring pest on my continent) declared war on me (I think I refused to give him some trivial amount the turn before), after which Alexander and some other vic from the other continent hopped on. I was playing as my leader of choice, Louis XIV and building up Wonders, but I had built up almost zero defenses, so I went from completely stomping everyone to just generally stomping everyone (one civ got within 400 of me on score), but I did notice that the CPU really ramps up the aggression late-game even on this very easy difficulty level, which I found cool. Anyway, I held everyone at bay and declared peace with them, but Montezuma eventually somehow stole a diplomatic victory from me when one of my big allies fucking abstained. Diplomatic victory seems very random and a big risk to the leading civ if that civ hasn't been bribing everyone the entire game.

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Screw you Montezuma!

My second game, on Noble (with Louis XIV again), I went in with a much better understanding of the rules and strategy. I built up army and diplomacy from the get-go and spread out a bit more early on, locking some unsettled areas within my borders and then colonizing them before signing any open border treaties. This strategy seemed to work well as I waltzed through the game (again Noble seems a bit too easy also, but I hear the other difficulties which I will try next get pretty killer if you don't have a very clear strategy). My civ style is to be very non-aggressive militarily, but not pacifist either as I don't like having to give up techs to other civs constantly so that they won't attack me. I'm not huge on religion or exploration either; I mostly go after reasearch and especially wonders. I was basically biggest, most powerful, most cultured, most advances throughout the entire game (though I did get a bit of a gold scare early on and had to drop my research to 60% b/c I was spending so much supporting my far-away cities). I ultimately gained a space race victory (though I missed the ending b/c I had several progs running and the video didn't play correctly unfortunately), and then went back to an early-late game point and just wiped out everyone for good measure. It is kind of funny to see the crazy stacks the CPU gets out there; since I'm not militaristic the stacking is pretty novel to me, but pre-infantry units vs. stealth bombers and modern tanks was not so pretty most times (though I did get to see a few funny sword-shots on my tanks).

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Louis XIV, renowned Frenchman, like myself.

Absolutely brilliant game; I look forward to my next day of complete freedom in a few weeks as this is certainly not a game that can be played (at least by me) in less than four-hour increments.

Obligatory shot of my huge widely-dispersed Civ circa 1838:

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It was a good game, and certainly a huge improvement over the execrable Civ 3, but I was honestly pretty disappointed. Why? Because the game doesn't hold a candle to Sid Meier's Alpha Centauri.

The flavour of the game is very weak compared to the excellent writing and characterization of SMAC--there's no real difference between religions, for example, and really all of the historical elements feel like they were just thrown in a blender and mixed up--not carefully placed in the game with enough realism and interesting game elements to really make you feel like you're shaping history. Don't even get me started on the lameness of leaders and the stupid, unfunny, unimmersive diplomacy dialogue.

Of course, the actual gameplay doesn't have the huge customizability or variety of interesting strategic options that SMAC did, either. Things like the unit design workshop are gone, and rather than the carefully balanced traits of each faction in SMAC, you have generic traits that are either too weak or too powerful, and don't really give much unique feel to each nation.

There are other problems, but ultimately the game is pretty decent...just not in comparison to SMAC.
 
I just hopped on the Civ IV bandwagon myself. I'm pretty inexperienced, though I have played Civ I-III at one time or another. My first two games:

Started with Americans, of course...I have this habit of being the only one on my continent and punishing squatters, so my main rival this time was Egypt. I went ahead and pushed Egypt into a little corner on the continent and began to switch focus to research. Big mistake. Egypt soon allied themselves with more advanced civilizations and I was forced to concede defeat since I had exhausted my forces in a long war that I never took decisive action in. Bummer.

Game 2:

The one I'm currently playing had me starting out much more aggressively with the Japanese. I quickly got China off my continent in the early goings and made it clear that this was MY LAND. Once I had China gone and its cities all under my control, I had nearly an entire continent settled and resources ripe for the picking. I quickly became the leader in population, land size, technology, GDP...Until my main rival decides to declare war. Unfortunately I paid little attention to naval forces aside from exploration until it's too late. Bismark of Germany lands troops on my southern shores and quickly razes two of my lightly defended cities. By the time I get my butt in gear and repel his forces, the Aztec guy joins in and they both have forces coming in from the north. I quickly build up a fleet of frigates in an attempt to block off my shores, but when you've got a whole continent to defend that's easier said than done. Anyway, they've razed two or three more cities in the North (a big wealthy one too :| ) and my score has dropped to third or fourth. Haven't played it for a few hours, I'm going to have to devise a cunning strategy to get out of this one tomorrow :)

I absolutely love Civ4.
 
Chairman Yang said:
It was a good game, and certainly a huge improvement over the execrable Civ 3, but I was honestly pretty disappointed. Why? Because the game doesn't hold a candle to Sid Meier's Alpha Centauri.

The flavour of the game is very weak compared to the excellent writing and characterization of SMAC--there's no real difference between religions, for example, and really all of the historical elements feel like they were just thrown in a blender and mixed up--not carefully placed in the game with enough realism and interesting game elements to really make you feel like you're shaping history. Don't even get me started on the lameness of leaders and the stupid, unfunny, unimmersive diplomacy dialogue.

Of course, the actual gameplay doesn't have the huge customizability or variety of interesting strategic options that SMAC did, either. Things like the unit design workshop are gone, and rather than the carefully balanced traits of each faction in SMAC, you have generic traits that are either too weak or too powerful, and don't really give much unique feel to each nation.

There are other problems, but ultimately the game is pretty decent...just not in comparison to SMAC.


I guess the religion is true, but I was too busy cultivating Great People and all of the other micro-management to really even notice it. I also liked how it affected your relations and merely switching over didn't give a huge automatic boost to those relations. As for writing, characterization, and dialogue (!?) do you really give shit about this in Civ games? I have to agree with you that the little in-game writing that was there was mostly quite lame, but it was about as important to me as the writing in Street Fighter games. I suppose everything else equal, better dialogue and characterization would be great, but those are really, really low on my priority list for Civ games. I also feel like the nations are pretty unique; I mean you won't be building up your military with Louis XIV or building Wonders with Isabella. I guess they could be more "unique" in certain ways rather than just being strong at particular aspects of the game (military, wonders, great people, etc.) but, related to my apathy on characterization, that's a pretty minor point to me, and on the whole I always feel like I have several different routes available to me; I think the core gameplay is great.

All that being said, I haven't played SMAC, nor do I have the time to unfortunately, but maybe I'll check it out some day.
 
I was skeptical about Civ IV pre-release, but then I actually played it and now I love it. Probably the best in the series.

I particularly like the AI. I used to just leave all my inner cities poorly protected and put all my defenses at the border, but the enemy is not that easily fooled anymore. They will actually invade and fuck you up when there's a good opportunity.
 
"beep....beep...beep...beep"

Good game, loads better than 3 but still not as good as Civ2 which remains in my top 5 games ever
 
I liked Civ 4, my problem with it wasnt that it wasnt as good as 2, more that it is just Civ 2. i sank probably months of my life into civ 2, so i've defintely had my fill of it, after playing civ 4 through once i felt like i was done with it.
 
I didn't like Civ 4 as much as I liked Civ 3. Civ 4 felt like it was just SMAC with better units, worse graphics and religion.
 
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