I remember playing Outer Worlds at launch. I was a die hard Obsidian fan, and was very excited for this franchise. Ah yes, finally the true visionaries of Fallout are going to make a worthy follow up and not some sanitized Bethesda bullshit. Amazingly it didn't have any game breaking bugs at launch. Nearly a first for an Obsidian title. The world seemed tiny compared to Fallout entries, but I gave it a pass. "This is just their first effort with Microsoft" I coped. I walked away with a positive impression predicated on the first that "this is something to build off. The sequel will surely be at least the scope of Fallout 4". Well kids, after trying desperately to make myself finish Avowed, I'm out. Obsidian is dead. I was ready to call it before playing Avowed, but a few voices on Gaf who I otherwise respect the opinion of urged me to try it. Alas, it was not worth my time and honestly equal to Outer Worlds at best. What did they do with all the extra dev time? Why didn't they grow? How are they approving this art for release?? No seriously, Avowed and Outer Worlds have some of the ugliest assets in all of gaming. Truly an eye sore from end to end. The locomotion is the only good thing about Avowed, other than that it's a collection of video game RPG tropes, stitched together with the same quality and care as an American surgeon's first ever custom penis build. Outer Worlds was the same. Now that I know there is no promise of the future, and the creator looks at Outer Worlds as a complete vision and not the best they can do under circumstances, I can say it's truly terrible. Really it makes the art and writing of Bethesda Fallout seem mature and serious, which is no easy task. The combat consists of "get the rifle and then the game offers no challenge". Rifle can be acquired mere moments after beginning the game.