- the Abrahms you start off with is kickass. Try to keep it to the prison at least, this means letting the other allied tanks go first and soak up some missiles.
- I had about 8 mill in the bank when I did this mission, be generous with the expensive airstrikes. As soon as you see the choppers jump out of the tank and call in air superiority.
- Once the allied tanks are dead (you should be a past the first big enemy concentration) call in vehicle support if you can. Then just blow past the checkpoints and roadblocks, one shot from the abrahms will kill the T34s but not instantly, so keep moving and ignore everything but enemy tanks. If you don't have your tank call in a NK jeep and just drive as fast as you can
- at the prison just drive through the barracks and ignore the tempting helicopters on the pads. Once past the buildings use the gun to kill the infanty in front of the prison and run in. when you leave the prison after the cutscene the allies have caught up to you and should be killing whoever you missed. If you have the tank great, if not pick whatever allied vehicle strikes your fancy
- again, take quick shots at tanks and ignore most enemies. once you get to the broken bridge you can rest a bit easier, you won't run into any enemy armour on the other side (just jump the bridge with a nearby jeep)
- now it's mainly just infantry, just run through them gunning them down. Keep moving to hopefully avoid direct RPG hits, pretty basic stuff here and there's supply crates around.
- at the fortress doors kill the infantry, destroy the anti-air and then call in the bunker buster on the front door.
- now the timer starts, don't freak out you have more time than you realize.
- there's not that much infantry, just gun them down near the gates and stick to the left side of the complex. rather than going too far out of your way just use C4 to blow gates/walls in your way. *one exception* is to make sure you destroy the jamming vehicles obviously, grenades work fine on that. While you're close to the main gates call carpet bomb runs and a FAB or two on the middle of the base, especally the right hand side with the barrack-type buildings - best 2 million dollars you'll spend in the game (so therapeutic after the pain of getting there)
- run to the hanger and shoot through the NK forces. best to kill them rather than just run past them, they'll get in the way later. Disarm the nukes and the hard part is over, I usually have about 2 minutes left when I disarm them.
- you don't have to rush back to get Song, he's not going anywhere. at this point I took my time and called surgical strikes on the 4 nearby NK tunnel entrances. then run and shoot Song's few measly guards (you damn near nuked the rest of the base already, resistance should be light) and take him down. If there are still a few guards in the rubble and you want to be sure move Song off to the side of the complex and call in a few cluster bombs
- now you can call for extraction at your leasure, secure in the knowledge there's probably not a living NK guard around to give you grief . Oh, surgical strike the AA battery on the hill to the west of the complex if you're near it when the chopper's coming in.