Microsoft Engineers Helping Get Baldur's Gate 3 Split-Screen Working on Xbox Series S - IGN
IGN speaks to Larian to reveal why Baldur’s Gate 3 on Xbox Series X and S is taking so long.
www.ign.com
The truth has to do with Larian’s ongoing struggle to get Baldur’s Gate 3’s two-player split-screen co-op running well enough on the Xbox Series S, and a Microsoft policy that enforces gameplay feature parity across Xbox Series X and S. This means Larian cannot release Baldur’s Gate 3 on any Xbox Series console until it’s optimised split-screen co-op on the S to the point it hits the quality bar it needs to satisfy players.
The situation with Baldur’s Gate 3 on Xbox Series X and S highlights a looming problem heading towards Microsoft. As more and more developers look to make the most of the power of the PS5 and Xbox Series X, will having to release a version of their multiplatform games on the less powerful S hold them back? Or, in drastic cases such as Larian’s, hold Xbox versions back altogether?