Mercenaries: Playground of Destruction -- The Thread

Methinks the game just recognized that any attack where you're within viewing range points you out like a sore thumb. Probably a limitation of both the hardware and the engine--I mean, it probably wouldn't be easy to recognize that firing off a round from the back of a jeep is different than one fired from the side of a tank. :p

Who knows.

'course, I always run around in an APC with a rocket launcher on the back, so I don't run into those problems. :D
 
DHGamer said:
Or grab a helicopter, fly high enough that officers can't spot you, and unleash the missles. Works for me.

You guys aren't getting it. It's not the mission, it's just an example of what they could have allowed that would have given it a more espionage feel. It's a huge oversight IMO.
 
Its set up like that for the very reason your hating, to make you actually plan how you kill any enemy troops. If you take a mission where you might screw your faction with someone else, you can't cheap your way through it, you either have to play it careful or bite the bullet and ruin your faction.
 
Schafer said:
Its set up like that for the very reason your hating, to make you actually plan how you kill any enemy troops. If you take a mission where you might screw your faction with someone else, you can't cheap your way through it, you either have to play it careful or bite the bullet and ruin your faction.

"Cheap" your way through it? Sounds like a lame cop out to me.

Vehicles are vulnerable too and tanks aren't invincible. If you attack in a NK tank and they blow it up exposing you, bam, you're exposed as being the perpetrator. There's nothing cheap about it at all. You still run the risk of being exposed but there's an added element of framing another faction. They could have made for some more risk, like the instant reduction of the favor bar of both the faction you're attacking and the faction that hired you if you're discovered.




Meh, whatever. It always seems like when there's a game that GA is collectively splooging on, no one even wants to think of it as having flaws. Hell, that flaw is a benefit! It makes the game better! It was designed that way. Archive this thread because when Mercenaries 2 comes out and they add that ability, everyone's going to say, "Oh yeah. I really wanted to do stuff like that in the first game. Thank you Pandemic for fixing this. You guys roxxor!"
 
For what it's worth, the only showstoppers I saw in the game were the sometimes glitchy environs, and the difficulty curve.

Whether or not anyone other than you feels that the tank bit is horrible or not doesn't mean we're just hyping it for hype's sake. Not everyone feels that it is a showstopper for the title--especially when there's so much more to do.
 
Matlock said:
Whether or not anyone other than you feels that the tank bit is horrible or not doesn't mean we're just hyping it for hype's sake. Not everyone feels that it is a showstopper for the title--especially when there's so much more to do.

I'm still playing the game. I never said it was a showstopper. It bothered me though, because I went and did it , I grabbed a NK Tank and started blasting the Chinese assumimg they would think it was an NK attack, thinking it was possible. It just seemed like an obvious thing to do, particularly when you have different factions with a loose alliance that seem to be on the verge of conflict between themselves.

It's a huge oversight, IMO because it would have added a lot more to the game. The whole "disguise" thing, as it is, is pretty damn basic otherwise.
 
I have to ask, is it normal for the Xbox version to have a several minute long initial load?

When I put the disk in, I have to sit through dozens of those little loading placards, while the box makes all kinds of horrendous spewing noises. When the title screen finally arrives(literally minutes go by) there is some awful music drops and cuts. My first time playing, the game straight up froze in the tutorial cargo plane ride.

Once I get into the game proper, things 'seem' somewhat normal, but something isn't kosher. That intial load is just insane, and happens everytime!

(Less likely to think it's my system, other games play swimmingly)
 
Shadow's right about the disguise thing. Being able to frame other factions would've been hot. I guess Pandemic felt that including it would 1) obsolete the stealth approach for most occasions and 2) eliminate the fear of annoying the factions.
 
As far as stealth goes, are there any options for stealth other than basically sniping everyone from far away or getting far in the sky in the helicopter? I can't seem to see any other options. How does playing with the girl make her more "stealthy". It seems pretty straight run and gun to me, though for some reason I never had a sniper until I got to the diamonds.
 
Brandon, I think it must be a defective copy. The initial load to the title screen is pretty quick for me. The longest load I get is when first starting the game (either new game or continue) which may be about 30 seconds. But after that all of the load times are pretty quick when either loading a mission or moving to a new area. I'd be looking to exchange the disk.
 
When I put the disk in, I have to sit through dozens of those little loading placards
I see at most three loading cards even at start up, and I can never actually finish reading the first. Typically its two without being able to read the second. I have a Thompson drive too which has some dirty disc problems, so mine's not exactly blazin'.

As for Shadow's problem, its definately a legit complaint. A somewhat further step that would have been a nice touch is if the costume cheats that let you look like other people in the game also made you disguised as that faction, though I'm sure you'd then need a way to change back, which I haven't found yet.

The original issue Shadow was talking about could be much better however. I've had a few times when I've had an allies or SK vehicle with an SK or AN soldier working my gun, and was able to freely kill NK's (him gunning, me running them over) without it ruining my disguise. Head on vehicle on vehicle collisions have never worked, but just running over troops and letting him gun has. Unfortunately that won't work for the mission you're talking about. The best way to go sneaky on that one is a) get a heli or b) get a tank, RPG, SK M1025 (think thats the one with the rockets) and park it up on a cliff and fire down onto the base from a distance.

I'm definately with you on hoping that it gets added for Mercenaries 2, which I'm betting there will be, since this game will sell like mad when people finally start hearing about it.
 
Ghost said:
Loving the game now, but i hate that i cant bail out of choppers, wheres the parachute Pademic?

If you jam down on X real hard, the chopper will go down super quick, just make sure you hop out before it smashes into the ground.
 
I had spotted one of Song's statues in an NK territory but I was in the middle of a mission and decided to take care of it afterwards. I could've snatched an NK chopper, flew in and blown it with some C4 but I decided I'd try something different.

I went back to the DMZ and got the Allied transport chopper. I landed by the Allied HQ, honked my horn to get an extra solider to hop in. I flew back to the city and headed for the statues. NK forces were shooting, but the gunners were taking care of them with the side mounted guns. I land but leave the guys on board. I run over and blow the statue. I get back on the chopper, lift off, and begin to head back to allied territory...

before I leave the area, I stumble onto one of the cards. I could come back later but I do have a chopper full of helpers...

I land and have everyone get out. An insane firefight breaks out. I rush over, take out the guards and subdue the card. I can't call in the retrieval unit(area is too hot) and I can't put him on the my chopper(kinda lame). I drop him and kill some NK troops in a jeep. I pick him up, put him in the jeep, and speed off to find a safe spot, feeling badly about leaving my buddies in this situation I put them in.

I get on the outskirts of town and the retrieval chopper picks him up. I hop back in my NK jeep and head back to the battle location. One of the Allied troops is still there surrounded by NK forces. I pull up, honk my horn and he hops into the back of the NK jeep to man the gun. I head back to the DMZ to drop off my friend.
 
feeling badly about leaving my buddies in this situation I put them in.
I view them as expendable little drones myself. Especially the AN. :lol

Recently while leaving the second map's MASH I picked up an AN to be gunner, an officer to ride shotgun, and a reporter (one horn honk, they all hopped in, didn't feel like dealing with it), speed off to the western real hot spots, then emptied the truck, went off on my own to man a big gun to drop their tanks with, and happened to blast a tank that flipped up and landed on two of them. The reporter got it all on film, then followed me back to a NK jeep. Kinda funny watching him run after me as I drove away.
 
I'm kinda getting tired of simply blowing shit up (demolishing buildings and taking down that NK fortress was fucking awesome though). Do even more possibilities open up later in the game? I'm about 2 hours in and have friendly relations with SK and Allies, and neutral with Chinese and Russians.
 
You never really stop blowing shit up, but the missions get alot better and more indepth and the difficulty really ramps up towards the end. You even get a brand new map to explore. It makes sense too. IN the beginning you're taking down the lowest tier of SOngs military men, like untrained business and handler types. Once you get near the end you're fighting Song's most elite forces and special bodyguards so they play it a little bit smarter and are harder to kill.
 
hah for taking out the more difficult diamonds I just load up on friendly soldiers in a scout, run into the base and get everyone to jump out. Those suckers make a really great distraction. One question though is the only way to take out the really large underground entrances bunker buster bombs? because those things are crazy expensive and it's really frustrating trying to keep a card alive when tanks and helicopters keep spawning
 
I heard you get something special if you take all the cards alive. Has anyone done it yet? I beat the game but I killed like half of them. :lol
 
I love that when you blow up cards (i get pissed off sometimes ;) ) they always go straight up in the air so you dont lose them. :lol they fly great.


Im gonna try dropping a bunker buster on one....maybe ill hook up the capture card for that.
 
I despised Freedom Fighters as well... This game is my new favorite game though. The wife is practially begging me to put something else in the disk tray so she doesn't have to hear me wage war on this mofo anymore.
 
Do even more possibilities open up later in the game? I'm about 2 hours in
Tons of different stuff comes into the game. You never stop getting to blow shit up, and they continually add tons of great ways to go about it, but you also do more diverse missions.

An example (describes an early map 2 mission in detail, not much of a spoiler, but just to be safe).
I just finished stealing some transmitter codes from the SK's for the Chinese, made $100,000 for it and was never saw. It was in an SK restricted area, so I set my NK Attack chopper (my new favorite heli in the game, bitch slaps the SK's down with its 1000 machine gun rounds, 64 self aimed rockets, and 8 heat seaking air to ground missles, plus its pretty damn bullet resistant) down on a ridge right next to the restricted area, get a sniper drop, pop the heads of the surrounding SK guards without alerting anyone, then run in, download the codes, and run out just as a wave of SK guards come running to the computer terminal to see what's up. :) Fly away and pocket the money, no relations hurt at all. :)
 
Mmmmm....I have about two thirds of the cards with all captured but ONE. And it was an easy early one, think I may end up regretting not replaying that mission. I'd love to play though this game again (and hopefully will) but time is not something I have a lot of at the moment :(

The game engine continues to impress me more and more. Just has a scene where there were (I counted them) 20 tanks on the screen at once, with everything going mental...and not a hint of slowdown.
 
The faction system is a little flaky, I think. I'd detinately like to see it tightened up with better 'espionage' elements in a sequel. It sure seems to be harder to GAIN faction than it is to LOSE it...one bad set of chained explosions in a city or roadway and you are screwed.

I really like how the difficulty has increased. The Ace of Diamonds was aggravating enough that I finally called in Carpet Bombing on his head, purely out of spite.

Just unlocked the 'advanced weapon drop' that gives you the '5.56 prototype rifle'...which is really a G36 assault rifle. Beats the pants off the LMG.
 
They ambushed me...

I get coptered into the Ace of Diamonds' territory. I call a NK Sungri Scout so I could putt-putt around, and I drive to the artillery site to take out the SuperGun. Having done that I accidentally ran over 5 or 6 people on purpose and now have the legion of Hell upon me. But I get away and head on down to Ace's place. I sneak in, park around the back of the building the Ace is standing and in quick order I conk him on the head and walk him back to my Scout under the protection of the building. Then timing it right I drive right out of there and am about to head back to the LZ when I realize I'm driving down the road I just came from.

I screech to a halt in front of a wall of tanks and jeeps.

The tanks open fire.

Today was not a good day...
 
DJ Brannon said:
They ambushed me...

I get coptered into the Ace of Diamonds' territory. I call a NK Sungri Scout so I could putt-putt around, and I drive to the artillery site to take out the SuperGun. Having done that I accidentally ran over 5 or 6 people on purpose and now have the legion of Hell upon me. But I get away and head on down to Ace's place. I sneak in, park around the back of the building the Ace is standing and in quick order I conk him on the head and walk him back to my Scout under the protection of the building. Then timing it right I drive right out of there and am about to head back to the LZ when I realize I'm driving down the road I just came from.

I screech to a halt in front of a wall of tanks and jeeps.

The tanks open fire.

Today was not a good day...
Heh, I tried fighting through that armored column a few times. That's when I snapped, drove straight to the refinery the Ace is hiding out in, and Carpet Bombed the whole damn thing. I highly recomend it; great taste, less filling.
 
I'm getting a shitload of DDE with this game. Just got it yesterday. Played it for an hour today and had 4 seperate DDE. 2 during the loading screen BEFORE THE START MENU. Had to restart my box twice before I could even press "NEW GAME". WTF. I replaced my old thomson in november with another thomson because Fable killed it, and have not had 1 DDE since, until now.

FUCK. I don't want to buy another xbox, because I'm not replacing the goddamn drive again.
 
Where the heck do you guys find helicopters? The only one I can find with reliability is the assy SK light attack heli in Ichon. It's fast and it's got a decent gun but damn it runs of ammo fast.
 
Azih said:
Where the heck do you guys find helicopters? The only one I can find with reliability is the assy SK light attack heli in Ichon. It's fast and it's got a decent gun but damn it runs of ammo fast.

Ichon for LHX attack choppers, as you said. There is a hill overlooking the Allied Nations base that has a UH60 sitting on a landing pad. For the light NK attack chopper, you've got two options; You can go to the bridge near Pongyang (I can't precisely remember which, but it's one of the three) and hijack one as they swoop back and forth- there are usually three or more buzzing around. Secondly, in a mountain pass south of Ichon (between the two long east-west running roads) is a NK base that usually has two sitting near the canyon wall, towards the back of the valley. I suggest stealthing it up the canyon in an NK vehicle, otherwise the grunts tend to make off with the choppers before you can get to them.
 
Azih said:
Where the heck do you guys find helicopters? The only one I can find with reliability is the assy SK light attack heli in Ichon. It's fast and it's got a decent gun but damn it runs of ammo fast.

The Allied Transport chopper is in an area Southwest of the Allied base in the DMZ. It's part of a challenge so you should be able to find it via a cash designator on the map.
It's slow and you don't control the guns, but it's a great way to drop a bunch of friendly troops into an area.

I prefer hijacking NK choppers on the bridge heading SouthWest out of the Mafia hq but you can also snag one via a challenge(The hammer throw) that's West of the Allied transport challenge.
 
Nice thanks guys.

Question again: Are bunker busters the only way to get rid of the large structures where the tanks spawn from?
 
Azih said:
Nice thanks guys.

Question again: Are bunker busters the only way to get rid of the large structures where the tanks spawn from?
As far as I've experimented, yes. Three Surgical Strikes in a row didn't do it, that's for sure. I haven't tried a Cruise Missile, yet. :D

I ran into the first bunker I couldn't blow up yesterday, during the Ace of Diamonds mission. Even the Bunker Buster...bounced.
 
Gorey said:
As far as I've experimented, yes. Three Surgical Strikes in a row didn't do it, that's for sure. I haven't tried a Cruise Missile, yet. :D

I ran into the first bunker I couldn't blow up yesterday, during the Ace of Diamonds mission. Even the Bunker Buster...bounced.

Bounced?

Did the big explosion still go off, though? :p
 
I hope to get this one soon on Xbox, the last issue OXM demo was great, the current OPM demo not as visually impressive.

One question: The demo gave a lot of strong firepower and support options and an area with a lot of jackable vehicle types...is there a good bit more beyond that selection or did they really amp up the demo with the good stuff already?
 
Matlock said:
Bounced?

Did the big explosion still go off, though? :p
:lol
I wish I could say it really had. That'd be awesome. "And then, guys, like, really...it bounced off and sailed through the air and tumbled end over end into my humvee and BOOM!!!!!111".

Missile hit, penetrated, second later big explosion with overpressure wave...and nothing. Bunker wasn't scratched.
 
BuckRobotron said:
I hope to get this one soon on Xbox, the last issue OXM demo was great, the current OPM demo not as visually impressive.

One question: The demo gave a lot of strong firepower and support options and an area with a lot of jackable vehicle types...is there a good bit more beyond that selection or did they really amp up the demo with the good stuff already?

The demo has most of the basic gameplay principles on display. There are many, many additional vehicles and other toys to play with, however. That particular base layout is also fairly basic compared to most.
 
mypic0ha.jpg


fuck you, roommate. fuck you.
 
Matlock said:
Where's bish and his impressions?
Just bought the Xbox version a couple of hours ago (traded in that #@#$@!! Smackdown vs Raw, grrr). I'll play a bit then get back to ya.
 
Yeah, that thing that looks like the Visual Concepts logo, that be a scratch. He tripped and kicked over my PS2 right after I captured the 8 of Diamonds (or was it 7) and jacked a helicopter while it was flying. :-/


wtf, why was this merged
 
I'll see if I can get Wal-Mart to exchange it for another, say it was defective out of the box, and I don't have the receipt anymore. If that doesn't work, the bitch is resurfacing this shit. :-|
 
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