More of less done playing through my Megaman CE On the GC - I quite enjoyed the game and I do think MM2 is probably the best one. All of them were a tad hokey in retrospective and the enemy design just got regurgitated again and again - I guess you'll need to do xth Wind/Air/Fire/Flame/Burn man.... The control swap actually didn't get to me after awhile and I wondered what all the whinging about the GC version was about.
Best Boss? Um... I would say Quickman. I like how they implemented his counter attack power. Different to say the least. I must say that I'm partial to MM2 cause i spent ages playing this when I was a kid
about the 2 extra games (past Megman 8) - talk about Hokey credit swallowing crud.
Interview (on GC version) - I really enjoyed watching that G4TV episode and I was wondering if we'd be able to get G4TV in Australia. That said.. I didn't know it was Keiji Inafune who designed MM. Talk about.. wow! Impressed.
Navi mode / music/ I guess you don't know what you're missing if you don't have the PS2 version so.. what you don't know won't hurt you.
So.. seeing how the CE sold (which I think is pretty good; they're releasing the xbox version no?)... what are the chances of Capcom releasing Megamn Man X CE? I really missed finding the powerup suit pods in Megaman X and its relatively cooler design/look. I also only played X1 + 2 and they're up to 8 now aren't they. Even a bare bones 1-6x release would be great!
Feel free to mention favourite bosses... etc
* playing through Megaman Zero 3 now... skipped 1+2 cause I couldn't find the carts @ retail. What is up with Bluebomber
?
Best Boss? Um... I would say Quickman. I like how they implemented his counter attack power. Different to say the least. I must say that I'm partial to MM2 cause i spent ages playing this when I was a kid
about the 2 extra games (past Megman 8) - talk about Hokey credit swallowing crud.
Interview (on GC version) - I really enjoyed watching that G4TV episode and I was wondering if we'd be able to get G4TV in Australia. That said.. I didn't know it was Keiji Inafune who designed MM. Talk about.. wow! Impressed.
Navi mode / music/ I guess you don't know what you're missing if you don't have the PS2 version so.. what you don't know won't hurt you.
So.. seeing how the CE sold (which I think is pretty good; they're releasing the xbox version no?)... what are the chances of Capcom releasing Megamn Man X CE? I really missed finding the powerup suit pods in Megaman X and its relatively cooler design/look. I also only played X1 + 2 and they're up to 8 now aren't they. Even a bare bones 1-6x release would be great!
Feel free to mention favourite bosses... etc
* playing through Megaman Zero 3 now... skipped 1+2 cause I couldn't find the carts @ retail. What is up with Bluebomber
being evil