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Marathon Season 2 Trailers

Man the audio design in that cinematic trailer is bonkers.

Also lol at the dude with the teleprompter with font size 700 for a head trying to sneak around in the dark
 
I'm sure the *checks note* GODDAMN IT'S BRUTAL

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Michael Jordan Lol GIF


Sorry, I was saying that I'm sure the many people playing that #OmegaGenre are thrilled !
 
Man the audio design in that cinematic trailer is bonkers.

Also lol at the dude with the teleprompter with font size 700 for a head trying to sneak around in the dark
That skin is in game for destroyer since day one, and is probably his most used by the playerbase.

It's hella slick, although the teased season 2 skins completely shit on everything done so far.

I'd argue today we got the first legit good fucking skin but it still follows the rules of season 1 which are borderline just color swaps.

Season 2 has completely unique designs for helmets, bodies etc making them stylish and worth money.
 
Finally. Been thinking that Marathon needs some wildlife. Any non-humanoid enemy would be a huge step.
Man the audio design in that cinematic trailer is bonkers.

Also lol at the dude with the teleprompter with font size 700 for a head trying to sneak around in the dark
The art design is so bad in this game is actually has a negative effect on gameplay and lore. How do you tell the story of a people who create 700point font teleprompter helmets for their military? Who the fuck are these people are why are they like this? What events in their past pressured this kind of technological evolution?
 
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Finally. Been thinking that Marathon needs some wildlife. Any non-humanoid enemy would be a huge step.
People thinking it's reanimated runners.

We knew we would get aliens after the uesc due to the lore. Plus Bungie had made plenty of unique enemies in the past to just have robots be the only thing to fight.
 
Woah hopefully the PvE mode is a bit zombie-like
That would be dope. Hoards of dead runner shells from season 1 in waves!

It won't happen but imagine they all had names from players who died season 1 in dire marsh above their head.
 
Willing to bet this is Bungie "either we hit or everyone is off to the chopping block" for Sony.
Doubtful. They put +100 devs on it last month because they want to see the impact of their work on it (S3 + S4). It also sounds like (Tassi or Shreier) a few people from the Destiny 2 team are coming over to Marathon once D2 closes down.

Their actions suggest an additional solid year of development imo. Once they see how S5 does, then I'd expect recalibration.
 
I hope Men_in_Boxes Men_in_Boxes does not use the "You don't understand live service games" excuse this time
He's a weirdo but right once in awhile. The CCU crowd doesn't know the difference between playerbase, active users, and concurrent users. They would look at the following graph and pontificate that the game lost "90% of it's players" and about how incompetent the devs are.
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Only the CCU graph shown is for one of the most successful live service games in the market with over a million DAU. Its also built around seasonal wipes where the population tapers off as players finish the season's objectives. The pattern has been consistent since the game's release.
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Now compare the CCU graph of the successful game (that Gaf adores) to a CCU graph of Marathon's first season and you'll notice a similar pattern.

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The number of active users would have to be proportionally similar to the highly successful game to support the same CCU curve and nothing about the CCU data comes off as unusual for a game structured around seasons. The data is obviously insufficient to draw any more conclusions. Determining owners/MAU/DAU requires modelling and assumptions. Projecting future retention rates is similarly impossible since Marathon is still in it's first season; it may very well be that the playerbase isn't coming back.

Nothing about the data available publicly points to the game being a failure yet. Marathon itself isn't the problem: its launch would be considered fine for a developer without as much bloat as Bungie. Hence, Sony is both investing further in Marathon to build from a solid foundation and ordering layoffs at Bungie to refocus it's efforts. I hope it works since I find Marathon fun even if not for everyone.

CCU talks seldom go beyond "Number go down. Industry failing because ____ pet peeve" or "Number big. Every opinion I have about the industry is now correct". The discussions often devolve into something resembling an Orwellian 2-minutes hate rather than any meaningful discussion about a game. I find the choice to pay any attention to games one dislikes baffling when the alternative is to talking about or playing games one enjoys.
 
Bungie always hit it out of the park with the cinematics. It will be a loss for the industry if they can't turn it around..
 
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