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Microsoft's 5000th patent

www.gamasutra.com

March 7, 2006

Microsoft Obtains Game-Related 5,000th Patent

Tech giant Microsoft has announced that it has reached a patenting milestone by logging its 5,000th patent granted in the United States over its more than 30 year history, with the milestone patent happening to pertain to the company's Xbox 360 next-gen console.

According to the company, patent no. 6,999,083 provides for technologies that allow people to not just play video games against each other online, but to join the game as a spectator from anywhere in the world. The patent, which covers technologies that is featured in Xbox 360 games, brings new innovation to online gaming by allowing consumers to tune into a video game much as they would a sporting event broadcast, according to Microsoft - a feature already preliminarily implemented in Project Gotham Racing 3 with the Gotham TV service.

More specifically, the patent deals with: "A system for generating a spectator experience in real time from a game or event, such as highlights, instant replays, and unique views of the action within a game to enhance the experience for spectators rather than players. Using viewing controls, a spectator can control one or more virtual cameras to select desired viewpoints or an automated camera control to frame the action and perform specific cuts to best convey the story and action."

The description concludes: "The game and in turn the spectator experience may vary as a function of participant interactions and other contributions to the game based on real-time spectator activity." A portal such as a Web site is also included in the patent description, intended to access spectator-related services such as schedules and information on multiple games and events, as well as the number of spectators and participants in each.

POSTED: 9.24am PST, 03/07/06 - Simon Carless


the only time this would suck is if people can use it to cheat....
 
<nu>faust said:
wasn't this spectator feature always part of the plan with xbl?? why are they getting the patent now?
Because it was "Filed: August 22, 2001", I guess.
 
I hope that's not all they patented. Sony has busy hands.

Though I might enjoy seeing MS get the treatment from Sony that Apple tends to get from MS, I'd really rather see Sony actually innovate rather than seeing their Sony HUB with Game-A-Palz and a FunScore made up of Accomplishment points.
 
Patents on gaming concepts are just disgusting. We don't have minigames during loading thanks to Namco, nor button press displays in fighting games in the US thanks to Sega... now apparently a punched-up spectator view is a concept Microsoft has legal control over now. Hooray.
 
R0nn said:
After non-games, we now also got non-news in the wonderful world of videogames.


I dunno, the implications on Xbox Live cheating could be affected by this patent should future games allow for the spectator feature.
 
R0nn said:
After non-games, we now also got non-news in the wonderful world of videogames.
Damn you, Ronn.

I was about to say that :(

Claw2.jpg

I'll get you next time, R0nn... NEXT TIME!
 
monchi-kun said:
I dunno, the implications on Xbox Live cheating could be affected by this patent should future games allow for the spectator feature.

Yes of course, but we already knew about the spectator mode for a long time. The 'news' here is more about how Microsoft filed the 5000th game-related patent. Who cares really? :P
 
Kulock said:
Patents on gaming concepts are just disgusting. We don't have minigames during loading thanks to Namco, nor button press displays in fighting games in the US thanks to Sega... now apparently a punched-up spectator view is a concept Microsoft has legal control over now. Hooray.
A lot of software related patents are kinda silly. Some of them may even be harmful. I personaly think that copyright is more than sufficient a protection for software.

I'm not saying that MS is evil for having patents though. If you're a big company, with the way the system works, you really have the get a patent portfolio, if only for protection. It's the way that the patent system in general works in relation to software that I dislike.
 
Kulock said:
Patents on gaming concepts are just disgusting. We don't have minigames during loading thanks to Namco, nor button press displays in fighting games in the US thanks to Sega... now apparently a punched-up spectator view is a concept Microsoft has legal control over now. Hooray.

Agreed.
 
This feature has been in games since the original Doom game on PC. Spice it up a bit and you have innovation worthy of a patent. Go Microsoft.
 
SNUG REVOL said:
Really? Because couldnt EA's play while you load for NBA Live 06 be considered a mini game?

I think the point was that even though Namco invented it (I think with Galaxian in PS Ridge Racer, right?), they didn't go get a patent for it.
 
I thought they did, it's been referenced here before that they have, that being the reason why only Namco seems to be the one doing it, because any other company has to pay if they want to do it. (Alternatively, apparently Sega's patent was the reason why the 2P HUD showing each player's direction input was stripped out in We Love Katamari's Co-Op in the US.)

What's the EA Loading thing like?
 
Kulock said:
Patents on gaming concepts are just disgusting. We don't have minigames during loading thanks to Namco, nor button press displays in fighting games in the US thanks to Sega... now apparently a punched-up spectator view is a concept Microsoft has legal control over now. Hooray.
Don't forget Sega's "viewpoint camera smooth change" patent from Virtua Racing.
Software patents are horrible.
 
the year 20XX said:
I think the point was that even though Namco invented it (I think with Galaxian in PS Ridge Racer, right?), they didn't go get a patent for it.
They have.

Namco has plenty of patents (rankings and sending emails if it changes, branching in games, images for identifying saves...)

All companies patents as much as they can. Sega has a patent on pedestrians avoiding cars (crazy taxi), Microsoft on Kudos, Konami on floor pad and calories calculations, etc.
 
Koren said:
They have.

Namco has plenty of patents (rankings and sending emails if it changes, branching in games, images for identifying saves...)

All companies patents as much as they can. Sega has a patent on pedestrians avoiding cars (crazy taxi), Microsoft on Kudos, Konami on floor pad and calories calculations, etc.

nintendo has a patent on insanity effects. I kid you not
 
Seriously though.. Spectator mode has been a common feature in online games for a long time. So you can patent stuff other parties already have invented/implemented now? That's great.
 
Koren said:
They have.

Namco has plenty of patents (rankings and sending emails if it changes, branching in games, images for identifying saves...)

All companies patents as much as they can. Sega has a patent on pedestrians avoiding cars (crazy taxi), Microsoft on Kudos, Konami on floor pad and calories calculations, etc.

Damn. All of my research was faulty!
 
Milhouse31 said:
nintendo has a patent on insanity effects. I kid you not
Yes, I know. Nintendo has also a shitload of patents. Insanity effects is not the most dumb video-game patent (somebody said last year that it owns a patent on rotation in a 3D world, patent filed in the 70s IIRC).

Guy LeDouche said:
When you change the view, the camera kinda "slides"/zoom. I think Virtua Racing is the only game that used this (nice) feature.
 
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